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Forums - Nintendo Discussion - Nintendo is living in the past

Resident_Hazard said:

Ugh, I'm just going to wrap this up because I guess I'm tired of this rigamarole (whathaveyou).  This gets annoying after a while that, because I don't painstakingly explain every single point, it's assumed I don't know what I'm talking about, for example, I know what an IP is.  Jeez.

 

Oh good. Well-timed. I'm not saying you don't know what an IP is. I'm saying that you are confusing it with what a series is. Different accussations with different meanings.

And if you can't take the time to support your points, you should expect them to be attacked.

 

The story and set-up of StarFox64 is identical to StarFox on the SNES with new bells and whistles, by the way.  I have spent ample time with both.

 

Story and set-up has shit-all to do with diddly. Again, games are built on content and mechanics. Starfox 64 is an almost entirely different game compared to its predecessor, differentiating itself as Super Mario World differntiated itself from Super Mario Bros. Pretending that it is a remake is factually wrong.

 

Microsoft and Sony aren't "too stupid," they just don't feel like wasting their efforts on a genre that, these days, should be downloadable or on portable systems, and is a hard-sell as a full-fledged disc release.  But of course, you put Mario or something Nintendo-fanboyish in the thing, and you'll have those fanboys clamouring for it.

 

You are making two false statements here.

1. 2-D sidescrollers are not valuable enough to be disc releases. Again, this is the market's decision, not yours. The market disagrees immensely. Go figure.

2. Only Marioboys buy Mario games (ha-ha! Crazzyman). This is factually incorrect. 2-D Mario games appeal to much more than just the Nintendo hardcore. Again, sales speak all the difference, sicne NSMBWii will double the sales of the best-selling 3D Mario.

 

Yeah, I know, the fanboys will line up around the block to buy the latest shallow platformer with Donkey Kong in it, while I'm going to spend my money on games with depth like Fallout New Vegas, XCOM, and the like.  Well, okay, I'm probably going to snag that sweet Kirby game, side-scroller and all, it looks just too fun.  (Unless reviews reveal a short and pathetic performance.)

 

Oh wow, this is getting comedic now. Again you imply that only fanboys buy 2-D platformers (false), again you imply that 2-D platformers are necessarily shallow (false), and again you imply that you and your tastes are somehow above those of other consumers (especially false).

I think it's even worse that in the midst of this discussion about originality you managed to bring up a sequel to a derivative spin-off and another series that's over 15 years old. Are you being ironic or hypocritical? Inquiring minds want to know.

 

The only thing I'm really wrong about is thinking I could have a conversation online with hardcore Nintendo fans, who will defend anything from the company, no matter how shallow, uninventive, or lame.

 

Nice evasion of "fanboy". Stay classy.

I'm not even defending the company in this case, I'm pointing out where you are factually wrong. Because you are! You are totally wrong. I've criticized Nintendo before, can level critiques at them whenever I please, but when someone is wrong on the internet? I will be there.

 

Also, I was going by IP's actually released by Nintendo, not that list of largely no-shows you had (some of that stuff was obscure owing to what I said... elsewhere or before how Nintendo doesn't support it's rare new IP's).  However, I will admit that going by "specific IP's," Nintendo has quite a few more than I said.  However, it doesn't help things that the vast majority of Nintendo's "new IP's" are either lame Wii-somethings, or built from an existing IP, i.e., Mario, Paper Mario, Mario Party, Mario Kart, Mario sports whatnots.  Lots of IP's, lots of lame.

 

You are making me into a broken record.

None of those IPs have begat new IPs. Try again. Oh wait, you can't, because when you go back and acknowledge that Nintendo's new IPs are actually new IPs, you have to admit you're wrong! You came close to doing it. You came this close, and it would have been cool of you, and you would have gotten props.

No props for you.

Anyway, try to have fun with Donkey Kong Country Returns, right up until you realize how shallow that series is.

Let me see if I have this right.

"I don't like this game or the idea of it being made, therefore it is of inferior quality and you are buying it under false pretenses. If you like it, then you like an inferior product."

Right. You just... you go on with your bad self. See how much convincing that gets done.



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RolStoppable said:

Khuutra, you could have just used the report button and saved yourself a lot of time, because the post you responded to is a one way ticket to banville.

I'm not as sure; report it, if you think it's an infraction of the rules.



1.  Khuutra said:

Resident_Hazard said:

 

Microsoft and Sony aren't "too stupid," they just don't feel like wasting their efforts on a genre that, these days, should be downloadable or on portable systems, and is a hard-sell as a full-fledged disc release.  But of course, you put Mario or something Nintendo-fanboyish in the thing, and you'll have those fanboys clamouring for it.

 

You are making two false statements here.

1. 2-D sidescrollers are not valuable enough to be disc releases. Again, this is the market's decision, not yours. The market disagrees immensely. Go figure.

2. Only Marioboys buy Mario games (ha-ha! Crazzyman). This is factually incorrect. 2-D Mario games appeal to much more than just the Nintendo hardcore. Again, sales speak all the difference, sicne NSMBWii will double the sales of the best-selling 3D Mario.

2. 

Resident_Hazard Yeah, I know, the fanboys will line up around the block to buy the latest shallow platformer with Donkey Kong in it, while I'm going to spend my money on games with depth like Fallout New Vegas, XCOM, and the like.  Well, okay, I'm probably going to snag that sweet Kirby game, side-scroller and all, it looks just too fun.  (Unless reviews reveal a short and pathetic performance.)

 

Oh wow, this is getting comedic now. Again you imply that only fanboys buy 2-D platformers (false), again you imply that 2-D platformers are necessarily shallow (false), and again you imply that you and your tastes are somehow above those of other consumers (especially false).

I think it's even worse that in the midst of this discussion about originality you managed to bring up a sequel to a derivative spin-off and another series that's over 15 years old. Are you being ironic or hypocritical? Inquiring minds want to know.

 

 

 

3. 

Also, I was going by IP's actually released by Nintendo, not that list of largely no-shows you had (some of that stuff was obscure owing to what I said... elsewhere or before how Nintendo doesn't support it's rare new IP's).  However, I will admit that going by "specific IP's," Nintendo has quite a few more than I said.  However, it doesn't help things that the vast majority of Nintendo's "new IP's" are either lame Wii-somethings, or built from an existing IP, i.e., Mario, Paper Mario, Mario Party, Mario Kart, Mario sports whatnots.  Lots of IP's, lots of lame.

 

You are making me into a broken record.

None of those IPs are new. Try again. Oh wait, you can't, because when you go back and acknowledge that Nintendo's new IPs are actually new IPs, you have to admit you're wrong! You came close to doing it. You came this close, and it would have been cool of you, and you would have gotten props.

No props for you.

 

 

 



1.  Sales are not actually accurate barometers of quality in all cases.  And many times they don't always reflect why a product was purchased.  If that was the case that quality equalled sales, then someone like Tom Waits or Lou Reed would have sold as many records as any other American musician in history by now.

Wii Sports is considered to be the best selling game of all time by this site, but many of its sales have to do with the fact that it was bundled with the Wii.  If Twilight Princess had been bundled with the Wii, then it would have just as many sales by now as Wii Sports.

New Super Mario Wii, for example, may have sold several million copies, but what do those sales actually say about the game?  Certainly many people that have a Wii for Wii Fit bought their kids NSMBWii for Christmas and have spent very little time playing NSMBWii themselves.  If so, what would that say about NSMBWii's quality?  Does it tell us that it's an excellent game for kids but not for the adults that bought it for their kids but only use their Wii for Wii Fit and have never played NSMBWii?  Do the kids really like it or was its purchase for them impulse buys based on advertising, price, or availability?  There are many ways in which sales don't give us an accurate indication of quality.

2.  Trying to dismiss Fallout 3, a game that many critics said was the best game of 2008 as a derivative spin off.  Actually Bethesda tried to take Fallout and make it into a 3d game world where gamers could experience those nuclearlly devastated lands much closer than they could in the earlier 2d versions.

It seems to smack of innovation to me.  I think from your prior arguments that you don't dismiss the 3d Mario games and Metroid Prime series as derivative spinoffs and instead would call them new series.

3.  What percentage of new ips or series on Wii from Nintendo would you say don't have the word Mario or Wii in their title in comparison to the new ips or series on Wii that have the words Wii or Mario in their title?



Warning: Wall of Text.

 

@ infamous23

I am using the word "casual" basically to describe pure gaming experiences that don't really seek to elevate gaming above the level of mere games in any sense or in the sense..

Most would say that using the word "casual" to generalize a video game would refer to the game itself having a relatively simple concept or being rather easy to jump in to, and can be played in short streams or extended sessions if one desires.

 

Though most opinions are formed from this sensible conclusion, the word has - for a while now - been bastardized to mean that a game with this label is so simple that it lacks the necessary depth to be played for long periods of time or be appreciated by one who spends lengthy amounts of time playing games, is lacking in quality and polish, and only stupid casual gamers who aren't as clever as us super smart hardcore gamers will find any kind of enjoyment out of them. It is these individuals who are a sheer embarrassment to us respectable gamers who simply wish to play great games.

Those games you simply dismissed as casual, with a very ignorant and shallow opinion of them at that, sought out and appealed to their audience in the way they were supposed to. They provide clear, charming gameplay experiences that aren't available on alternate consoles. Seeking to elevate gaming as a whole beyond the level of mere games is not the priority of these titles, though you know this already, nor is such a thing as important as you're making it sound. You wen't through the majority of those games, looked at their genre's and metacritic scores, then made a hollow judgment of each games quality. What you think of them based on your minimal knowledge does not change the fact that they are new IP's or make them any less relevant - regardless of whether they have a story to tell or not - and it does not mean they cannot be enjoyed by *ahem* core gamers. Contrary to the belief of some.

Actually, I'm going to call bullshit on your quoted meaning for the word casual, because you used the word with the intent of downplaying the games necessity and quality, rather than use your claimed meaning to form a proper opinion of them. For goodness sake you even used the word for games that are yet to be released. You were already proved incorrect when assuming the only new IP's Nintendo made this generation was the Wii line of lighthearted multiplayer games and Flipnote Studio with the list that Khuutra presented. It was also proved by this same list that there have been new IP's under Nintendo's name with heavy depth in both gameplay and storytelling, however it is fairly obvious that you still - and will probably continue to - dismiss the existence of these titles positions as new IP's from Nintendo and downplay their quality to make them seem obsolete.

Bringing up metaranking's of these games do not prove your point at all, and shame on you for even using them in this argument. A perfect example would be this:

Another Code Metacritic score of 66 

You use the metacritic score to cloud the fact that it is a new IP from Nintendo that has an engrossing story to tell and a heavy atmosphere. You do the exact same thing with Endless Ocean, i'm not sure what you were even thinking with Bonsai Barber as ESRB and PEGI ratings have absolutely nothing to do with this, and you could not even come up with a way to downplay Elite Beat Agents so you spew absolute nonsense

This casual and core split is disgusting and simply must be brought to an end. It is horrible that people like you will look through a list, stick a Casual label next to a game, and then completely dismiss it's potential quality and appeal. Looking through your answer to Khuutra's list was disheartening. The word Casual appeared so many times that the word lost all meaning. You made no effort to elaborate or explain your thoughts, you just stuck the word Casual next to it and tossed it aside like it supported your backwards meaning of the word. I feel sorry for the people who enjoy these games; to be ceaselessly insulted and judged by those who post on forums if only because they may find some of these games highly enjoyable.

 

I am using the term "core" to describe games that seek to elevate gaming onto a higher artistic plateau comparable to movies or literature.

Why? The word core implies the center, or the most important part of something, anything. I can tell you point blank right now that all the great games in the world all sought to be just that first and foremost, great games. I don't know how you managed to come to the conclusion that this is what core games are or this is their purpose but that is not what developers strive for when making a game. I do suggest you reevaluate what you feel is the meaning of these words because right now they are far from accurate.

A core game - as many who follow this industry seem to believe - seems to address a big budget, high quality video game that is aimed at the aforestated individuals who care so deeply about games. But even this is not accurate, and it only highlights how backward some of the people following video games actually are. If we all used proper grammar then maybe people wouldn't end up so confused and lost. 


These types of games would be Uncharted (which tells a far better adventure story than many movies including the Crystal Skull have done in recent years), Grand Theft Auto IV (some of the satire and social commentary in the game ranks up there with the likes of South Park), Hideo Kojima's games.  .  .the closest on Wii would probably be Suda51's games. 

It's evident that you don't know enough about Wii games if you believe the closest Wii game to cover such milestones are Suda51's games, but that is far beside the point here. Uncharted, Grand Theft Auto, Metal Gear Solid. Do you really think these games had the primary intention or focus of challenging classic books or films?

I must say you are really putting too much emphasis on video games telling stories and trying to be compared on the same plane as books, movies and tv shows. I hope you realize that video games are a lot different to other forms of media and the top priority for all the best games have been great gameplay. Storytelling, music, atmosphere and art all serve to compliment that clean gameplay. I had banked on people coming to this realization after the success of Super Mario Galaxy 2, but it seems as though their are still those who believe the second role player is more important than the first at any point. It is upsetting that there are still people out there who will say It's a sequel so it doesn't deserve its scores or It's just the same story again as a means of downplaying the games quality. If only they could see how utterly stupid they sound. 

A video game that tells a story well, or looks impressive, or sports a quality sound over is still terrible if the gameplay is not up to scratch, you cannot hide a bad game with beautiful visuals or any secondary trait that happens to be above average.

The old masterpieces: Donkey Kong Country 2, The Legend of Zelda: Majora's Mask, Chrono Cross, and the newer masterpieces: Metroid Prime 3: Corruption, Demons Souls, Halo 3. These are just a couple of the games that are true accomplishments, simply the highest order of video games, none of these though, reached their milestones by trying to compete with highly rated films or by trying to nab that perfect mix of storytelling and gameplay - which is actually governed by gameplay choice and game pacing - but by striving to be great gameplay experiences for all who are willing to give them a chance. The developers of these games did their best to make them as great a games as they could have been and by god they succeeded.


I don't know why it doesn't make sense.  It's probably the closest thing to a new core ip they've tried this gen, but since I live in the US and it hasn't been released here, then I can't play it.

I suppose if we are using your meaning of the word core for this then yes you are correct, though that doesn't mean much to me or anybody else.

Unlike the many new core ips that Sony has made this gen and all of them have been released in the US.  It's as if NOA doesn't want American gamers to have access to new core ips from Nintendo, but they have no problem debuting a new Wii Series or Mario game at every E3.

Sony have not made more ip's then Nintendo and i don't know how you can claim as such. I say this going by both your definition of the word core and the general meaning that gamers have of the word.

While it can be a little confusing as to why Nintendo of America haven't localized certain games for that region, if you did a little research you would come to some plausible conclusions as to why that may be. Of course it's not going to be a problem localizing a Wii series game or most Mario titles, overseas is where most of the sales potential comes from.

 They might all be new ips but the fact is the overwhelming majority of Nintendo's new ips are casual and not core.  Unlike Sony.

There have been more new IP's exclusive to Nintendo platforms than Sony platforms this generation. There have been more new IP's from Nintendo than Sony this generation. Casual and core. This is going by both your definition of the word and the general gamers. I don't have to go much further than this, Khuutra provided a list for me.

 

I do think core games are more important than casual or pure games because most critics of other forms of art would say that in order to be able to become a serious art form, then videogames must demonstrate that they are just as capable of telling such serious stories as well as movies and books can do to move out of the realm of children's toys into the realm of being able to be considered as serious works of art.

Those who claim as such are ignorant to the quality of video games. Actually, those who claim as such are simply idiotic. While it is in no way their forte, video games have proved many times over that they are capable of all that your quote asked of them.

You don't care about any of this do you? Be honest now.



How technical is your game?

Nintendo is actually modernising things of the past, giving them motion controls and 3D-ness, so Nintendo is actually giving the future, even gives future to old franchises!! (which we all wanted)

3D is not a thing of the past, is the future... (come on, if you mean the 3D in the spy kids movie, it was a pointless mess, like a demo of what we have now)



don't mind my username, that was more than 10 years ago, I'm a different person now, amazing how people change ^_^

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lvader said:

Just because they are using known characters doesn't mean what they are doing with them isn't inovative. SMG2 is far more fresh and new than anything from Sony or MS.


Hah good joke. Mario games are amazing but in no way innovative.

 

On topic: I'm sick of fucking sarcasm threads titled something like "Nintendo sucks ass" and then they go on to say Mario is bad because he wears the same red shirt in every game which is supposed to be a funny joke about how Mario is as popular as ever. Rol pretty much made me hate these kinds of threads.



blaydcor said:

This thread hurts to read. People's stubborn, bullheaded devotion to being wrong--even when presented, reasonably, with objective facts and an unbiased counterperspective--hell, to even not conceding that they might not be 100% right...

It hurts. It really does.

Have you considered the possibility that some people who read your comments feel the exact same way about you? I'm not saying you're wrong; I'm merely asking if you thought about it.



Nintendo is the future, they are much more creative than Sony and Microsoft



don't mind my username, that was more than 10 years ago, I'm a different person now, amazing how people change ^_^

Look I can see you make some very good points, I wouldn't be honest if I said that your observations aren't somewhat correct, the only thing that troubles me is that you make it sound as if what Nintendo is doing  is wrong, the way I see it is that Nintendo knows it has by far the most loyal fanbase and a big part of that fanbase are grownups, some of those grownups are the ones buying games like NSMBW for their kids therefore creating a new generation of Nintendo fans, Dude all they are doing is pleasing that crowd with their classic IPs(which Nintendo has more that anybody). For example I currently drive my fourth Mustang, am I living in the past? is EA living in the past with Madden series? FIFA? is Capcom living in the past creating 2 new versions of Street fighter in the last year? should we say goodbye to Mortal Kombat? the Capcom vs series?? you cant possibly tell me that you don't think the core Mario series hasn't evolved more than Final Fantasy, street fighter, in just 7 installations Mario has evolved more than any other franchise and you make it sound like this is something that damages the industry, I mean let's look at the "hardcore" franchises Halo, Medal of Honor, Call of duty, God of war, has there been much innovation in thier Installments over the last 5-6 years? I mean Isn't the so called "hardcore" community begging Sega to make a new 2d Sonic? Isn't Sony bringing back twisted metal? and something tells me that we rae not going to see much changes to that franchise other than online gaming,

Look If you expect Nintendo to give up their well established franchises that makes them money and make their fans extremely happy, Forget it That just plain dumb. and when it comes to Trying new things Nintendo has done something in everygenre known to gaming from Metroid to Metroid prime, Animal Crossings, Pikmin Fire emblem, Paper Mario, Illusion of Gaia(thats some old school right there, who remembers that?)Mother, Sin n Punishment, Zelda, Brain age, Punch out, Pilotwings,(which we need a new one btw), Waverace, Nintendogs, POKEMON!!!, nintendo HAS DONE IT ALL, AND you are mad because they didn't mention anything new??? Really??? I wonder if you would say the same thing to Epic when they release Gears of war 3 instead of "something new" or Capcom when they release a new resident evil, or Namco for a new Soul Calibur, or Bungie for Halo Reach.



naruball said:
blaydcor said:

This thread hurts to read. People's stubborn, bullheaded devotion to being wrong--even when presented, reasonably, with objective facts and an unbiased counterperspective--hell, to even not conceding that they might not be 100% right...

It hurts. It really does.

Have you considered the possibility that some people who read your comments feel the exact same way about you? I'm not saying you're wrong; I'm merely asking if you thought about it.

If somebody makes a reasonable point, corrects a factual error on my point, or so on, I'll acknowledge it. There's more than a few people on this site that I've not only conceded arguments to, but gone out of my way to post on their wall, thank them for putting up with my cranky bullshit, and admitted that we both had some pretty good points but neither of us were really as right as we thought we were.

I actually make a point of doing that, if it's how a debate plays out. 



Crusty VGchartz old timer who sporadically returns & posts. Let's debate nebulous shit and expand our perpectives. Or whatever.