dtewi said:
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Reasonable said:
So long as you hold your head very still...
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I want proof of that.
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Check this 'hands on'
http://kotaku.com/5564204/hands on-with-seven-nintendo-3ds-games-and-gadgets
It's a given with the tech they're using. Think about it - two images are being transmitted at a certain angle and your eye has to be in the right 'sweet spot' to get the proper 3D resolution. Move outside that sweet spot and you're going to get blurring.
Nintendo are fully aware of this which is why there is the slider control to turn 3D off if needed.
I'll be very, very surprised if in reality you can use the 3D in all situations - the sweet spot is almost sure to be narrow enough that if on a bus or train, for example, every now and then you're going to lose the focus point due to movement.
I'm not knocking it - it's very, very cool - but it's not magic. You can't use that kind of tech and merrily move the screen around as you might otherwise. You want your eyes and the screen to remain within a fairly narrow 'perfect zone' the whole time you're using the 3D.
I guess they might try and widen the zone of effect - but again I'll be surprised if it's much different than reported in the hands on.
Again though - not knocking. It is very cool and quite an achievement. The 3D camera sounds fantastic, too.