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Forums - Gaming - JRPG's are dead

Yay, its yet another 'FFXIII sucks, therefore all JRPGs are dead' thread.

Seriousy people...just, arg.  You know what.  I'm not even gona go into it.  I'm tired of this.



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Kenryoku_Maxis said:

Yay, its yet another 'FFXIII sucks, therefore all JRPGs are dead' thread.

Seriousy people...just, arg.  You know what.  I'm not even gona go into it.  I'm tired of this.

Don't worry, DS catalog has been taken care off early on the thread  



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MrT-Tar said:
ILoveFishsticks said:

lol lets be honest here, we all know half of the final fantasy games are dated and shitty, I know, I recently tried to play 1-9. Let me tell you, FF1-4 are shit, FF5 is mediocre, FF6 is good but not great, FF7 is probably the most dated and just not that fun to play, same with 8 and 9. not sure about 10 though, as for 13 well I think its the best of the bunch. If you want to play a real jrpg play persona 4.


I find your post somewhat hilariously bad.



twesterm said:

So I'm playing FFXIII and watching the opening cut scene.  We have all this fantastic crap going on and I'm sitting there thinking damn that's cool, can't wait to do that!

And then I get control and I get two basic attacks and whatever the hell blitz (which looks just like a basic attack).  In the meantime the guy I'm not controlling is doing cool stuff, meanwhile, I'm not.

So while I was bored tapping the X button picking auto-battle because there really wasn't much else to do I started thinking-- what would I be doing in a good game?

I started thinking about Uncharted 2.  In Uncharted 2, all that fantastic stuff going on in that cut scene at the start of FFXIII, I would be doing that shit instead of sitting there with my hands behind my head watching it happen and then doing boring stuff when I do get control.

Now, so why do I say JRPG's are dead?  They love to rely on those crazy cut scenes doing fantastic stuff because that was just stuff you can't do in games.  Now, we can do that.  That means we're sitting there watching Lightning be some sort of action hero asking ourselves why we aren't the ones doing that.

Instead, I get to do auto-battle and then I'm greeted with 30 pages of a datalog?  This is the best JRPG's have to offer me?  JRPG's can't even tell me a story anymore, they have to have me read it in a datalog?


Metal Gear Solid had the same problem. Final Fantasy felt like a half assed strategy game, because of that auto-battle button. 



S.T.A.G.E. said:
twesterm said:

So I'm playing FFXIII and watching the opening cut scene.  We have all this fantastic crap going on and I'm sitting there thinking damn that's cool, can't wait to do that!

And then I get control and I get two basic attacks and whatever the hell blitz (which looks just like a basic attack).  In the meantime the guy I'm not controlling is doing cool stuff, meanwhile, I'm not.

So while I was bored tapping the X button picking auto-battle because there really wasn't much else to do I started thinking-- what would I be doing in a good game?

I started thinking about Uncharted 2.  In Uncharted 2, all that fantastic stuff going on in that cut scene at the start of FFXIII, I would be doing that shit instead of sitting there with my hands behind my head watching it happen and then doing boring stuff when I do get control.

Now, so why do I say JRPG's are dead?  They love to rely on those crazy cut scenes doing fantastic stuff because that was just stuff you can't do in games.  Now, we can do that.  That means we're sitting there watching Lightning be some sort of action hero asking ourselves why we aren't the ones doing that.

Instead, I get to do auto-battle and then I'm greeted with 30 pages of a datalog?  This is the best JRPG's have to offer me?  JRPG's can't even tell me a story anymore, they have to have me read it in a datalog?


Metal Gear Solid had the same problem. Final Fantasy felt like a half assed strategy game, because of that auto-battle button. 

Which isn't mandatory and has been used in tons of other JRPGs as well, like the Persona series



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lestatdark said:
S.T.A.G.E. said:

Metal Gear Solid had the same problem. Final Fantasy felt like a half assed strategy game, because of that auto-battle button. 

Which isn't mandatory and has been used in tons of other JRPGs as well, like the Persona series

Persona 3 is the only one I think, and even then you can indirectly control your allies which doesn't really make it Auto-Battle.



Kimi wa ne tashika ni ano toki watashi no soba ni ita

Itsudatte itsudatte itsudatte

Sugu yoko de waratteita

Nakushitemo torimodosu kimi wo

I will never leave you

twesterm said:

So I'm playing FFXIII and watching the opening cut scene.  We have all this fantastic crap going on and I'm sitting there thinking damn that's cool, can't wait to do that!

And then I get control and I get two basic attacks and whatever the hell blitz (which looks just like a basic attack).  In the meantime the guy I'm not controlling is doing cool stuff, meanwhile, I'm not.

So while I was bored tapping the X button picking auto-battle because there really wasn't much else to do I started thinking-- what would I be doing in a good game?

I started thinking about Uncharted 2.  In Uncharted 2, all that fantastic stuff going on in that cut scene at the start of FFXIII, I would be doing that shit instead of sitting there with my hands behind my head watching it happen and then doing boring stuff when I do get control.

Now, so why do I say JRPG's are dead?  They love to rely on those crazy cut scenes doing fantastic stuff because that was just stuff you can't do in games.  Now, we can do that.  That means we're sitting there watching Lightning be some sort of action hero asking ourselves why we aren't the ones doing that.

Instead, I get to do auto-battle and then I'm greeted with 30 pages of a datalog?  This is the best JRPG's have to offer me?  JRPG's can't even tell me a story anymore, they have to have me read it in a datalog?

FF is not the be ends all of JRPGs. In fact FFXIII is considered by many to barely be a JRPG at all. Just b/c FFXIII is crap(and i no that it is crap) dosent mean that the genre is dead b/c of it. Why? B/c i know there are better games in the genre that do a better job(Ex. Persona, Tales of Vesperia, Lost Odyssey, Valkyria Chronicles, TWEWY, etc)




 

 

                     

Wagram said:

If JRPGs die out, then i'll probably be not playing games anymore. Maybe once in a blue moon. But if you take out the best genre, then what's the point?


my thoughts exactly. If they die out, ill be playing less and less video games




 

 

                     

dtewi said:
lestatdark said:
S.T.A.G.E. said:

Metal Gear Solid had the same problem. Final Fantasy felt like a half assed strategy game, because of that auto-battle button. 

Which isn't mandatory and has been used in tons of other JRPGs as well, like the Persona series

Persona 3 is the only one I think, and even then you can indirectly control your allies which doesn't really make it Auto-Battle.

Persona 4 also had the same Auto-Battle. Dragon Quest has Auto-Battle if you set the tactics to it, Tales series has a similar Auto-Battle due to tactics. A lot of JRPG's use a automated battle system. I agree that FFXIII's one was probably one of the worst, but that doesn't make it the only one.

Plus, the whole argument of Auto-Battle is completely annuled for the fact that it wasn't mandatory. No one forced you to play the game with it. That's the same thing for people complaining about Gambits on FFXII.



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lestatdark said:

Persona 4 also had the same Auto-Battle. Dragon Quest has Auto-Battle if you set the tactics to it, Tales series has a similar Auto-Battle due to tactics. A lot of JRPG's use a automated battle system. I agree that FFXIII's one was probably one of the worst, but that doesn't make it the only one.

Plus, the whole argument of Auto-Battle is completely annuled for the fact that it wasn't mandatory. No one forced you to play the game with it. That's the same thing about people complaining about Gambits on FFXII.

Persona 4 had direct control.

The difference in FF13, your control over your allies is the lowest in probably any JRPG. 



Kimi wa ne tashika ni ano toki watashi no soba ni ita

Itsudatte itsudatte itsudatte

Sugu yoko de waratteita

Nakushitemo torimodosu kimi wo

I will never leave you