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Gaming - JRPG's are dead - View Post

dtewi said:
lestatdark said:
S.T.A.G.E. said:

Metal Gear Solid had the same problem. Final Fantasy felt like a half assed strategy game, because of that auto-battle button. 

Which isn't mandatory and has been used in tons of other JRPGs as well, like the Persona series

Persona 3 is the only one I think, and even then you can indirectly control your allies which doesn't really make it Auto-Battle.

Persona 4 also had the same Auto-Battle. Dragon Quest has Auto-Battle if you set the tactics to it, Tales series has a similar Auto-Battle due to tactics. A lot of JRPG's use a automated battle system. I agree that FFXIII's one was probably one of the worst, but that doesn't make it the only one.

Plus, the whole argument of Auto-Battle is completely annuled for the fact that it wasn't mandatory. No one forced you to play the game with it. That's the same thing for people complaining about Gambits on FFXII.



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