| Albion said: Mabe at first, but. If 3rd party start building games for PS3 in mind and port to the Wii then the Wii player base will start feeling like second class. If you look at sell chart 3rd party stuff has never really sold much on the Wii anyways, so its clear they will make games for the move first as Sony has much more success for them even though they only have a fraction of the consule on the market. No this is not going to be good for the Wii. Nintendo making good games for itself will be the sole reason to have a wii. But i gess that already was the fact. This will be the start of the end for the Wii. I dont even think lowering the cost of the consule will help them now. Thank god for there 1st party games and applications.
The PS3 being to expencive will keep the wii alive until they can drop the PS3 down to arround 200$
So its time for Nintendo to go back to work and make the next big gaming inovation. I suggest they dont rush anything till they have something better then a puls reading device for the WiiMote.
|
Third parties have done pretty bad on the Wii due to their own incompitency both in taking the Wii seriously and taking the audience seriously. If they can not succeed on the Wii, what makes you think they can succeed with Move or Natal.
The other thing is that lowering price is not going to help. Now, before I go on, remember this is a very tricky economic topic so bear with me. When price goes down for a good, demand does not increase, but quanitiy demanded does. What is the difference? When demand goes up, this means that people now want the good more then they did before. If there is a study that prove that peanut butter cures cancer, then demand will increase. When demand increase, consumers will demand more of the good at the same price level. With changes in price, it's not a change of how much they want it. Their mood, so to speak, is the same, just the price went up/down. When it goes down, they increase their spending of the good. With peanut butter 50 cents cheaper, the market wants more peanut butter. If the price does up by 50 cents, the market will want less peanut butter. For consoles, a decrease in price removes barries to buy the system. People buy it as they can more easily afford one. For price decreases, quanitiy demanded chances in an inverse relation with price, meaning when price goes down, quantity demanded (how much they buy) goes up, and vis versa for an increase in price. The relevance of this that droping price wont matter as all it does is convice people who were already interested in the system, not those who had little to no interest. Most of the Wii's current target market would not want to buy a PS3 or Move. In order to get them to buy it, they will need to increase demand which means putting out software that drives momentum. Sony has not released a game that has done this. The biggest sellers on the system are third parties, and their track record with motion games is really bad.
As for third party sales on the Wii, Iwata, at his last investor meeting showed a chart of third party sales minus Call of Duty MW2. The sales were actually lower for both systems and the Wii was above both. Last year, CoD:MW2 was the reason third parties sold more on the HD twins. This isn't good since most third parties can't release a huge hit like Modern Warfare. Thus, by averages, they sell better on the Wii. Iwata, remembering his statistics class, threw out an outlier.
So I don't think Sony or Microsoft can stop the Wii because they just don't have the ability to make games that can compete. This battle is a battle of software, and Microsoft and Sony have to bring more to the table then they ever had.
















