| Lyrikalstylez said: I have come to the conclusion that the only people that bitch and whine about graphics are newbies to gaming Im so sick and tired of all the...if the graphics arent top notch than the game is crap b.s. that seems to plague these simple minded minds on these boards....What ever happened to just playing the games and having fun?? Dont you guys realize This state of mind is whats killing the game industry?? Graphics arent everything people,Seems like The only ones to really realize this are the Wii faithful .. so why cant ps3 & 360 users also?? I swear I for one have been gaming for years and this current generation of gamers are the most annoying...shit |
Amen Amen!!
Been on the game scene since 1980 from 4 years old. Thank you Pac-Man.
Graphics only mean as much as the gameplay you're trying to convey. You couldn't do Starfox in 1978 when Space Invaders was around because processing polygons for that type of 3rd dimensional play was more than the hardware could handle to say the least. And even in Starfox from the SNES the simplistic polygons made it hard to tell one object from another when in a hectic firefight. The graphical improvements of Starfox 64 made this work.
Graphics should be focused more on bringing out the gameplay than just be window dressing. Nobody's complaining about polish but the whole point of improving graphics is to deliver newer gaming experiences. Starfox Adventures was pretty to look at but the gameplay wasn't as inspired.
Art style goes much further in making things look pretty than hardware does. Wii proves this over & over.
It's not hard to understand. When the NES destroyed the old PC market as the profit center for digital games, the PC developers came over to the consoles with their power-first high-end PC mentalities. They were forced to do so in order to stay in business but in the process they were determined to turn consoles into what they wanted PCs to be.
It was right when Nintendo played into this mentality that they started to lose some of their power in the industry. Talking about bits & horsepower & all that technical jazz. Competition first from NEC's PC Engine/Turbo-Grafx 16, then Sega Genesis, & Sony PlayStation made Nintendo skittish & paranoid about keeping their spot. It was what led to the wilderness of the Nintendo 64/Gamecube days. Luckily they had the comparatively underpowered handhelds like the Game Boy Color & Game Boy Advance to keep them afloat & more importantly remind them of what truly mattered.
Starting with the DS, Nintendo got fully back in line with what this medium was supposed to be. The result is the record success with DS & Wii. In Japan, the best-selling consoles aren't the HD 1080p/1080i PS3 or XBox 360...it's the Nintendo 64-graphics-styled DS. The best-selling home console is the "duct-taped Gamecube" Wii. Best-selling games are the ones on DS & Wii with relatively "weaker" graphics too. The same goes for worldwide.
When the graphics get the point across, that's all you need. Those falling into that old graphics trap would do well to remember that the flagship representatives of the graphics fight are putting out Wii-style games in order to compete. They're changing because they lost the argument.
John Lucas
Words from the Official VGChartz Idiot
WE ARE THE NATION...OF DOMINATION!









