| cAPSLOCK said: Consoles have sort of hit a wall. PCs have just smashed through one that's about 10 years old. If we're talking about tech jumps, for the most part you have exclude consoles, because that isn't where the cutting edge is. The 360 and PS3 use fairly old technology. Something like 2004/2005. Not ancient, but by tech standards 2-3 years is pretty old. An article on why Crysis will never be on a console. http://www.crysis-online.com/Articles/crysis-on-consoles-the-facts-of-the-matter.php This level of calculation right now is just being explored. Dual and Quad core processors, these new cards coming out, maybe (mmmaybe) PhysX cards. and DirectX 10 are opening some new doors. You thought 800 zombies on the screen at once was awesome. How about thousands? Granted, it's still in its infancy. Crysis and the new Star Wars game on PC will nudge what's capable, but within 2 years I imagine consoles will seem archaic and quaint compared to the massive leaps these new processors are capable of. Engines like euphoria are making animation a ton easier, which will mitigate other expenses. I'd look up more on what else this new tech will make easier, but I'm too lazy at the moment. Ironically the 2 biggest gaming tech jumps have been the Wii (horrible power wise, but revolutionary controller), and the PC (same old controller, insane power). |
I've noticed some people mentioning how outdated the 360/PS3 will seem in a year or two by the games coming out on PC. Well I have a surprise for you, that won't be the case because it will be very uncommon. Simply put games like Crysis are going to be very few and far between and games of the graphic level of 360/PS3 are going to make up the vast majority of games on both PC and console. Why? Because of the piracy situation on PC and the fact that the vast majority of PCs simply don't have cutting edge hardware.
Companies like Id, Epic, and many other PC developers are making multi-platform games in which the PC versions don't look significantly better than their 360/PS3 counterparts. Take Bioshock, The Orange Box, and Unreal Tournament 3, although there are people talking about how superior the PC versions are, in all those cases it's not because the graphics are vastly better, it's because of mods or the ability to design new levels or the input device used.
People can feel free to buy a quad core cpu and multiple videocards but they're kidding themselves if they expect to see many games that take advantage of them. Or that in one or two years all the games they'll be playing on their systems will make the games on the 360/PS3 seem "archaic and quaint". Consoles are calling the shots now and we're not going to be see any decent amount of games that make the 360/PS3 look dated until their successors come out.











Because as we all now consoles were the first ones to jump on the FPS bandwagon Halo 1 first came out.
It's already happening.