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Forums - Gaming - Have we hit the technology wall?

cAPSLOCK said:
Consoles have sort of hit a wall. PCs have just smashed through one that's about 10 years old. If we're talking about tech jumps, for the most part you have exclude consoles, because that isn't where the cutting edge is.

The 360 and PS3 use fairly old technology. Something like 2004/2005. Not ancient, but by tech standards 2-3 years is pretty old.

An article on why Crysis will never be on a console.
http://www.crysis-online.com/Articles/crysis-on-consoles-the-facts-of-the-matter.php

This level of calculation right now is just being explored. Dual and Quad core processors, these new cards coming out, maybe (mmmaybe) PhysX cards. and DirectX 10 are opening some new doors.

You thought 800 zombies on the screen at once was awesome. How about thousands?

Granted, it's still in its infancy. Crysis and the new Star Wars game on PC will nudge what's capable, but within 2 years I imagine consoles will seem archaic and quaint compared to the massive leaps these new processors are capable of.

Engines like euphoria are making animation a ton easier, which will mitigate other expenses. I'd look up more on what else this new tech will make easier, but I'm too lazy at the moment.

Ironically the 2 biggest gaming tech jumps have been the Wii (horrible power wise, but revolutionary controller), and the PC (same old controller, insane power).

I've noticed some people mentioning how outdated the 360/PS3 will seem in a year or two by the games coming out on PC.  Well I have a surprise for you, that won't be the case because it will be very uncommon.  Simply put games like Crysis are going to be very few and far between and games of the graphic level of 360/PS3 are going to make up the vast majority of games on both PC and console.  Why?  Because of the piracy situation on PC and the fact that the vast majority of PCs simply don't have cutting edge hardware. 

Companies like Id, Epic, and many other PC developers are making multi-platform games in which the PC versions don't look significantly better than their 360/PS3 counterparts.  Take Bioshock, The Orange Box, and Unreal Tournament 3, although there are people talking about how superior the PC versions are, in all those cases it's not because the graphics are vastly better, it's because of mods or the ability to design new levels or the input device used. 

People can feel free to buy a quad core cpu and multiple videocards but they're kidding themselves if they expect to see many games that take advantage of them.  Or that in one or two years all the games they'll be playing on their systems will make the games on the 360/PS3 seem "archaic and quaint".  Consoles are calling the shots now and we're not going to be see any decent amount of games that make the 360/PS3 look dated until their successors come out.



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look at my news post on the new nVidia cards. They will be so beautiful and powerful. Makes me smile just thinking Crysis will run properly.



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Tech can still go up, but not without exceeding the wallets of all but the most hardcore



 

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Legend11 said:
cAPSLOCK said:
stuff

I've noticed some people mentioning how outdated the 360/PS3 will seem in a year or two by the games coming out on PC. Well I have a surprise for you, that won't be the case because it will be very uncommon. Simply put games like Crysis are going to be very few and far between and games of the graphic level of 360/PS3 are going to make up the vast majority of games on both PC and console. Why? Because of the piracy situation on PC and the fact that the vast majority of PCs simply don't have cutting edge hardware.

Companies like Id, Epic, and many other PC developers are making multi-platform games in which the PC versions don't look significantly better than their 360/PS3 counterparts. Take Bioshock, The Orange Box, and Unreal Tournament 3, although there are people talking about how superior the PC versions are, in all those cases it's not because the graphics are vastly better, it's because of mods or the ability to design new levels or the input device used.

People can feel free to buy a quad core cpu and multiple videocards but they're kidding themselves if they expect to see many games that take advantage of them. Or that in one or two years all the games they'll be playing on their systems will make the games on the 360/PS3 seem "archaic and quaint". Consoles are calling the shots now and we're not going to be see any decent amount of games that make the 360/PS3 look dated until their successors come out.


I'm sure those new fangled 3D games like Wolfenstien will never be hit it big and the 2nd half of the 1990s will stick to old tech. Because as we all now consoles were the first ones to jump on the FPS bandwagon Halo 1 first came out.

After all,  PC gaming died in the 90s M I RITE? No, not even close. Consoles stuck mostly to old school types of games while PCs were giving us jaw dropping FPS after FPS. That was PC gaming's strongest era. Why? They were pushing tech. 

Id has always been primarily focused on PC, Epic just proved with the superior version of Gears who gets the prime version and who gets the slop.  Mass Effect ...coming soon to PC, only bigger and better ... If you think Lucasarts is going to dumb down Star Wars for the PC I don't even know what to say. Have you even seen the tech demos for Alan Wake and the new Star Wars game for PC? 

On the PC pushing tech is not a fad, it's a gaming rule of law. 

Orange box is using an engine (source) from 2002/2003. Bioshock dx10 looks a LOT better on PC. Unreal Engine 3 (if Gears is any indication) is the same as Bioshock, CoD4 isn't even hi def on 360 It's already happening.

The thing this tech has been out over a year, Crysis is just PC's way of saying "we're back." This caliber of games are coming and will be more common. Consoles will start getting the "Wii version" of PC games like they did in the late 90s.

Sure some games will be multi platform, but the the PC version will be the superior one.  

It's a tech shift, it's going to be pushed constantly in the PC gaming world. It happened in the mid 90s, and it's happening again now.  

Here's a rambling maniac about directx 10, but he is smart.  

http://www.youtube.com/watch?v=x7aPvedU7cI&feature=related

He just hit on the graphics stuff, but I'm sure you can see the implications. They can now do a hell of a lot more with a hell of a lot less horsepower. We're going to see games with a whole new level of scope and depth, and also easier to pull off than before. 

Computer gaming has ALWAYS been about pushing the limits. Consoles are definitely NOT calling the shots now, especially in a generation when the PC wannabe consoles are getting curb stomped by the Wii.  

 

I thought this was funny. PC Gamer offers random people in the PS3 line a $7500 PC to never buy a PS3.

 http://www.youtube.com/watch?v=-gQAsiHOyII&feature=related

Only difference is now that question has been cut by $7,000 and you can get the PS3 anyway.

http://www.firingsquad.com/hardware/$500_gaming_pc_upgrade/default.asp

 

This is one of those things you're going to have to research some more, because it's obvious you don't know anything about the PC world.  



As this generation progresses, human innovation will create newer, cheaper, and more efficient tools that will make it easier to handle the new technology and in so doing make the seemingly "out of reach" next gen systems more managable. Then the process will repeat.



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Just wait until consoles have graphics that are better than reality.



cAPSLOCK said:

Id has always been primarily focused on PC, Epic just proved with the superior version of Gears who gets the prime version and who gets the slop.  Mass Effect ...coming soon to PC, only bigger and better ... If you think Lucasarts is going to dumb down Star Wars for the PC I don't even know what to say. Have you even seen the tech demos for Alan Wake and the new Star Wars game for PC? 

On the PC pushing tech is not a fad, it's a gaming rule of law. 

Orange box is using an engine (source) from 2002/2003. Bioshock dx10 looks a LOT better on PC. Unreal Engine 3 (if Gears is any indication) is the same as Bioshock, CoD4 isn't even hi def on 360 It's already happening.

The thing this tech has been out over a year, Crysis is just PC's way of saying "we're back." This caliber of games are coming and will be more common. Consoles will start getting the "Wii version" of PC games like they did in the late 90s.

Sure some games will be multi platform, but the the PC version will be the superior one.  

Computer gaming has ALWAYS been about pushing the limits. Consoles are definitely NOT calling the shots now, especially in a generation when the PC wannabe consoles are getting curb stomped by the Wii.  


So Bioshock looks a lot better?  I tell you what, post pictures from the PC and 360 versions of the game and we'll see if anyone can tell them apart.  Gears of War is the same thing, post pictures from the same area from both versions and lets see if the PC version is vastly better looking. 

Crysis isn't the PC's way of saying "we're back.", it's the game that shows just what is happening to PC gaming.  Pretty much everything else on the platform isn't anywhere near it and likely won't be until the successors to the 360 and PS3 come out.

If you don't think consoles are calling the shots you should look at comments made by people at Id and Epic.  As for Star Wars and Alan Wake I'll call it now, they won't look significantly better on PC than they will on consoles (excluding the Wii in Star Wars' case).  Sure people will be able to play them at 100fps at very high resolutions on high end PCs but that won't change the fact that they won't look a lot better like PC games used to in the past when compared to console games.

As for the curb stomp by the Wii, it doesn't change the fact that because of piracy and other reasons consoles are growing in importance to PC developers.  Just look at the number of games that are listed as simultaneous( or near to it) releases for PC/360 or PC/PS3 or PC/360/PS3 , it's far more common than simultaneous releases on PC/Xbox or PC/PS2 ever were.



Gaming will never reach a wall, it can only grow, once i'm playing GTA with the car graphics of GT and the character models from a game like Fight night then we are only getting started.



rocketpig said:
Rubang B said:
I have a 56" DLP HDTV. I bought it for the inches and not for the pixels. I have NO HD content. I just have a Wii and a DVD/VCR hooked up to it. My wii looks great on it. I have absolutely no plans to buy a hi-definition game console or movie player. Mwahahahaha!

You don't even watch TV in high def? Anyway, the Wii supports widescreen and still looks pretty good on HDTVs. I wouldn't want to play one on a square TV, that's for sure.


 I don't even watch TV in high def?

 

I don't even watch TV.

 

But yeah I'm all about the 16:9.  I need my 16:0 or I go crazy.  And I like inches but I've never given a rat's ass about pixels.  I used to be a film student and I would shoot my films on the dirtiest most pathetic VHS quality crap even.  That reminds me, I need to hurry up and digitize those.  I'm scared of my old masters going bad. 



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Legend11 said:
cAPSLOCK said:
stuff

So Bioshock looks a lot better? I tell you what, post pictures from the PC and 360 versions of the game and we'll see if anyone can tell them apart. Gears of War is the same thing, post pictures from the same area from both versions and lets see if the PC version is vastly better looking.

Crysis isn't the PC's way of saying "we're back.", it's the game that shows just what is happening to PC gaming. Pretty much everything else on the platform isn't anywhere near it and likely won't be until the successors to the 360 and PS3 come out.

If you don't think consoles are calling the shots you should look at comments made by people at Id and Epic. As for Star Wars and Alan Wake I'll call it now, they won't look significantly better on PC than they will on consoles (excluding the Wii in Star Wars' case). Sure people will be able to play them at 100fps at very high resolutions on high end PCs but that won't change the fact that they won't look a lot better like PC games used to in the past when compared to console games.

As for the curb stomp by the Wii, it doesn't change the fact that because of piracy and other reasons consoles are growing in importance to PC developers. Just look at the number of games that are listed as simultaneous( or near to it) releases for PC/360 or PC/PS3 or PC/360/PS3 , it's far more common than simultaneous releases on PC/Xbox or PC/PS2 ever were.


Bioshock: Yes, it does. The simple fact that I can play it at a much higher resolution with much more detail (again, directx 10, which no console can do). I've seen them both side by side, computer and 360 version and it doesn't compare. 

http://www.youtube.com/watch?v=2nywdxgJbHQ&feature=related And the textures don't suck when you zoom in on PC.

Gears of War:  

http://www.gamepro.com/video/player.cfm?vid=118260 Guy flat out says the graphics are better.

I'm not your mother, you can look this stuff up and see for yourself. There's no controversy in anything I've said. No opinion on this point, just fact. 

And no, consoles have never called the shots except in console land.

The only reason you're getting crossover right now is because they're fairly new platforms. The original xbox couldn't handle Half-Life 2 at all. It took them a whole generation to catch up.  They can barely run CoD 4, having to go to low def. 

As far as id, their engines have ALWAYS had PC modders in mind.  In fact, the thing Carmack emphasized in his tech demo for id tech 5 was how easy it will be to mod for--also opitimized for directx 10. Gears came with the Unreal Engine 3 developer's kit. These guys both got their start on PC and you can see the love is still there with the PC version of Gears. Carmack is tech junkie, and he'll always push hardware to the limits.

Some will stay behind with the old tech and make a killing off of consoles. So what? Some will so go where technology currently is.  It's not like they have to build from the ground up when they can just buy someone else's engine to make their game from.

Again, stop talking about a platform you are profoundly ignorant about. It just makes you look like a troll. This isn't even an argument; you're utterly clueless about what's going on in the PC world. The simple fact that you didn't even know Gears looks better than a 360 (even on a fairly low end system) illustrates this. 

And if you're still bewildered and lost about this whole capability thing, go back to that PC Gamer video and listen to the man talk about what those guys would be trading for their PS3.

http://www.youtube.com/watch?v=-gQAsiHOyII&feature=related 

And no, it is definitely not an expensive machine anymore. One of the plus sides to computer technology is that it gets super cheap super fast when these kind of jumps happen. A quad core last year cost something like $1,000.  It's about $250 now. 

I've been PC gaming since the 80s. I've watched it how it grows and changes, where technology goes and what happens. It's nothing like consoles because it's constantly in flux, and the biggest reason is these tech jumps breed a lot of exciting new games that consoles don't have. I saw it in the 90s and we're going to see it again with this tech jump. 

I love consoles for different reasons. I won't touch Dead Rising on the PC (it's coming out) because it'll never match the controller of my 360 or just playing it on a TV. Racing games on PC are a lost cause, but I love Forza 2.  Same with Crackdown, any sports game ever, fighters, platformers. What consoles do, they do very well, but FPS and grand scale games are not in that family.

If you decide to respond, try not to make it something I can easily shoot down in 2 minutes of google searching because I have to "prove" common knowledge.