Market research and analysis firm DFC Intelligence expects global games industry revenues to rise from $60.4 billion (£41.9b) in 2009 to $70.1 billion (£48.6b) in 2015.
Following a decline in 2009, the firm actually forecasts that the overall market will continue to experience a downturn over the next few years due to a slowdown in the current console cycle, with most of the predicted growth occurring between 2013 and 2015.
“The overall game industry is expected to undergo a decline as more consumers embrace online business models, many of which involve a significant free to play component,” said DFC analyst David Cole. “These models may be more profitable than the traditional packaged goods business, but in the short term they provide less revenue.”
DFC expects online game revenue for PC to exceed $20 billion in 2015, while online console game revenue is forecast to nearly quadruple between 2009 and 2015.
“Online distribution and subscription models that worked on the PC are expected to come to the console systems over the next few years. This should help offset some of the decline at retail,” said Cole.
http://www.edge-online.com/news/dfc-global-game-revenues-to-hit-70-billion-in-2015
PC Gaming Revenue is 2009 was $13.1 Billions, so DFC expects over 50% Growth for PC. Consoles on the other hand, with my rough estimates from a Famitsu report, were possibly less than $20 Billion.
If this comes true, then Valve's Gabe Newell is right, and Console Gaming will die, making way for the Digital Services War.










