it is so sad for a game like galaxy 2,
let's hope it does better
it will strugle to reach 1mil
it is so sad for a game like galaxy 2,
let's hope it does better
it will strugle to reach 1mil
| TheSource said: I had it doing 300,000-400,000 in the preview, but it might be more like 290,000 week one. It may actually take longer to reach 1m despite the better day one (and presumably week one) sales simply by not releasing near the Dec-Jan holidays in Japan. |
It'll be a slower start for sure, but long term not launching right before the holiday could give it an advantage since it's going to still get it's holiday bump six months from now. Don't be surprised if Nintendo gives it a "second wind" advertising push then either.
| kopstudent89 said: BTW i think this is just the second 2010 Wii released game to break 100k. Very poor for the leading console of this generation. Ok DQ, Basara, and Xeno are releasing soon, but those arent the Killer hits Nintendo were hoping for. Hopefully MH3g gets announced soon |
If you mean DQW the arcade game for Wii, that one definitely has a chance to be successful. After all, DQS DID clear approximately 500K sales.
Basara I'm not sure about, because I really don't know much about the sales for this series to have an adequate judgement.
Xenoblade definitely has the potentital to be a hit; Nintendo is doing the right thing by advertising it, and its soundtrack album is already at #1 at the CDJapan charts. But it's true test will come at the launch date. Should do better than most RPGs released on the Wii in Japan, but probably more like at the 250K mark, at most.
Yeah, Battle Road should be pretty huge if the popularity of the arcade game's anything to go by. I'd be surprised if doesn't outsell Swords.
Wii needs more DQ though. Torneko 4, DQ & Mario in Itadaki Street Wii and/or a full DQVII remake need to be announced to lead into DQX next (fiscal) year. DQI-VI on the VC too.
| jarrod said: Yeah, Battle Road should be pretty huge if the popularity of the arcade game's anything to go by. I'd be surprised if doesn't outsell Swords. Wii needs more DQ though. Torneko 4, DQ & Mario in Itadaki Street Wii and/or a full DQVII remake need to be announced to lead into DQX next (fiscal) year. DQI-VI on the VC too. |
That depends on what Nintendo decides to do (and Square-Enix too, for that matter). They DID say they had a lot of unannounced projects, so who knows?
I'm surprised no one repsonded to my comment about Xenoblade. Don't get me wrong, my expectations for that title are pretty low, sales-wise, but at least Nintendo is marketing it via the commercials and the press. That's something that Arc Rise Fantasia, Fragile, Takt of Magic, and other smaller-scale RPGs on the Wii didn't receive much of when they were released there. So who knows....
BTW, anymore word on The Last Story? I thought that one looked really good.
| Bruno Muñoz B said: Without holidays I seriously doubt that Super Mario Galaxy would have even managed to reach 750k units. |
Yeah but i do expect galaxy tohave better numbers in the first few weeks. Alot of people were holding off to buy the game in christmas. That said though, i expect japan to be the weakest link again, and it wont break a million
JTurner82 said:
I'm surprised no one repsonded to my comment about Xenoblade. Don't get me wrong, my expectations for that title are pretty low, sales-wise, but at least Nintendo is marketing it via the commercials and the press. That's something that Arc Rise Fantasia, Fragile, Takt of Magic, and other smaller-scale RPGs on the Wii didn't receive much of when they were released there. So who knows....
BTW, anymore word on The Last Story? I thought that one looked really good. |
I think more DQ on Wii is a sure thing, but I also don't think we'll see ALL that. VC releases are pretty likely though, as is a remake to lead in. I think an Itadaki Street Wii would be a solid seller too, considering how well similarly themed games (Momotaru Denetsu) or crossover games (Mario & Sonic) have done. Roguelikes have done okay-ish on Wii (over 100k for Shiren 3 and Chocobo), which is actually better than any non-DQ PS2 roguelikes managed (best there was Druaga, which was just under 70k) so I can see Torneko 4, Yangus 2 or something else entirely being greenlit.
Xenoblade's an iffy prospect at best. I mean, I can see a road to a respectable 200k or so, but I can just as easily see the game doing a lot worse. Not Takt of Magic bad, it should clear 100k, but even that isn't too great considering the scale and pedigree behind the game. We need to see more of TLS, but I'd say the early stuff is promising at least, moreso than XB.
Well I'm at least glad to see that the atmosphere here isn't so "doom and gloom". I mean, sure, SMG 2's numbers probably won't be as outstanding as, say, America or Europe's, but that it surpassed the opening day total of SMG1 is at least better than not selling anything.
kopstudent89 said:
Yeah but i do expect galaxy tohave better numbers in the first few weeks. Alot of people were holding off to buy the game in christmas. That said though, i expect japan to be the weakest link again, and it wont break a million |
Yeah, it'll have a slower start and probably not reach the same ltd in the end. Still, I'm expecting it move a solid 800k+, which is no small feat for a core oriented console game in Japan these days.