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JTurner82 said:
jarrod said:
Yeah, Battle Road should be pretty huge if the popularity of the arcade game's anything to go by. I'd be surprised if doesn't outsell Swords.

Wii needs more DQ though. Torneko 4, DQ & Mario in Itadaki Street Wii and/or a full DQVII remake need to be announced to lead into DQX next (fiscal) year. DQI-VI on the VC too.


That depends on what Nintendo decides to do (and Square-Enix too, for that matter).  They DID say they had a lot of unannounced projects, so who knows?

 

I'm surprised no one repsonded to my comment about Xenoblade.  Don't get me wrong, my expectations for that title are pretty low, sales-wise, but at least Nintendo is marketing it via the commercials and the press.  That's something that Arc Rise Fantasia, Fragile, Takt of Magic, and other smaller-scale RPGs on the Wii didn't receive much of when they were released there.  So who knows....

 

BTW, anymore word on The Last Story?  I thought that one looked really good.

I think more DQ on Wii is a sure thing, but I also don't think we'll see ALL that.  VC releases are pretty likely though, as is a remake to lead in.  I think an Itadaki Street Wii would be a solid seller too, considering how well similarly themed games (Momotaru Denetsu) or crossover games (Mario & Sonic) have done.  Roguelikes have done okay-ish on Wii (over 100k for Shiren 3 and Chocobo), which is actually better than any non-DQ PS2 roguelikes managed (best there was Druaga, which was just under 70k) so I can see Torneko 4, Yangus 2 or something else entirely being greenlit.

Xenoblade's an iffy prospect at best.  I mean, I can see a road to a respectable 200k or so, but I can just as easily see the game doing a lot worse.  Not Takt of Magic bad, it should clear 100k, but even that isn't too great considering the scale and pedigree behind the game.  We need to see more of TLS, but I'd say the early stuff is promising at least, moreso than XB.