CGI-Quality said:
* asks the obvious question of why * |
Perhaps that guy was just really used to it and playing on high sensitivity or something but it didn't seem like the weighted feel was there anymore, it also seemed a bit to face paced [and the sped up reload time doesn't help] but the game could have just been on a low difficulty. Also can't notice subtle thing's that well since it's a very poor quality vid so I'm not gonna judge just yet. Just wasn't really impressed with what I saw.
4 ≈ One