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Forums - Gaming - Marvel Vs Capcom 3. First Screens.

KylieDog said:
jarrod said:
M.U.G.E.N said:
jarrod said:
Capcom's reluctance to port their fighters this gen baffles me in general. I mean this is the same company that whored SF2 to about every platform under the sun (even the Master System and original Game Boy!), who managed to squeeze SFA2 on to the SNES (complete with load times, lol), and they can't be bothered to bring SF4 to the best selling console (Wii) in history? Or TVC to the HD twins, who's audiences just bought 3m copies of their last fighter? Or *anything at all* to the best selling games system in history (DS)? REALLY? :/

So many missed opportunities...

Correct me if I'm wrong but this genre doesn't perticurly sell well on the wii....Even tetsunoko sold rather horribly imo....maybe capcom see it as a useless investment..but who knows, they might announce a wii version in the future

You're wrong.  Smash Brawl is the best selling fighter in history.  TVC is exceeding Capcom's expectations, and on pace to outsell what MVC2 managed on DC, Xbox and PS2.  Even licensed stuff like the Naruto and DBZ fighters are doing extremely well on Wii.  Even niche releases like GGXAC and the SNK Anthologies have done "okay" on Wii, comparable to what they did on PS2.

 

Comparing TvC to MVC2 is pretty pointless when one was released on a console with a huge userbase and the other was released on a dying console that died fast then later two dodgy looking ports that saw a very brief production life because of the rights of the Marvel characters expiring, I'm not sure if MvC2 was even released worldwide aside from the DC version.

 

I already commented on SSBB being more of a party game than a fighter (I read your reply to that but pokemon has a tourney scene, that does make it a fighter too?) but just' supposing' you are right and its a full fledged fighter I think sales of TvC in comparison show that Wii owners clearly do not want the 'traditional' style fighter so releasing any fighter of that type be it SFIV or MvC3 would be a waste of time especially since unlike TvC if MvC3 released on Wii multi-console owners are going to favour the HD version.

 

Regardless, the Versus fighters have always done better in the west and Marvel is incomparably more marketable than Tatsunoko in the west.   The fact that TvC is even comparable to MVC2 on any system sales wise in America is astounding.  And Capcom's license for MVC2 ports didn't lapse until the end of 2003 iirc, basically a year after MVC2 PS2 actually released (and a good nine months after the delayed Xbox version).  And yes, every version of MVC2 (DC, PS2, Xbox) saw western release.

As far as Smash, your Pokemon argument is way off base.  Was Pokemon ever featured at Evo?   Did Seth Killian ever say Pokemon was a "real fighting game"?   I don't think you really need to suppose I'm correct here... and I'm not even going to touch your reaching bizarro-logic SSBB vs TvC sales as "Wii owners don't want traditional fighters"  argument there, I'll settle for laughing at the absurdity and ignorance it. lol.

Also, according to NPD there's fewer Wii multiconsole owners in America than Wii only owners... logically, I'd say MVC3 would actually be an easier sell to casual crowds than TVC was thanks to the licenses attached, there's actually more incentive to a Wii release if you're looking simply at multiconsole buying trends.  Licensed fighters do fantastic on Wii, as Naruto and DBZ can attest to.  I'm sure it'd be no different for Marvel.



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CGI-Quality said:

You've misunderstood the point, twice now. No, it's not ridiculous to not want to buy the hardware a said game is on, got that. It IS ridiculous, however, to just expect everything to be on everything, or to sit around expecting a game to come to your console, even if it's evident that it may not/won't, and then complain about it.Everything can't/won't be on everything

No matter how often you try to rightously justify it to me, I'm stationary on the subject.

By the way, I don't expect everything to be out on everything. I believe that the way this generation came out to be, there are types of games that will sell better on the wii and some that will sell better on the hd consoles. But I think that this game would do really well on the wii. Marvel vs Capcom is bucketloads of fun. I think the wii only demographic would support this game well. Then it doesn't make much sense not to see this on the wii. I also thought SF4 should have been on the wii also and it could have sold comparable numbers to the hd twins. But I don't mind not playing SF4. Not having MvC at home kind of sucks. I'll only play at friend's places then.

 

As I said, I don't believe every game should be ported to the wii. I understand some companies positions. But I cannot understand this game not being ported. I just can't. Makes absolutely no sense to me being on the wii right from the start.



Anyone know if it's running on the Tatsunoko Vs. Capcom engine?



jarrod said:
S.T.A.G.E. said:
jarrod said:
V-r0cK said:
rubido said:
V-r0cK said:
rubido said:
So they are not putting this on the wii? What the hell is wrong with capcom?

Couldnt HD console owners say the same thing about Capcom vs Tatsunoko?

Sure! Go ahead and do that if you like :P

But independent of that, I find it odd that a game that can be easily done on the wii is not ported over. WTH capcom?!?! Did anyone not tell them which console has the most number consumers out there?

Have you looked at the sales of Capcom vs Tatsunoko? (about 260K) Its so small compared to sales of SF4 for PS3 or 360 (each over 1.4M).  Just because Wii has the larger fanbase doesnt mean it'll sell better. (If thats the case then all games should be made for Wii from now on)  It goes to show that when it comes to fighting games HD console is where its at.

lol.  The best selling fighter this gen by a gigantic margin (Smash Brawl) is on Wii.  It sold triple what SF4 did.  Hell, it's actually the best selling fighter in history.

TvC hasn't lit up the charts like SF4 did, but uh, consider the game and what sort of push it got.  Tatsunoko?  How many westerners even know what that is?  As is it's still exceeded Capcom's expectations by all accounts and is actually on track to outsell MVC2 PS2.  Had TvC been on PS3 or 360, it probably would've sold similarly.  Had SF4 been on Wii, it also probably would've sold similarly.  The two aren't exactly an apples/apples comparison...

SSMB is a brawler not a fighter. SSF4 is credited with restoring the fighting genre to its former glory. Why was SSMB not given this credit? Because its not a fighter.

Final Fight's a brawler, Smash Bros is a fighter.  A pretty competitive one at that, with a dedicated tourney scene even.

SF4 was credited with restoring Street Fighter to it's former glory.  The rest of the genre (outside Blazblue's surprise success) is very much still on life support, with former heavyweights like Tekken, Soulcalibur and KOF continuing their perpetual declines last year.


Final Fight is classified as a 2D beat em up or side scrolling brawler. SSMB is a competitive brawler. It cannot take credit in revitalizing the fighting genre.



S.T.A.G.E. said:
jarrod said:
S.T.A.G.E. said:
jarrod said:
V-r0cK said:
rubido said:
V-r0cK said:
rubido said:
So they are not putting this on the wii? What the hell is wrong with capcom?

Couldnt HD console owners say the same thing about Capcom vs Tatsunoko?

Sure! Go ahead and do that if you like :P

But independent of that, I find it odd that a game that can be easily done on the wii is not ported over. WTH capcom?!?! Did anyone not tell them which console has the most number consumers out there?

Have you looked at the sales of Capcom vs Tatsunoko? (about 260K) Its so small compared to sales of SF4 for PS3 or 360 (each over 1.4M).  Just because Wii has the larger fanbase doesnt mean it'll sell better. (If thats the case then all games should be made for Wii from now on)  It goes to show that when it comes to fighting games HD console is where its at.

lol.  The best selling fighter this gen by a gigantic margin (Smash Brawl) is on Wii.  It sold triple what SF4 did.  Hell, it's actually the best selling fighter in history.

TvC hasn't lit up the charts like SF4 did, but uh, consider the game and what sort of push it got.  Tatsunoko?  How many westerners even know what that is?  As is it's still exceeded Capcom's expectations by all accounts and is actually on track to outsell MVC2 PS2.  Had TvC been on PS3 or 360, it probably would've sold similarly.  Had SF4 been on Wii, it also probably would've sold similarly.  The two aren't exactly an apples/apples comparison...

SSMB is a brawler not a fighter. SSF4 is credited with restoring the fighting genre to its former glory. Why was SSMB not given this credit? Because its not a fighter.

Final Fight's a brawler, Smash Bros is a fighter.  A pretty competitive one at that, with a dedicated tourney scene even.

SF4 was credited with restoring Street Fighter to it's former glory.  The rest of the genre (outside Blazblue's surprise success) is very much still on life support, with former heavyweights like Tekken, Soulcalibur and KOF continuing their perpetual declines last year.


Final Fight is classified as a 2D beat em up or side scrolling brawler. SSMB is a competitive brawler. It cannot take credit in revitalizing the fighting genre.

Yea sorry jarrod but SSMB isnt really a fighter in the same type of genre of SF.  I dont kno how that game came into this topic.  Who really compares Street Fighter with Smash Bros?



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It looks like cheap CGI.



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S.T.A.G.E. said:

Final Fight is classified as a 2D beat em up or side scrolling brawler. SSMB is a competitive brawler. It cannot take credit in revitalizing the fighting genre.

A "competitive brawler" *is* a fighting game.  The genres are inherently linked, with some pretty direct crossover back and forth.  

Smash Bros. may not be a traditional fighter, it definitely doesn't fall into the SF or VF molds (which the rest of the genre mainly take after) but it's still closer to those games than anything else.  Same for Powerstone.  Same for Virtual On.

Ad no, Smash Bros. can't take credit for revitalizing the lagging fighting genre... mainly because the genre at large hasn't been revitalized.  Street Fighter has, but everything else (Tekken, Soulcalibur, KOF, VF, Samurai Showdown, etc, etc) has pretty much nosedived this gen.  Blazblue successfully established itself off Guilty Gear's corpse, Smash Brawl was huge as usual, and that's about it.



V-r0cK said:

Yea sorry jarrod but SSMB isnt really a fighter in the same type of genre of SF.  I dont kno how that game came into this topic.  Who really compares Street Fighter with Smash Bros?

Well, Seth Killian for one.  And I'd say he has more authority on the matter than anyone in this thread. ;)



jarrod said:
S.T.A.G.E. said:

Final Fight is classified as a 2D beat em up or side scrolling brawler. SSMB is a competitive brawler. It cannot take credit in revitalizing the fighting genre.

A "competitive brawler" *is* a fighting game.  The genres are inherently linked, with some pretty direct crossover back and forth.  

Smash Bros. may not be a traditional fighter, it definitely doesn't fall into the SF or VF molds (which the rest of the genre mainly take after) but it's still closer to those games than anything else.  Same for Powerstone.  Same for Virtual On.

Ad no, Smash Bros. can't take credit for revitalizing the lagging fighting genre... mainly because the genre at large hasn't been revitalized.  Street Fighter has, but everything else (Tekken, Soulcalibur, KOF, VF, Samurai Showdown, etc, etc) has pretty much nosedived this gen.  Blazblue successfully established itself off Guilty Gear's corpse, Smash Brawl was huge as usual, and that's about it.


SSMB is a competitive brawler that is linked to a series of party games from Nintendo. In essence it stands alone. Microsoft has tried to replicate this new genre Nintendo created but failed. TVC is the main fighter on the Wii.



Snesboy said:
Anyone know if it's running on the Tatsunoko Vs. Capcom engine?


It's running on the same engine as Street Fighter 4.