KylieDog said:
Comparing TvC to MVC2 is pretty pointless when one was released on a console with a huge userbase and the other was released on a dying console that died fast then later two dodgy looking ports that saw a very brief production life because of the rights of the Marvel characters expiring, I'm not sure if MvC2 was even released worldwide aside from the DC version.
I already commented on SSBB being more of a party game than a fighter (I read your reply to that but pokemon has a tourney scene, that does make it a fighter too?) but just' supposing' you are right and its a full fledged fighter I think sales of TvC in comparison show that Wii owners clearly do not want the 'traditional' style fighter so releasing any fighter of that type be it SFIV or MvC3 would be a waste of time especially since unlike TvC if MvC3 released on Wii multi-console owners are going to favour the HD version.
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Regardless, the Versus fighters have always done better in the west and Marvel is incomparably more marketable than Tatsunoko in the west. The fact that TvC is even comparable to MVC2 on any system sales wise in America is astounding. And Capcom's license for MVC2 ports didn't lapse until the end of 2003 iirc, basically a year after MVC2 PS2 actually released (and a good nine months after the delayed Xbox version). And yes, every version of MVC2 (DC, PS2, Xbox) saw western release.
As far as Smash, your Pokemon argument is way off base. Was Pokemon ever featured at Evo? Did Seth Killian ever say Pokemon was a "real fighting game"? I don't think you really need to suppose I'm correct here... and I'm not even going to touch your reaching bizarro-logic SSBB vs TvC sales as "Wii owners don't want traditional fighters" argument there, I'll settle for laughing at the absurdity and ignorance it. lol.
Also, according to NPD there's fewer Wii multiconsole owners in America than Wii only owners... logically, I'd say MVC3 would actually be an easier sell to casual crowds than TVC was thanks to the licenses attached, there's actually more incentive to a Wii release if you're looking simply at multiconsole buying trends. Licensed fighters do fantastic on Wii, as Naruto and DBZ can attest to. I'm sure it'd be no different for Marvel.







