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Forums - Sony - Ultra High Res screenshots of Killzone 3 released

i thinkg it looks better than Killzone 2.



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There's something very wrong with these screens...



looks decent, cant wait too see some actuall gameplay and what the game really looks like. i want the game, just keeping the hype in check till i see gameplay and some videos.



GAMERTAG IS ANIMEHEAVEN X23

PSN ID IS : ANIMEREALM 

PROUD MEMBER OF THE RPG FAN CLUB THREAD

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http://gamrconnect.vgchartz.com/thread.php?id=52882&page=1

CGI-Quality said:
Bamboleo said:
There's something very wrong with these screens...

Read my post, it's called 2880p, which no console can render.

I don't think that was his main concern, and you can make 35 megapixel screenshot from any engine build, just set the final render at your wish.

These screenshots beeing "pre-alpha" means that this is raw engine with no post processing, no hdr, no dl. I have no doubt about this game beeing the best looking title at the time of it's release.



MY HYPE LIST: 1) Gran Turismo 5; 2) Civilization V; 3) Starcraft II; 4) The Last Guardian; 5) Metal Gear Solid: Rising

This game looks crazy. Just compare the character models in this shot:



And the textures in this shot:



To both of those in these shots:





The textures on the Helghast character models alone seem to have more than doubled in resolution.



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CGI-Quality said:
Severance said:
phxprovost said:

i knew these screen shots were not in game shots and this post proves it, but who cares anyway, low res textures and jaggys covered up by massive post proccessing where we come weeeeee.  Also there is no such thing as "pre-alpha". Pre alpha is nothing but a white board and an idea....

why do you think that?

these don't look that good to begin with , pre-alpha is the idea, i should have said alpha since they haven't finished the game it haven't gone gold.

Don't bother. He's been in and out of KZ3 threads with the same nonsense. Spare him the attention.

OT: The cloth on those Helghast and the Rico pic show a sugnificant upgrade in overall picture quality. Much sharper than it's predecessor, very good looking.

yup cause not following the trend is nonesense around these parts, that has been made crystal clear.  what exactly have i said thats wrong? huh ? or are you just talking shit? yea thats what i thought



jayzuz who cares if you hate the game or not , i know that i'll be enjoying it and you won't so it doesn't matter to me.



I live for the burn...and the sting of pleasure...
I live for the sword, the steel, and the gun...

- Wasteland - The Mission.

CGI-Quality said:
Bamboleo said:
There's something very wrong with these screens...

Read my post, it's called 2880p, which no console can render.

I was referring to the really bad textures and somewhat low polygon count.

 

This is a beta build so....

 

If this gets good move support I'm looking forward to it. I enjoyed to see a friend playing KZ2, it's an awesome FPS...



Bamboleo said:
CGI-Quality said:
Bamboleo said:
There's something very wrong with these screens...

Read my post, it's called 2880p, which no console can render.

I was referring to the really bad textures and somewhat low polygon count.

 

This is a beta build so....

 

If this gets good move support I'm looking forward to it. I enjoyed to see a friend playing KZ2, it's an awesome FPS...

its Verrrrry stretched out , Sony always do this with the pictures to have them as posters in their officeses.

as for a better looking photos look at makingmusic's post



I live for the burn...and the sting of pleasure...
I live for the sword, the steel, and the gun...

- Wasteland - The Mission.

phxprovost said:

i knew these screen shots were not in game shots and this post proves it, but who cares anyway, low res textures and jaggys covered up by massive post proccessing where we come weeeeee.  Also there is no such thing as "pre-alpha". Pre alpha is nothing but a white board and an idea....

If the game looks good in the end...who cares how they did it?

Devs can refer to Pre Alpha as being a stage far beyond just an idea.

Take a look here: http://wildfiregames.com/0ad/page.php?p=12974

"A.O.D in pre-alpha stage"

"Not all of the rules of the game have been implemented, the AI won't fight back and you may encounter lag. In short, this release is still a work in progress and many features have not been integrated yet. However, the foundations are in place. We want to start producing regular releases, and this release is the first step."