Launch 3DS title: Final Fantasy VI remake with GameCube graphics and optional 3D? This is my prayer. . .
Launch 3DS title: Final Fantasy VI remake with GameCube graphics and optional 3D? This is my prayer. . .
However, by having the option to disable it. It also gives developers the option to make crappy 3d so you don't use 3d.
Now if you don't care about 3D, then this doesn't matter. And I'm sure nintendo themselves will support 3D, but 3rd party atleast to me seems questionable.
That said, I don't want 3d on a handheld so it's a yay :) for me


| disolitude said: Forget it...I don't like things that are optional. |
but..... everything is optional.
buying a console is optional, not jumping out of a window is optional....
I LOVE ICELAND!

KungKras said:
but..... everything is optional. buying a console is optional, not jumping out of a window is optional.... |
death is not optional yet. Time of life, shortened is though.


3DS will not have NGC graphics. We might be lucky that it have PSP graphics. Remember the DS wasn't succesful because of it's graphics, but because it offered a new experience for cheap. If Nintendo listens to you guys then it's going to be the same experience with better graphics. hey were did that get the NGC? bottom of the barrel.
Nintendo will seek to provide a new game experience at a cheap cost that they feel reasonable. I say the 3DS will be a bit under the PSP. Why do I say that.
Ram is expensive, escpecially portable ram.
Media storage space. Even if the 3DS uses the 512mb DS cart in development it still can't compete with the UMD size.
CPU. 3DS won't have as a good CPU. It will hopefully have a better than DSi. Though keep in mind that the NDS has 2d/3d mathematic cores. So a little CPu goes ALOOOOOONG way.
GPU Ram limits the texture size.
Resolution. Fortunately the 3DS will have parallel GPU so there is no extra over head on a single GPU.
These all play important roles to graphical prowess. the 3DS will NOT have
More than 486 PowerPC CPU.
More than 64bit FPU
More than 86MB ram distributed over various components.
It will have
1 Arm 9 likely to be more than 133(DSi) and 1 ARM 7 to handle communications
It will have 2 graphical cores, but they will be in parrallel to achieve 3d rather than increas gfx
-- we wil be lucky if Nintnedo drops the 500 poly count limit on the Graphics core
16MB Ram equal to DSi
DSCart limit will probably be 512mb
In comparison the PSP has
CPU capable of 333mhz
GPU?
36MB ram
1.8gb game capacity
So what people are assuming here is that the 3DS is going to double the specifications of the PSP so that the 3dS will have NGC graphics?
*note: Please keep in mind that the architect of the NDS is fantastic. It's highly divided processing architecture simulates multi core parallel processing extremely well. Due to it's design don't be surprised that just a little increase to the RAM or include of a TEV could pull off near PSP level graphics without requiring the same raw power.
As an example of what I think to be a poor game. This is done on standard NDS hardware. Impressive technical achievement in comparison to some other games in regards to design. Artistic style not judged and some polishing is needed.
http://www.youtube.com/watch?v=VAdN9kPCO78&feature=related
So yeah, the DSi at double the NDS could do twice better than of the above game. If the 3DS has any more improvements then they could be comparable to the PSP, but we will not see Game Cube Graphics.
Sorry to burst your bubbles. Instead expect the kind experience that you haven't gotten before. I for one would love to see MH on the 3DS. Who knows if it's capable we might? I would love to see cross comunications between PSP and 3DS
Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.
Chances of Nintendo selling one of those to me improved significantly.
| disolitude said: Forget it...I don't like things that are optional. |
i don't like freedom aswell, might as well live in a cell.
- Wasteland - The Mission.
| .jayderyu said: 3DS will not have NGC graphics. We might be lucky that it have PSP graphics. Remember the DS wasn't succesful because of it's graphics, but because it offered a new experience for cheap. If Nintendo listens to you guys then it's going to be the same experience with better graphics. hey were did that get the NGC? bottom of the barrel. Nintendo will seek to provide a new game experience at a cheap cost that they feel reasonable. I say the 3DS will be a bit under the PSP. Why do I say that. Ram is expensive, escpecially portable ram. Media storage space. Even if the 3DS uses the 512mb DS cart in development it still can't compete with the UMD size. CPU. 3DS won't have as a good CPU. It will hopefully have a better than DSi. Though keep in mind that the NDS has 2d/3d mathematic cores. So a little CPu goes ALOOOOOONG way. GPU Ram limits the texture size. Resolution. Fortunately the 3DS will have parallel GPU so there is no extra over head on a single GPU. These all play important roles to graphical prowess. the 3DS will NOT have More than 486 PowerPC CPU. More than 64bit FPU More than 86MB ram distributed over various components. It will have 1 Arm 9 likely to be more than 133(DSi) and 1 ARM 7 to handle communications It will have 2 graphical cores, but they will be in parrallel to achieve 3d rather than increas gfx -- we wil be lucky if Nintnedo drops the 500 poly count limit on the Graphics core 16MB Ram equal to DSi DSCart limit will probably be 512mb In comparison the PSP has CPU capable of 333mhz GPU? 36MB ram 1.8gb game capacity So what people are assuming here is that the 3DS is going to double the specifications of the PSP so that the 3dS will have NGC graphics? *note: Please keep in mind that the architect of the NDS is fantastic. It's highly divided processing architecture simulates multi core parallel processing extremely well. Due to it's design don't be surprised that just a little increase to the RAM or include of a TEV could pull off near PSP level graphics without requiring the same raw power. As an example of what I think to be a poor game. This is done on standard NDS hardware. Impressive technical achievement in comparison to some other games in regards to design. Artistic style not judged and some polishing is needed. http://www.youtube.com/watch?v=VAdN9kPCO78&feature=related So yeah, the DSi at double the NDS could do twice better than of the above game. If the 3DS has any more improvements then they could be comparable to the PSP, but we will not see Game Cube Graphics. Sorry to burst your bubbles. Instead expect the kind experience that you haven't gotten before. I for one would love to see MH on the 3DS. Who knows if it's capable we might? I would love to see cross comunications between PSP and 3DS |
Crusty VGchartz old timer who sporadically returns & posts. Let's debate nebulous shit and expand our perpectives. Or whatever.
This is just further proof that 3D is not the main feature of the device. There's some other draw here.

Monster Hunter: pissing me off since 2010.
| .jayderyu said: 3DS will not have NGC graphics. We might be lucky that it have PSP graphics. Remember the DS wasn't succesful because of it's graphics, but because it offered a new experience for cheap. If Nintendo listens to you guys then it's going to be the same experience with better graphics. hey were did that get the NGC? bottom of the barrel. Nintendo will seek to provide a new game experience at a cheap cost that they feel reasonable. I say the 3DS will be a bit under the PSP. Why do I say that. Ram is expensive, escpecially portable ram. Media storage space. Even if the 3DS uses the 512mb DS cart in development it still can't compete with the UMD size. CPU. 3DS won't have as a good CPU. It will hopefully have a better than DSi. Though keep in mind that the NDS has 2d/3d mathematic cores. So a little CPu goes ALOOOOOONG way. GPU Ram limits the texture size. Resolution. Fortunately the 3DS will have parallel GPU so there is no extra over head on a single GPU. These all play important roles to graphical prowess. the 3DS will NOT have More than 486 PowerPC CPU. More than 64bit FPU More than 86MB ram distributed over various components. It will have 1 Arm 9 likely to be more than 133(DSi) and 1 ARM 7 to handle communications It will have 2 graphical cores, but they will be in parrallel to achieve 3d rather than increas gfx -- we wil be lucky if Nintnedo drops the 500 poly count limit on the Graphics core 16MB Ram equal to DSi DSCart limit will probably be 512mb In comparison the PSP has CPU capable of 333mhz GPU? 36MB ram 1.8gb game capacity So what people are assuming here is that the 3DS is going to double the specifications of the PSP so that the 3dS will have NGC graphics? *note: Please keep in mind that the architect of the NDS is fantastic. It's highly divided processing architecture simulates multi core parallel processing extremely well. Due to it's design don't be surprised that just a little increase to the RAM or include of a TEV could pull off near PSP level graphics without requiring the same raw power. As an example of what I think to be a poor game. This is done on standard NDS hardware. Impressive technical achievement in comparison to some other games in regards to design. Artistic style not judged and some polishing is needed. http://www.youtube.com/watch?v=VAdN9kPCO78&feature=related So yeah, the DSi at double the NDS could do twice better than of the above game. If the 3DS has any more improvements then they could be comparable to the PSP, but we will not see Game Cube Graphics. Sorry to burst your bubbles. Instead expect the kind experience that you haven't gotten before. I for one would love to see MH on the 3DS. Who knows if it's capable we might? I would love to see cross comunications between PSP and 3DS |
I'm surprised that you know more than Nintendo and the whole world about the 3DS specs. Seriously, are you kidding or you just trying to say that Nintendo is cheap and that they will never produce great visuals. So then what was the jump from GBA to DS? The jump from NES to SNES? The jump from N64 to better graphics than PS2?
3DS Friend Code: 4596-9822-6909
