hype +1
I don't care for making them but there are folks out there who do and when they do I'll play 'em
hype +1
I don't care for making them but there are folks out there who do and when they do I'll play 'em
RageBot said:
You don't get it. I LOVE playing LBP with friends, that's what makes the game for me, the 4-player platforming, the PLAY, not the CREATE, SHARE, and it seems like pepole are getting excited for this game for reasons that won't be real until at least a year after the game's release (creating a good RTS/RPG is a lot more difficult than creating a good platforming stage). |
If you want to PLAY all those great levels a year later someone's got to buy it at launch and CREATE them, no?
You can thank me any time you want.

Try to be reasonable... its easier than you think...
pizzahut451 said:
this. i dont care about making levels, its fucking boring. I care about good platforming and good jumping physics |
Then buy those games. LBP alway's been about creation and the community as well as playing so if it's not for you either don't buy it or only buy it to play what others create. LBP has never been about pixel perfect jumping nor pure platforming.
What is it with the "I want a pure platformer" complaints about LBP? It's not aiming for that. It's like complaining an apple isn't an orange. It's just not a pure platformer and that's all there is to it.
Try to be reasonable... its easier than you think...
| RageBot said: And I still don't get why pepole want to buy "DAY 1!!!!!" a game that is based on user created content, why buy day one a game that will be good a year later? |
Well, someone has to play and create to improve the game, otherwise it'd never happen.
Us day one people are that creative bunch. Plus, the fist was fun as hell to play anyway.
LBP2 will be HUGE!!!!!!!!!!!!!!


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PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)
Think of it this way guys. Sony decided to buy them. you know what they saw was good, if it warranted buying the friggin company. :D

I also hope online isn't the crazy glitchy and laggy experience it was before.
I hope they give more Trophy incentive to play other user's created levels.


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PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)
I simply loved the first one, it appears this will be even better! Can't wait! 
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