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Forums - Nintendo Discussion - New Xenoblade Screens & Details!!!!!!!!! (Greatness!!!!)

Following weeks of story and world details, Nintendo has at long last opened up on the gameplay side of Xenoblade. The game's official site was updated today with the first of at least four "system" sections.

The first section is titled "Fields." This matches nicely with the recently shared trailer, which is also now viewable in the trailer section of the site.

The field section lists four properties of the game's fields of play.

Large Map

You'll be able to move seamlessly through the game's vast world. The only loading you'll find is when moving between the various body parts of the world. Those who like to explore will find secrets hidden in areas away from your target location.

3D Field Construction

The Xenoblade fields are not just vast, but have height as well. You'll be able to make your character jump as you move through the fields. You can also leap down from heights, although you may end up incurring damage.

Support

The game includes a variety of support features that assist as you move through the vast fields. These features include:

  • Warp to previously visited landmarks by selecting them from your map
  • Your target area is indicated by an arrow at the top of the screen
  • You can freely change the in-game time
  • You can save anywhere

It does seem that time will play a role in the game. A few of the time aspects are detailed in the World part of the site, which now has a section titled "City and Life."

Xenoblade will have a full day cycle. The people of the Kyojin part of the world all have unique personalities, and make different movements depending on if its morning, noon, or night.

You'll be able to listen to the worries and requests of NPCs in order to bring about changes to their lives, allowing you to delve into the game's deep story.

Also be sure and check the world section for a large set of screenshots showing the various areas of the world



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This game looks good. I don't know if I'll get it as I'm not into big roaming rpgs anymore but still, might have to consider it.



Wow, this game looks very promising.



                                                                                                                                                                                                                                                                   

Looks positively gorgeous!

Amazing visual style so far.





























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It feels like not so long ago everybody was running around saying that the Wii would never have any game that looked as good as Shattered Memories, or Reflex, or this, or Last Story. Galaxy or Galaxy 2. I love my Wii, and its games like this that will keep it in use as often as it is. Nintendo was underestimated this generation.



Sweet! Majora's Mask-like properties.



"Pier was a chef, a gifted and respected chef who made millions selling his dishes to the residents of New York City and Boston, he even had a famous jingle playing in those cities that everyone knew by heart. He also had a restaurant in Los Angeles, but not expecting LA to have such a massive population he only used his name on that restaurant and left it to his least capable and cheapest chefs. While his New York restaurant sold kobe beef for $100 and his Boston restaurant sold lobster for $50, his LA restaurant sold cheap hotdogs for $30. Initially these hot dogs sold fairly well because residents of los angeles were starving for good food and hoped that the famous name would denote a high quality, but most were disappointed with what they ate. Seeing the success of his cheap hot dogs in LA, Pier thought "why bother giving Los Angeles quality meats when I can oversell them on cheap hotdogs forever, and since I don't care about the product anyways, why bother advertising them? So Pier continued to only sell cheap hotdogs in LA and was surprised to see that they no longer sold. Pier's conclusion? Residents of Los Angeles don't like food."

"The so-called "hardcore" gamer is a marketing brainwashed, innovation shunting, self-righteous idiot who pays videogame makers far too much money than what is delivered."

pretty images, must buy now



They've got some fantastic texture artists.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

younghavok said:
It feels like not so long ago everybody was running around saying that the Wii would never have any game that looked as good as Shattered Memories, or Reflex, or this, or Last Story. Galaxy or Galaxy 2. I love my Wii, and its games like this that will keep it in use as often as it is. Nintendo was underestimated this generation.

Still is, because so many people in gaming companies cannot wrap their head around the meat of the game (overall design) mattering more than the sizzle (how detailed the graphics are).



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs