| mundus6 said: My point with this whole rant was that, you can make brawl into a "fighter" but it isn't that at its very core, it is a multi player beat em up. You can also make a lot of games into a "fighter" if you really want, like GTA4, now its no where as fun as brawl. But i still made my point and therefore i refuse to call it a fighter. |
Here's a way to end this!
From Wiki:
"Super Smash Bros., known in Japan as Nintendo All Star! Dairantō Smash Brothers (ニンテンドーオールスター!大乱闘スマッシュブラ ザーズ Nintendō Ōru Sutā! Dairantō Sumasshu Burazāzu, "Dairantō" meaning "Great Melee"), is a fighting game developed by HAL Laboratory and published by Nintendo for the Nintendo 64."
A game where the point is to fight each other, test each others skill in both attack and defense, and the fact that there actually are mechanics to balance all characters. SSB has always been a newer take on fighting games, it's quite possibly the most cusomizable fighter out there on consoles, you can have any number of rule sets, various ways of fighting each other, etc. But the fact remains that its a fighting game, you have your rounds, you have your life bar, you have various ways of killing each other, there's a combo system, there's specials, and there's a whole meta-game that you have to learn to even be able to compete with tournament players so it must take some sort of skill and knowledge to do this.
Your argument would work better against something like the Naruto Ultimate Ninja series but even then Naruto is a fighter as well, there's not much anyone can do or say that changes fact...
MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"
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