Voltaire said:
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o.O Viewtiful Joe? Resident Evil 4? How exactly didn't they put effort into their Gamecube games?
Voltaire said:
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o.O Viewtiful Joe? Resident Evil 4? How exactly didn't they put effort into their Gamecube games?
Damn, we need a Viewtiful Joe on Wii NOW. Motion controlling time? Who wouldn't want that?
“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.
thekitchensink said:
o.O Viewtiful Joe? Resident Evil 4? How exactly didn't they put effort into their Gamecube games? |
Read the bolded part again. Those games were part of the "5 game deal" Capcom struke with Nintendo where they would develop and publish 5 "high quality ganmes exclusive to GC". Of course most of these "high quality games" ended up being multiplatform.
I believe some people think a little too highly of Zack & Wiki. Now I'm not judging it's quality or questioning its development budget; what I mean is, although it's a great game in it's own right, it shouldn't be used as a front-line excuse for why Capcom is serious about Wii support. If I recall correctly, Capcom were a bit teary eyed over it's performance and show no signs of having another gander at the IP or developing any follow-ups to the Wii exclusive.
That said though, I do firmly believe that Capcom have given the Wii some of the best support it ever has or will see. Yes, they have provided a lot of ports and spin-off's but most of them are of a very appreciative quality, which is more than can be said for most other devs like Square-Enix.
Half a dozen ports, spin-off light gun games and the occasional high quality and even big budget game... with an often unexplained denial of high profile titles from popular franchises. This is as good as it's going to get.
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How technical is your game?


Voltaire said:
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The only game Nintendo are involved in with Capcom is MH3 and they're only involve because Capcom's effort actually impressed them so they decided to publish it in the west, also the was no deal struck with Nintendo either, Mikami just announced that he will do 5 games for GC exclusively but Capcom had other ideas when they saw the final results of Mikami's work and went against his word, had an actual deal been struck K7, VJ and RE4 would of never gone multiplatform last gen and even then the GC versions were technically superior because the tech was built for it from the ground up.
It's one of the reasons Mikami and numerous members of his team and Clover left to do things their own way.