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Forums - Gaming - why this gen differs so much from the previous

ps3_jrpg_gamer said:

the winner console doesn 't get the most games ,2nd and 3rd place consoles outsells by far the previous gen 2nd and 3rd place

and they get  more third-party support while last gen the winner console was getting the most  third-party support

 

It is easy ...

All devs like to make games they want to play and a lot of them are what some would call graphic whores, sadly for you but most of them are possible X360/PS3 games fans.  Who love Mass Effect,Gears of war, God of war, Uncharted, Halo... 

The best that can happen as dev is that people love your games and not how much money you made with it (their are ofcourse exceptions).





 

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scottie said:
Severance said:

Then why is FFXIII selling good on PS3 ? , while final fantasy games selling like crap on the Wii? heck even dissidia on PSP which is the most pirated game console ever sold more than both games on Wii.

 

I'm pretty sure being proud that a main series FF on one console outsell a spinoff of a spinoff on another console is an automatic admission of defeat

there you go just so you notice it better.

Dissidia is a spin off if you don't know btw, and a new IP.

Crystal Chronicles is old , and Crystal Chronicles on Gamecube probably sold better



I live for the burn...and the sting of pleasure...
I live for the sword, the steel, and the gun...

- Wasteland - The Mission.

The main difference between this gen and last gen is that the market leader followed a Blue Ocean Strategy while everyone else was content with competing for known, established customer bases. Also, genres became bigger such as WRPG's, FPS's, party titles, and TPS's and other genres became smaller such as JRPG's and RTS's. Another change is that new strategies for distributing content became the norm, such as downloadable games and other DLC. SKU's became more prevalent. The Japanese market shrunk, the European markets grew. The adaption of new technologies were mixed, Motion Controls were adopted more quickly than Blu-Ray.

eh, I'm too lazy to write anymore.



Pixel Art can be fun.

Severance said:
Chrizum said:
Severance said:

scottie said:
However, it is true that the majority of high budget established IP 3rd party games are going to the PS360, and this is obviously because the 3rd parties were 'betting on the wrong horse'

Again, not true.

Monster Hunter 3, which released very recently, began life as a PS3 game, and was changed to a Wii game due to the sales situation

MH3 was made for the Wii because development for PS3 was so expensive, and since its a Wii they don't have to build an engine from the ground up (use the same engine that is on PS2's MH) , this is capcom if you think they're going to stay on one console you are very very wrong.

FFXIII was originally a PS3 game, and development was too far along when SE realised the PS3 was not going to be the PS2, so they couldn't cancel it, instead they made it multiplat

what did that have to do with the Wii? since FFXIII isn't on the Wii what does that prove?

A good video game take 4 years to develop

No a new IP built from scratch would take that long (less if its using the same engine) not a good video game

 

They actually build the engine from the ground up. Monster Hunter 3 hardly uses any assets from Monster Hunter on the PS2.

And the FFXIII example should be obvious: SE bet on the wrong horse with PS3, therefore they made the game multiplat because PS3 sales wouldn't cover their development costs.

Then why is FFXIII selling good on PS3 ? , while final fantasy games selling like crap on the Wii? heck even dissidia on PSP which is the most pirated game console ever sold more than both games on Wii.

FF13 is selling decently on the PS3 just because many bought their PS3s just to play it and Versus/14, which would explain the firestorm across the internet when the multiplat version was announced. The reason SE made it multiplat was because they realized there was an untapped fanbase within the 360 crowd which they could reach cheaply. So the only thing that was going through SE's mind is how to make more profit from their product. Which is pretty normal for a company.


However, the PS3's major issue was the pricing at the beginning. They could of rolled that wave from the PS2 fanboys, but ended up making a system that was out of the budget of most gamers. Many didn't feel like paying that much money for a system that was barely being supported at the time, considering the difficulty of how hard it is to work with the system. Pricing is a make or break in the industry of any product today, and you're seeing a massive deadweight loss because of it. The Wii, on the otherhand as much as I hate to admit it, was tapping into unused resources, IE the casual fanbase. They made everyone out of the general demographical ages of gamers, which is 18 -25 year old males in target audience, get interested in a system so simplistic and yet satisfying that they could even do it. They don't care about trends, or what people say on the internet, or how good a game is based on standards, as long as they enjoy it. It was so easy and simplistic that now Microsoft and Sony are jumping on that boat just to see if they can do it too.



Chrizum said:
Solid_Snake4RD said:
Chrizum said:
The PS2 was the successor of the PS1; the most successful console ever. The Wii is the successor of the GameCube, one of the least successful consoles ever.

In other words, the third parties have bet on the wrong horse.

PS1 was the most successful console ever?

 

Doesn't matter what Wii's successor was,its the audience

Yes, it was at that time. And whatever you may think, it makes all the difference. Publishers like to play it safe, and with good reason.

wat are you taalking about?

 

"Yes,it was at that time".............................that time,we are in 2010 and PS2 is the most succesful.PS2 being so succesfull didn't help the PS3.

 

and no it doesn't make all the difference,even if Gamecube was a hit Wii would have still been without 3rd party cause Nintendo's fanbase and crowd is totally different.Also Nintendo likes to promote their products with their own line of games,thats why other publishers games aren't succesful



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I can understand betting on the wrong horse in 2006, 2007, 2008, 2009, why are still betting in 2010 ?

Unless the horse is winning some races as well.



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11/20/09 04:25 makingmusic476 Warning Other (Your avatar is borderline NSFW. Please keep it for as long as possible.)