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The main difference between this gen and last gen is that the market leader followed a Blue Ocean Strategy while everyone else was content with competing for known, established customer bases. Also, genres became bigger such as WRPG's, FPS's, party titles, and TPS's and other genres became smaller such as JRPG's and RTS's. Another change is that new strategies for distributing content became the norm, such as downloadable games and other DLC. SKU's became more prevalent. The Japanese market shrunk, the European markets grew. The adaption of new technologies were mixed, Motion Controls were adopted more quickly than Blu-Ray.

eh, I'm too lazy to write anymore.



Pixel Art can be fun.