gameplay + graphics + either music, innovative, replayability, or story telling.
gameplay + graphics + either music, innovative, replayability, or story telling.
Storytelling can be good if the plot is terrible or simple.
Likewise, the plot can be brilliant but told in an overly convoluted manner so as to disconnect the player.
Pixel Art can be fun.
Also, bad quality gameplay...
Poor controls, imminent tedium, awkward pacing, and lack of depth can all attest to low quality gameplay
Pixel Art can be fun.
SmokedHostage said: Also, bad quality gameplay... Poor controls, imminent tedium, awkward pacing, and lack of depth can all attest to low quality gameplay |
Well are we getting mediocre or low quality of the other categories. I'd guessed the rest would be "average". If instead of average it's poor... replace innovation with music.
Gameplay, storytelling, and replay.
Graphics aren't as important as I thought they were, since I can still play old supernintendo games.
Storytelling>plot
High Quality gameplay
High Quality storytelling
High Quality originality/innovation
High quality storeytelling
High quality graphics
High quality gameplay
Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.
Games4Fun said: High Quality gameplay High replay value High quality originality/innovation |
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Gameplay
Replay Value
Storytelling
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