d21lewis said: Once upon a time, looking good was good enough. |
Not anymore. We have to figure out who's e-penis is bigger.
About 720p vs 540p vs 640p: The 640p was for Halo 3. Not sure how it got mixed up into the conversation at Beyond3D (I didn't check the whole thread). I am quite certain that the original pixelcounters were right, and the game is rendering at 540p.
About 960x540 with 4xMSAA being equivalent to 3480x2160: Just plain wrong. Wrong in so many ways. First off, assuming that it were supersampling, not multisampling, it would still just be the equivalent of 1920x1080, no AA. And supersampling is considerably more taxing than multisampling.
For the people who think the graphics suck because it's low resolution: There are tons of games with lower than HD resolutions, including every Call of Duty game, Ratchet and Clank, and GTA4 on the PS3. I hope you weren't one of the ones who defended one of these games. I will concede that 960x540 is one of the lowest, if not the lowest resolution "HD" game yet though (I think Star Ocean might have a lower resolution during battles). Let's be honest, most of these people are probably PS3 fans.
For the ones who think that the graphics are great despite it's low resolution: I hope you thought the same thing about GTA4 on the PS3. Or any PS3 game that might come in the future with great post processing effects, but lower rendering resolutions. Or Quincunx AA (prevalent on the PS3) which many people complain blurs an image (and I agree). Because again, let's be honest, most of these people are probably XBox360 fans.
My final thoughts: The game still looks great, but I'm disappointed by the lower resolution, and I'm 90% sure that I would have noticed. It annoys me that so many PS3 games use QAA because it blurs the overall picture, and I'm pretty sure I would have noticed such a low resolution, no matter how much AA it uses (AA is never going to add detail to a texture rendered at low resolution). I'm also 90% certain that Uncharted 2 will continue to be the best looking console game after Alan Wake releases, even if reviewers say otherwise. I'll be very interested to see what Digital Foundry has to say about Alan Wake from a technical perspective after they get some time with the game.