contestgamer said: Storytelling >>> Gameplay.
Gameplay is probably more important to children, but when you grow up to being an adult you begin searching for meaning and thoughtful dialogue in the world around you. Playing mindless games just doesn't cut it anymore if you are intellectually minded. Having a deep, involving story and gameplay that conforms TO the story is what will make video games an accepted art form among adults, like literature, film etc is.
Why waste my precious time and intellect on games like Gears when I can play MGS1,2,3,4 or Braid or Xenogears and Planescape torment and really learn about myself and the world and become a more complete, open minded, intelligent and better person for it? |
Congrats, you have managed to sound like a complete authority on what gaming should be while setting up your ability to dismiss those who disagree with you by declaring them to be something other than "intellectually minded." I guess my current fascination with opera is negated by my love of Mario because my brain does not always crave somthing that is stimulating enough. I guess I can never hope to fathom the complexity of your inner thoughts.
Aside from stating your opinion as fact, you did so in the most condesending manner. Games that focus on gameplay and games that focus on story are not really enemies.If you are lucky you get both. there are people who enjoy both styles, and I would argue that they are both very important and valid. I honeslty like both, depending on my mood. If I had to choose, I would go with gameeplay as videogames are meant to be more interactive. Still, an amazing story can really make for memorable moments. The death of Aeris, The Revan reveal of KOTOR, etc. are some of my favorite gaming moments. They are right up there with the night my freirnds and I pulled an all-nighter to beat NSMBW. We still talk about that night with nerd war stories abound. Maybe I am not the intellectually minded indivudual that you are, but I've had a hell of a lot of fun playing simple, silly games with my friends. I will take that any day.
@ thelifatree
really what i liked about it really ere the concept the story tried to explore. Maybe it was not the story itself exactly. I really liked the concept of "What type of man will you be?" as the central theme of the narrative. There have been many rpgs where you choose between good and evil, but I really liked how they presented it. Having you father be a good man who failed gives you an example of who you could be, and the orginal end was meant to be the cumulation of that moral exploration it was just ham-fisted and contrived. I enjoyed the game, but have no desire to replay it at all. I personally preferred Borderlands, it has a very basic story but my roomate and I have played through it multiple times as well as the dlc. I prefer little to no story over bad or poorly executed story.
(God, I love you Bomberman. )