| homicidaIpanda said: because casual gamers buy casuel games....nintendo is dead to me since 64 |
Isn't it troll? :-@
| homicidaIpanda said: because casual gamers buy casuel games....nintendo is dead to me since 64 |
Isn't it troll? :-@
Scoobes said:
It really isn't. How many Guitar Hero games have come out this gen? and with very little to differentiate between one game to the next. The very core mechanics remains the same in all cases with only subtle changes. There's been at least 1 "X Hero" type game every year released by Activision. Now, how many Mario Kart games have released this gen? How many 2D Mario games have been released this gen? How many 3D Mario games have been released this gen? How many Smash Bros. titles have been released? If you actually look at how many games of a specific mechanic are released, it's actually not that much on a generation to generation basis. This makes a huge amount of difference. As I said the mechanics of these games are most important. You can argue that they've released huge number of 2D Mario platforming games (I count 7 on main consoles- not including Mario RPG or Donkey Kong), but that's in the space of 20 years. You can argue that the Mario character is "whored" out, but the fact remains that without Mario, the vast majority of the games would still sell well (although not as much as with Mario) and be successful just because they have good quality gameplay and are readily accessible. |
Ton shit of Mario Kart games? They release only one game by generation! Guitar Hero, per example, has more than 5 games this gen! Mario Kart, Smash Bros are different games from 3D and 2D Mario games.
I don't know why people care so much. Mario is too cute, his world's characters are pretty, his games are amazing, he is a selling man... People are just jealous at him!
kjj4t9rdad said:
I never said consumers were dumb, blind or deaf. I said they don't know and don't care about what genre a game is. To put it another way, the people you speak of in your last paragraph, if you asked them if NSMB was a 2d platformer or a retro mario game, what do you think the answer would be? Again, just because Mario is in the title doesn't mean everything is going to sell the same, I never said it would. Even an idiot can look at MG and NSMB and see they are different, but that doesn't mean that they know that one is a 2d platformer and one is a 3d platformer. People like us who debate pointless crap about games are by far in the minority. Most people just simply don't know and don't care, they just want to play games as a way to relax and have fun. |
A consumer would have to be blind to not be able to tell the difference between 2D Mario, 3D Mario, and all the other Mario games. Just because they don't know what gamers call those games does not matter at all. They know what appeals to them, that is what they buy, and that is why the games sell vastly different amounts.
It doesn't matter that Mario is in each game, it is very clear that consumers can still tell the difference.
Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic
Now Playing
Switch - Super Mario Maker 2 (2019)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Mobile - Yugioh Duel Links (2017)
Mobile - Super Mario Run (2017)
PC - Borderlands 2 (2012)
PC - Deep Rock Galactic (2020)
I would say Miyamoto... even when Nintendo wasn't tops, they still had more then their share of software hits.
The guy is a prodigy... in that his art is fun. He designs games in a way that seems fundamentally different as a core.
Most game developers become game developers because they want to bring their visions to life and make their kind of games.
Miyamoto seems to develop games... because he wants to create a fun experience for people. He takes random concepts he gets from all kinds of stuff I think he actually likes more then playing videogames, then he creates with it... having outsiders periodically play. So he can see what works and what dosen't... and is largely never afraid to change something because... he doesn't care.
He doesn't care if something compromises his vision, just so long as it's more fun.
In a lot of ways... due to him... Nintendo is making more games for people... then games for themselves. Most other game designers are popular because people like they're ideas... not because they conform their ideas to people.
The difference between Kojima and Suda 51 is just a difference in their ideas.
Miyamoto, if he had the visions of Kojima or Suda would probably still be where he is today, because he wouldn't mind changing his vision to make it a "better" one in his mind.

| RolStoppable said: First mover advantage. Nintendo comes up with the ideas and/or makes them work while most other companies are content with copying what others have done before. |
Yep. They capitalize on established franchises they have, and also come out with stuff no one else is targeting. First mover is also why Halo is Halo in the console business. Yes, there is Golden Eye, but it isn't the same thing as what Halo did. Gran Turismo also fits into this category also.
|
RolStoppable said: .I never said they were equal. I said they get praised for milking while Activision gets bashed. Just because they spread out the same character over different genres or differnent games doesn't mean they aren't milking thier golden goose. They both use a successfull ideas to sell different games. That is what milking is. They do go about it in different ways but the fact remains they use the success of mario to help sell or add sales to differnet games.
And thier are more "mario" games than any other. It doesn't matter if they release 1 game or 20 in the same genre. They put Mario in every genre they can. the only difference is Activision milks a game while Ninty is milking a character.
|
| Games4Fun said: and how does everyone else (for the most part) just dream about it?
Wii Sports 60+ million<--- would never play this crap over any game this gen Wii Play 27+ million<--- look up ^^ Wii Fit 22+ million<--- not even a damn game *facepalm* Mario Kart Wii 21+ million<--- I love this game........................ 10 years ago Wii Sports Resort 14+ million<---- loook up^^ New Super Mario Brothers Wii 13+ million<---- BEST GAME EVER!!!!!! in 1989 Wii Fit Plus 11+ million<--- not a freaking game *double facepalm* Super Smash Bros. Brawl 9+ million<---- AWESOMELY FUN!! Super Mario Galaxy 8+ million<--- TERIFFIC GAME!!! Nintendo Dogs 23+ million<--- are you f**king kidding me? New Super Mario Bros. 21+million<---- ............................................................... seriously???? Brain Age 19+ million<---- loves it :) Mario Kart DS 17+million<--- don't have a ds... and is it any different from mario kart games on other nintendo handhealds......my guess no Pokemon Diamond/pearl 17+million<----- loved this game.....................5 years ago Brain Age 2 14+ million<------ played it already Animal Crossing 11+ million<------ muwhahahahahahahahahahahah Super Mario 64 DS 8+million<----- played it on the second to last nintendo !!GAME!! console they ever made
This is in one gen and only 8million and up sellers. If you really think about it, it is just plain crazy <-- correct
|
mah 2 cents
hm funny if being sarcastic- close minded if not.. not sure what opinion about any of those games has to do with the sells though





A combination of great marketing, broad appeal, and a fan base that would buy a roll of paper towels that had been urinated on if it was produced by a Nintendo studio, and would then write long passionate posts deriding anyone that calls the soggy towels anything less than brilliant.

You can find me on facebook as Markus Van Rijn, if you friend me just mention you're from VGchartz and who you are here.


|
RolStoppable said:
changing genre does help to prolong the franchise but does not effect whether or not the franchised is milked. Not everybody wants every genre to be the same characters. But the games are about Mario, in each one you are mario or one of his friends battling Bowser and his friends. Whether the battle takes place in a 2d plat, 3d plat, a baseball field or a race track it is still mario and friends vs. bowser and friends. The boost is sales you spoke of is my exact point. I disagree with this statement completely. The 2d plat that had excessive sales were all bundled. The only 2d plat that has SOLD more than 8 mill and wasn't bundled is Super Mario 3 (in my opinion the best mario game ever) The rest of the 2d mario games sold on par with the 3d plats When talking about 2d and 3d mario's as a whole, bundling is the difference. As far as NSMB & MG a lack of 2d plat is as good a reason as any, maybe NSMB is just more fun, I don't know
|