By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft - Multiplatform engines didn't do the Xbox 360 justice.

dahuman said:
selnor said:
dahuman said:
Booh! said:
selnor said:
Booh! said:
selnor said:
flowjo said:
selnor said:
flowjo said:
lol alan wake doesnt even look that good , what a joke thread.

the first uncharted still looks better and there still isnt anything on the 360 that even comes close to killzone 2 or mgs4 , the sad part about this is that 360 fanboys ( AND MEDIA ) actually think alan wake is raising the visual bar , reality is we all see the in game graphics , the lighting is nice everything else is very standard nothing blew me away at all .

Fixed.

Please leave it to another thread.

 

no media has said anything about the graphics so far , except that one site gamersyde (no idea who they are) said it was the best 360 had to offer in no way did they say it beat out ps3 exclusives and i can bet when it comes out not one reputable site will say its a graphics king in anyway, btw im not blind and the in game screens have alot of lag its not even locked at 30fps its dipping much lower

LOL. Stop trolling. It's confirmed it's locked at 30FPS. Confirmed no screen tearing in both Gamepsot anf IGN.

I''ll bet you right here and now, that Alan Wake will get best visuals this gen on consoles from those 2 sites.

It's also confirmed that it's sub-hd.


Oh come on trolls.

It's confirmed native 720p. Remedy confirmed it my friend.

The best always get hated.

Where? Xbox.com says it's 720p, but xbox.com also says that Brutal Legend is 1080hp while it's 1200x720 and CoD WaW is rated as 720p (while it's 1024x600).

As far as I know, Xbox360 can't have hdr lighting, 2xAA and 720p  in the same game. So I really doubt it will be 720p (unless they decided to drop hdr lighting).

depends on the AA, I believe they are using 4xFSAA which is not as demanding.


FSAA stands for Full Screen Anti Aliasing. A form of FSAA is MSAA and that is what Alan Wake is using. LOL. So yeah it's the most demanding in a console game yet. MLAA and QSAA are the least demanding of all. But the flip side is they blurr textures.

dood, you don't know what you are talking about, FSAA is not as demanding as MSAA, so stop this right here please.

The reason why Remedy have kickedon about the anti aliasing being Full screen is beacuase it's the first console game ever to have Anit liasing on every aspect of the image. From shadows to trees and foliage. Remedy are on record in their own forums saying how they hate that games alias on certain objects etc. And they did everything to make sure they had Full Aliasing. But yeah it is 4xMSAA. Every single 360 game has always used MSAA. It is the most demanding AA in any console game. Thats why when it was reported in news sections, the reports were impressed.

I know what I'm talking about. QSAA and MLAA were designed to be non taxing on the system.

EDIT: Why do you think in previews they always say the anti aliasing is impressive to the point you dont notice any aliasing.

Double EDIT: It's pretty common knowledge.

"Eh, MSAA is FSAA for all intents and purposes. FSAA is just a moniker that describes anti aliasing applied to the entire scene of a game as opposed to object or line based AA methods.

MSAA, CSAA, SSAA, etc are all forms of FSAA."

http://forum.teamxbox.com/showthread.php?t=639592

 



Around the Network
selnor said:
Booh! said:
selnor said:
Booh! said:
selnor said:
flowjo said:
selnor said:
flowjo said:
lol alan wake doesnt even look that good , what a joke thread.

the first uncharted still looks better and there still isnt anything on the 360 that even comes close to killzone 2 or mgs4 , the sad part about this is that 360 fanboys ( AND MEDIA ) actually think alan wake is raising the visual bar , reality is we all see the in game graphics , the lighting is nice everything else is very standard nothing blew me away at all .

Fixed.

Please leave it to another thread.

 

no media has said anything about the graphics so far , except that one site gamersyde (no idea who they are) said it was the best 360 had to offer in no way did they say it beat out ps3 exclusives and i can bet when it comes out not one reputable site will say its a graphics king in anyway, btw im not blind and the in game screens have alot of lag its not even locked at 30fps its dipping much lower

LOL. Stop trolling. It's confirmed it's locked at 30FPS. Confirmed no screen tearing in both Gamepsot anf IGN.

I''ll bet you right here and now, that Alan Wake will get best visuals this gen on consoles from those 2 sites.

It's also confirmed that it's sub-hd.


Oh come on trolls.

It's confirmed native 720p. Remedy confirmed it my friend.

The best always get hated.

Where? Xbox.com says it's 720p, but xbox.com also says that Brutal Legend is 1080hp while it's 1200x720 and CoD WaW is rated as 720p (while it's 1024x600).

As far as I know, Xbox360 can't have hdr lighting, 2xAA and 720p  in the same game. So I really doubt it will be 720p (unless they decided to drop hdr lighting).


http://www.n4g.com/xbox360/News-481913.aspx Also worth reading through. The guy posting from Remedy has Remedy in his name. :) http://forum.alanwake.com/showthread.php?t=2990

Uhm, the problem is that the guy from Remedy says nothing about resolution. He confirms locked 30fps, he confirms 4xAA, but he carefully avoids talking about the resolution...



selnor said:
dahuman said:
selnor said:
dahuman said:
Booh! said:
selnor said:
Booh! said:
selnor said:
flowjo said:
selnor said:
flowjo said:
lol alan wake doesnt even look that good , what a joke thread.

the first uncharted still looks better and there still isnt anything on the 360 that even comes close to killzone 2 or mgs4 , the sad part about this is that 360 fanboys ( AND MEDIA ) actually think alan wake is raising the visual bar , reality is we all see the in game graphics , the lighting is nice everything else is very standard nothing blew me away at all .

Fixed.

Please leave it to another thread.

 

no media has said anything about the graphics so far , except that one site gamersyde (no idea who they are) said it was the best 360 had to offer in no way did they say it beat out ps3 exclusives and i can bet when it comes out not one reputable site will say its a graphics king in anyway, btw im not blind and the in game screens have alot of lag its not even locked at 30fps its dipping much lower

LOL. Stop trolling. It's confirmed it's locked at 30FPS. Confirmed no screen tearing in both Gamepsot anf IGN.

I''ll bet you right here and now, that Alan Wake will get best visuals this gen on consoles from those 2 sites.

It's also confirmed that it's sub-hd.


Oh come on trolls.

It's confirmed native 720p. Remedy confirmed it my friend.

The best always get hated.

Where? Xbox.com says it's 720p, but xbox.com also says that Brutal Legend is 1080hp while it's 1200x720 and CoD WaW is rated as 720p (while it's 1024x600).

As far as I know, Xbox360 can't have hdr lighting, 2xAA and 720p  in the same game. So I really doubt it will be 720p (unless they decided to drop hdr lighting).

depends on the AA, I believe they are using 4xFSAA which is not as demanding.


FSAA stands for Full Screen Anti Aliasing. A form of FSAA is MSAA and that is what Alan Wake is using. LOL. So yeah it's the most demanding in a console game yet. MLAA and QSAA are the least demanding of all. But the flip side is they blurr textures.

dood, you don't know what you are talking about, FSAA is not as demanding as MSAA, so stop this right here please.

The reason why Remedy have kickedon about the anti aliasing being Full screen is beacuase it's the first console game ever to have Anit liasing on every aspect of the image. From shadows to trees and foliage. Remedy are on record in their own forums saying how they hate that games alias on certain objects etc. And they did everything to make sure they had Full Aliasing. But yeah it is 4xMSAA. Every single 360 game has always used MSAA. It is the most demanding AA in any console game. Thats why when it was reported in news sections, the reports were impressed.

I know what I'm talking about. QSAA and MLAA were designed to be non taxing on the system.

EDIT: Why do you think in previews they always say the anti aliasing is impressive to the point you dont notice any aliasing.

Let me clearify, they have never said which method they used for FSAA, there are many different forms of AA, by design, 720p 4xFSAA using MSAA on the 360 is okie dokie no not really kinda deal. My guess is that they didn't use anything standard and wrote their own algorithm for it, which is fine. Whatever they did to achieve it, they did, but I doubt it's something as demanding as 4xMSAA.

I'm not even talking about QSAA or MLAA, those are just different methods, I'm no fan of QSAA and I think MLAA has much more potential since it's not restricted to hardware but more so on the coding of software, MSAA is old and crappy by now anyways, SSAA and CFAA is the current stuff, which the HD consoles can't even do properly, ever.

You seem to think everything is about 360 vs PS3 in these topics for some reason which is prolly why you brought up QSAA and MLAA when I never even mentioned them, and I don't know why.



Booh! said:
selnor said:
Booh! said:
selnor said:
Booh! said:
selnor said:
flowjo said:
selnor said:
flowjo said:
lol alan wake doesnt even look that good , what a joke thread.

the first uncharted still looks better and there still isnt anything on the 360 that even comes close to killzone 2 or mgs4 , the sad part about this is that 360 fanboys ( AND MEDIA ) actually think alan wake is raising the visual bar , reality is we all see the in game graphics , the lighting is nice everything else is very standard nothing blew me away at all .

Fixed.

Please leave it to another thread.

 

no media has said anything about the graphics so far , except that one site gamersyde (no idea who they are) said it was the best 360 had to offer in no way did they say it beat out ps3 exclusives and i can bet when it comes out not one reputable site will say its a graphics king in anyway, btw im not blind and the in game screens have alot of lag its not even locked at 30fps its dipping much lower

LOL. Stop trolling. It's confirmed it's locked at 30FPS. Confirmed no screen tearing in both Gamepsot anf IGN.

I''ll bet you right here and now, that Alan Wake will get best visuals this gen on consoles from those 2 sites.

It's also confirmed that it's sub-hd.


Oh come on trolls.

It's confirmed native 720p. Remedy confirmed it my friend.

The best always get hated.

Where? Xbox.com says it's 720p, but xbox.com also says that Brutal Legend is 1080hp while it's 1200x720 and CoD WaW is rated as 720p (while it's 1024x600).

As far as I know, Xbox360 can't have hdr lighting, 2xAA and 720p  in the same game. So I really doubt it will be 720p (unless they decided to drop hdr lighting).


http://www.n4g.com/xbox360/News-481913.aspx Also worth reading through. The guy posting from Remedy has Remedy in his name. :) http://forum.alanwake.com/showthread.php?t=2990

Uhm, the problem is that the guy from Remedy says nothing about resolution. He confirms locked 30fps, he confirms 4xAA, but he carefully avoids talking about the resolution...


It must have been confirmed somewhere. Type in Alan Wake 720p on google or Bing and there is so many news articles stating it as fact. I mean like over 10 news articles.



Those are assumptions, not linked to any official words about it.

If I apply your way of doing things, I will say that God of War 3 is indeed 1080p native at 60fs. ¬_¬



Around the Network
selnor said:
Booh! said:
selnor said:
Booh! said:
selnor said:
Booh! said:
selnor said:
flowjo said:
selnor said:
flowjo said:
lol alan wake doesnt even look that good , what a joke thread.

the first uncharted still looks better and there still isnt anything on the 360 that even comes close to killzone 2 or mgs4 , the sad part about this is that 360 fanboys ( AND MEDIA ) actually think alan wake is raising the visual bar , reality is we all see the in game graphics , the lighting is nice everything else is very standard nothing blew me away at all .

Fixed.

Please leave it to another thread.

 

no media has said anything about the graphics so far , except that one site gamersyde (no idea who they are) said it was the best 360 had to offer in no way did they say it beat out ps3 exclusives and i can bet when it comes out not one reputable site will say its a graphics king in anyway, btw im not blind and the in game screens have alot of lag its not even locked at 30fps its dipping much lower

LOL. Stop trolling. It's confirmed it's locked at 30FPS. Confirmed no screen tearing in both Gamepsot anf IGN.

I''ll bet you right here and now, that Alan Wake will get best visuals this gen on consoles from those 2 sites.

It's also confirmed that it's sub-hd.


Oh come on trolls.

It's confirmed native 720p. Remedy confirmed it my friend.

The best always get hated.

Where? Xbox.com says it's 720p, but xbox.com also says that Brutal Legend is 1080hp while it's 1200x720 and CoD WaW is rated as 720p (while it's 1024x600).

As far as I know, Xbox360 can't have hdr lighting, 2xAA and 720p  in the same game. So I really doubt it will be 720p (unless they decided to drop hdr lighting).


http://www.n4g.com/xbox360/News-481913.aspx Also worth reading through. The guy posting from Remedy has Remedy in his name. :) http://forum.alanwake.com/showthread.php?t=2990

Uhm, the problem is that the guy from Remedy says nothing about resolution. He confirms locked 30fps, he confirms 4xAA, but he carefully avoids talking about the resolution...


It must have been confirmed somewhere. Type in Alan Wake 720p on google or Bing and there is so many news articles stating it as fact. I mean like over 10 news articles.

Actually if you read comment 26 on the second link he says locked at 30 FPS then at the end of the comment says there are still a few places it dips below 30 so i guess they are hoping to get it locked at 30.



your completely fregin blind if you cant see the tearing and dips in fps



Sorry CGI. I knew it would end up this way. I go out for a few hours and I come back and it's fanboy bickering. If I were a mod, I'd be abusing my ban hammer right now. If you can't discuss the article go else where. It would be nice, if for once a topic could be discussed rationally.



CGI-Quality said:
Kasz216 said:
He does bring up a very good point about the best 360 games being on Multiplatform engines.

Someone finally returns to the topic.

Well, I don't really care about Alan Wake and I make it a point to not post about games I don't really care about.  That may change as it gets closer to release, but right now there hasn't been enough one way or another for me to form an opinion on it.



then dont post threads about how a game like alan wake is graphics king , honestly do you not expect people to counter the whole opinion in general , doesnt matter if its rational or not people will disagree and there is no factual proof on anything that the op is stating