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Forums - Microsoft - Multiplatform engines didn't do the Xbox 360 justice.

The article is well written and accurate, such a shame his opinion on how good Alan Wake is will be the only thing people cannot get past. At the end of the day its just his opinion so no point just ripping on the article for that point.

The people saying the article writer is a xbox fanboy should be banned from this site, you're the worst kind of poster on here. Anything that doesn't praise the PS3 to hilt gets branded a biased site on here and its getting very old and its about time the mod team clamped down on the bullshit.



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Good Read.  I really do wish more exclusive game developers would make engines specifically designed for the 360....enough with the Unreal Engine already!!!



I Thought ME2's engine belongs to top tier engines out there but whatever you say CGI. You're the expert.



I must admit that Alan Wake does look really good. I would be interested in seeing it on my sisters 360.



-- Nothing is nicer than seeing your PS3 on an HDTV through an HDMI cable for the first time.

I think Alan Wake looks amazing and will be one of my favorite games, but not because it looks so good, that shouldn't matter, I like it because its a Psychological Action Thriller, that is something that hasn't been done with video games yet, It is going to be amazing, but not because of the visuals. The graphics will add to the awesomeness, but the graphics don't make the game.



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CGI-Quality said:
selnor said:
I wrote an article about this very issue. In this very forum about 2-3 months back.

Everyone Laughed in my face. Then Gamersyde Previewed Alan Wake and backed me up by saying the very thing I wrote an article about. Then everyone here called Gamersyde a nobody when they said Alan Wake was at the forefront of console graphics.

I wonder if CGI Quality will get the same comments as I did, for an article about the exact same thing.

I think it's all on how you present yourself. Unfortunately, people will always get on you selnor (sometimes you DO say things that you shouldn't) but nobody's perfect.


http://www.vgchartz.com/forum/thread.php?id=102347

Look at the date I made the article.

I see nothing untoward in my article. Even praising Sony.

Some liked the article. But it went downhill quick.

Sometimes I do say thingsI shouldn't. But it's so hard when for the last 3 years Ive been saying the 360 is just as capable and it will eventually show it. Now it has. So I'm finally vindicated. ;)



Although I do agree that from what we've seen looks really nice, I'm going to wait until it's released, I mean, Splinter Cell: Conviction looks amazing graphically, and then we find it's running in sub HD quality and doesn't look so good. As far as I'm concerned, this could do the same, so I'll wait till I see it myself, on a proper 42" HDTV screen (My own, lol)



Since Microsoft Game Studios doesn't have as many development studios as Sony Computer Entertainment, the 360 has had less of an opportunity to shine in this area. Also, as a thread some time back mentioned (selnor, was that you?), an over-reliance on Unreal Engine III has limited even the desire to create graphics engines designed to take advantage of the exact specs for the 360. The unreliable nature of UE3 on the PS3 forced talented devs to develop their own engines.

With the 360 deep into its lifespan, though, hopefully we'll see more devs take the approach that Bungie, Remedy and Rare have taken (face it, Lionhead engines aren't impressive) and continue to push the particular limits of the 360's architecture for remaining 3-4 years of its lifespan. Hopefully ...



CGI-Quality said:

Multiplatform engines didn’t do the Xbox360 justice

Let’s face it. The PS3 has been kicking the Xbox360 ass in the visuals department in the last two years. While games such as Mass Effect 2 and Gears 2 are visually stunning games, the PS3 has been raising the bar visually with its biggest exclusives such as Metal Gear Solid 4, Uncharted 2, Killzone 2 and the recently released God of War 3.

The point I want to clarify here is, Mass Effect 2, which is the best looking game on Xbox360 is running on the Unreal Engine 3 (multiplatform engine). Most of all Xbox360 games (exclusives and multiplatform) do run on multiplatform engines. With most of the biggest exclusives on Xbox360 are powered by the Unreal Engine 3 (Mass Effect 2, Gears of War 2, Lost Odyssey and etc). Multiplatform engines are designed to run on multiple platforms, which means they aren’t created to take full advantage of a specific console/platform. Yes, we see games such as Mass Effect 2 look better than an average Unreal Engine 3 game. But that because of the developers who are creating the game. With better art design and better optimization, a game can look better than another even if they are running on the same engine.

This year, we are seeing Xbox360 exclusives running on new engines or to be more accurate, engines that created to take full advantage of Microsoft’s console. Halo: Reach looks so much better than Halo 3 and ODST, but the real star that showed what the Xbox360 is capable of is Remedy’s upcoming Psychological thriller, Alan Wake.

Alan Wake not just raising the bar for Xbox360 in term of visuals, it’s raising the bar for this whole generation. Technically and artistically, Alan Wake is shaping up to be the best looking game this generation. From the real-time projected shadows produced by the essential flashlight, the total absence of aliasing (720p 4x FSAA), the breathtaking realistic lighting effects (the best I have ever seen), the epic scale of the environments, SSAO (Screen Space Ambient Occlusion), the atmospheric effects to the vegetation which interacts with characters and wind, and the absent of screen tearing. Truly impressive stuff.

http://www.vgarabia.com/2010/04/16/multiplatform-engines-didnt-do-the-xbox360-justice/


Cross platform middleware didn't do anything for anyone, I don't care which HD console you own.



-- Nothing is nicer than seeing your PS3 on an HDTV through an HDMI cable for the first time.

360 graphics are not bad by any means, there not as good as the PS3 exclusives, but that is ok, I believe Unreal engine was created for 360 by Epic games, created to use 360 strong points, so I dont see what point this thread is trying to make. I am a fanboy of games, Alan Wake looks good, but not a top notch game in my opinion, but I will see when it actually comes out, the same was said about splinter cell conviction, about graphics, it came out, it looks good, but ounce again not a top notce game as far as graphics, I like the gameplay though and I am having a lot of fun with SC, 360 is just not a power house graphic machine, 360 is a great console it has many pros, like XBL, it has many great games with great gameplay, just because it does not spit out the top graphics of this gen, is not a big deal to me, the graphics are still good. I hate when all this hype starts about a game being the best graphics this gen or this year, before the dam game is even out, just because footage is released does not mean much, Alan Wake looked better with all the footage, not seeing gameplay, it does not look as good as other doctored stuff released. so I will wait until the game comes out.