Phobos said:
You don't need to start any sidequest. You can follow the main plotline without any problems and then you have the linear story but without linear gameplay way to finish the game. What do you want more?
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Yah, but then why make it an RPG with sidequests? The bottom line is ME 1&2 (which I like and own - both titles) suffers from the fact that it's easy to disrupt the narrative if you wish, also, like Heavy Rain, the ability to change elements of the story, while great from a videogame perspective, also never feel as smooth as a straight narrative, again it's possible to come up with combinations of narrative that feel stilted. Also, the dialogue and voice acting is weaker in ME - although to be fair it's so classic SF stilted I wonder if it's almost deliberate.
For an RPG ME series is very good - particularly ME2 I thought - but no developer has smoothed out the narrative in such a title vs linear yet IMHO. They're tackling a tougher job, which I recognize, but the results are nonetheless not as mature as more traditional narratives.