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Forums - Microsoft - Splinter Cell- Has Ubisoft Surrendered to Chaos Theory?

 

Splinter Cell- Has Ubisoft Surrendered to Chaos Theory?

Yes 36 62.07%
 
No 22 37.93%
 
Total:58
Akvod said:
richardhutnik said:
Akvod said:
richardhutnik said:
Akvod said:

I believe that Ubisoft has killed Splinter Cell, and that we have lost something beautiful, that will never be regained.

Upset the latest Splinter Cell is not on the PS3?

Are you accusing me of being a fanboy?

Let's see:
* You don't have an XBox 360.

* You declare a franchise whose latest game is only on the XBox 360 to be "dead".  The title is also said to be a major exclusive for the XBox 360.

* You create a post in a forum, on a website, which abounds with fanboys who look for any opportunity to take a shot and take down a console they don't own.

So, put all these together, along with your post, and what do you think?  Why wouldn't I think that you happen to be an upset fanboy who is doing sour grapes trolling?  Not saying that it is, but why wouldn't I think this is, based on the pattern of the posting?

http://en.wikipedia.org/wiki/Philosophic_burden_of_proof

Err, I have to be the one that disproves a non-existant accusation? C'mon, fess up. Are you personally accusing me of being a fanboy or not?

 

I also have no idea what you mean by "The title is also said to be a major exclusive for the XBox 360"

"Splinter Cell- Has Ubisoft Surrendered to Chaos Theory?"

 

So your whole basis is "You criticized an 360 exclusive"

To be honest, I'm assuming at the momment that Conviction is going to the PS3 anyway. Ubisoft is like EA, Activision, etc. They go for profit, and I'm confident that they're going to make it multiplat later. So I feel as though I'm attacking a multi-plat game, but that's totally way off topic.

Note that I also make no mention of Microsoft or the 360, but I attack Ubisoft. I'll admit that Splinter Cell, even when it was multiplat, was primarily an Xbox centric game, so Xbox has always been a big part of Splinter Cell, both in its good days, and bad. They're not the variable that's causing its demise.

*shrug*

I really don't know where this conversation is going, and I find it ironic that you accuse me (you are) of being a fanboy, yet you're the only one here that can only think of things in terms of console wars, enemies, friends, fanboys, etc.

I take ownership over my being biased and will admit to it.  The 360 is my system of choice, and the Wii is a second system.  I have the PS3 for exclusives and a Blu-Ray player, purchased when it was backwards compatible.  As far as "burden of proof" when a post walks like a duck, and quacks like a duck ("I believe that Ubisoft has killed Splinter Cell, and that we have lost something beautiful, that will never be regained.") then I can ask if it is a duck or not, or quest the posting motive of the person who writes a eulogy for a game that is not on a PS3.

So, let's take your post's point a bit and let me ask you about MGS4.  In your take, did Kojima kill off Metal Gear as an intellectual property?  I was able to play about the entire game as a Third-Person shooter without bothering with stealth at all (except in the beginning).  I personally thought this is fine.   And your take?

By the way, on this note, I guess I should respect your stealth ownership of Splinter Cell games in this process.



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richardhutnik said:
Akvod said:
richardhutnik said:
Akvod said:
richardhutnik said:
Akvod said:

I believe that Ubisoft has killed Splinter Cell, and that we have lost something beautiful, that will never be regained.

Upset the latest Splinter Cell is not on the PS3?

Are you accusing me of being a fanboy?

Let's see:
* You don't have an XBox 360.

* You declare a franchise whose latest game is only on the XBox 360 to be "dead".  The title is also said to be a major exclusive for the XBox 360.

* You create a post in a forum, on a website, which abounds with fanboys who look for any opportunity to take a shot and take down a console they don't own.

So, put all these together, along with your post, and what do you think?  Why wouldn't I think that you happen to be an upset fanboy who is doing sour grapes trolling?  Not saying that it is, but why wouldn't I think this is, based on the pattern of the posting?

http://en.wikipedia.org/wiki/Philosophic_burden_of_proof

Err, I have to be the one that disproves a non-existant accusation? C'mon, fess up. Are you personally accusing me of being a fanboy or not?

 

I also have no idea what you mean by "The title is also said to be a major exclusive for the XBox 360"

"Splinter Cell- Has Ubisoft Surrendered to Chaos Theory?"

 

So your whole basis is "You criticized an 360 exclusive"

To be honest, I'm assuming at the momment that Conviction is going to the PS3 anyway. Ubisoft is like EA, Activision, etc. They go for profit, and I'm confident that they're going to make it multiplat later. So I feel as though I'm attacking a multi-plat game, but that's totally way off topic.

Note that I also make no mention of Microsoft or the 360, but I attack Ubisoft. I'll admit that Splinter Cell, even when it was multiplat, was primarily an Xbox centric game, so Xbox has always been a big part of Splinter Cell, both in its good days, and bad. They're not the variable that's causing its demise.

*shrug*

I really don't know where this conversation is going, and I find it ironic that you accuse me (you are) of being a fanboy, yet you're the only one here that can only think of things in terms of console wars, enemies, friends, fanboys, etc.

I take ownership over my being biased and will admit to it.  The 360 is my system of choice, and the Wii is a second system.  I have the PS3 for exclusives and a Blu-Ray player, purchased when it was backwards compatible.  As far as "burden of proof" when a post walks like a duck, and quacks like a duck ("I believe that Ubisoft has killed Splinter Cell, and that we have lost something beautiful, that will never be regained.") then I can ask if it is a duck or not, or quest the posting motive of the person who writes a eulogy for a game that is not on a PS3.

So, let's take your post's point a bit and let me ask you about MGS4.  In your take, did Kojima kill off Metal Gear as an intellectual property?  I was able to play about the entire game as a Third-Person shooter without bothering with stealth at all (except in the beginning).  I personally thought this is fine.   And your take?

By the way, on this note, I guess I should respect your stealth ownership of Splinter Cell games in this process.

I rented MGS3, hated it. Bought MGS4, only played it once, thought it sucked. I totally hated how confusing the control scheme was in comparison to Splinter Cell, and I hated the fucking melodrama (part of it has to me not understanding the story though, since I never played any previous MGSs). I pretty much played that as an action game since the stealth was illogical to me.

So in otherwords, I think that Splinter Cell 1-3>MGS

*shrug*

Point? Really, what is your point?

Again, your entire basis is the fact that I do not own a 360, and I criticed a DEVELOPER (not a console) for butchering a series, not for making their series an exclusive (although the Xbox has always been the lead platform for Splintercell). So your only problem is me, not having a little icon below my name, not the content of my post. Please criticize the post, not the author. Do you agree with the POSTor not? Do you agree with its CONTENTor not?

 

*shrug* Really, what are we arguing about? What can we possibly argue about? It's a fact that I don't have a 360, and that I have a PS3. So... where do we go from there? I suggest that we actually talk about the topic at hand, instead of derailing the thread.



richardhutnik said:
Akvod said:
richardhutnik said:
Akvod said:
richardhutnik said:
Akvod said:

I believe that Ubisoft has killed Splinter Cell, and that we have lost something beautiful, that will never be regained.

Upset the latest Splinter Cell is not on the PS3?

Are you accusing me of being a fanboy?

Let's see:
* You don't have an XBox 360.

* You declare a franchise whose latest game is only on the XBox 360 to be "dead".  The title is also said to be a major exclusive for the XBox 360.

* You create a post in a forum, on a website, which abounds with fanboys who look for any opportunity to take a shot and take down a console they don't own.

So, put all these together, along with your post, and what do you think?  Why wouldn't I think that you happen to be an upset fanboy who is doing sour grapes trolling?  Not saying that it is, but why wouldn't I think this is, based on the pattern of the posting?

http://en.wikipedia.org/wiki/Philosophic_burden_of_proof

Err, I have to be the one that disproves a non-existant accusation? C'mon, fess up. Are you personally accusing me of being a fanboy or not?

 

I also have no idea what you mean by "The title is also said to be a major exclusive for the XBox 360"

"Splinter Cell- Has Ubisoft Surrendered to Chaos Theory?"

 

So your whole basis is "You criticized an 360 exclusive"

To be honest, I'm assuming at the momment that Conviction is going to the PS3 anyway. Ubisoft is like EA, Activision, etc. They go for profit, and I'm confident that they're going to make it multiplat later. So I feel as though I'm attacking a multi-plat game, but that's totally way off topic.

Note that I also make no mention of Microsoft or the 360, but I attack Ubisoft. I'll admit that Splinter Cell, even when it was multiplat, was primarily an Xbox centric game, so Xbox has always been a big part of Splinter Cell, both in its good days, and bad. They're not the variable that's causing its demise.

*shrug*

I really don't know where this conversation is going, and I find it ironic that you accuse me (you are) of being a fanboy, yet you're the only one here that can only think of things in terms of console wars, enemies, friends, fanboys, etc.

I take ownership over my being biased and will admit to it.  The 360 is my system of choice, and the Wii is a second system.  I have the PS3 for exclusives and a Blu-Ray player, purchased when it was backwards compatible.  As far as "burden of proof" when a post walks like a duck, and quacks like a duck ("I believe that Ubisoft has killed Splinter Cell, and that we have lost something beautiful, that will never be regained.") then I can ask if it is a duck or not, or quest the posting motive of the person who writes a eulogy for a game that is not on a PS3.

So, let's take your post's point a bit and let me ask you about MGS4.  In your take, did Kojima kill off Metal Gear as an intellectual property?  I was able to play about the entire game as a Third-Person shooter without bothering with stealth at all (except in the beginning).  I personally thought this is fine.   And your take?

By the way, on this note, I guess I should respect your stealth ownership of Splinter Cell games in this process.

I am totally with you on the connection between the differences MGS4 has in the Metal Gear series & SC:Conviction has in the Splinter Cell series. Both games still retain enough of the feel of the originals and yet they changed up the pacing to fit individual user's taste. Things were getting stale for both franchises before the latest title came out and they needed to change it up for the better.

One last thing SC:Conviction kicks ass!! Deniable Ops is fun as hell, CO-Op is great and the single player campaign is like your favorite roller coaster ride you want to go on again and again.



 How our favorite systems are just like humans and sometimes have issues finding their special someone...

Xbox 360 wants to KinectPS3 wants to Move!  Why are both systems having such relationship problems?  The reason is they both become so infactuated with desire while watching the Wii as it waggles on by. They simply want what they can't have.

 Official member of the Xbox 360 Squad

LordMatrix said:
richardhutnik said:

I take ownership over my being biased and will admit to it.  The 360 is my system of choice, and the Wii is a second system.  I have the PS3 for exclusives and a Blu-Ray player, purchased when it was backwards compatible.  As far as "burden of proof" when a post walks like a duck, and quacks like a duck ("I believe that Ubisoft has killed Splinter Cell, and that we have lost something beautiful, that will never be regained.") then I can ask if it is a duck or not, or quest the posting motive of the person who writes a eulogy for a game that is not on a PS3.

So, let's take your post's point a bit and let me ask you about MGS4.  In your take, did Kojima kill off Metal Gear as an intellectual property?  I was able to play about the entire game as a Third-Person shooter without bothering with stealth at all (except in the beginning).  I personally thought this is fine.   And your take?

By the way, on this note, I guess I should respect your stealth ownership of Splinter Cell games in this process.

I am totally with you on the connection between the differences MGS4 has in the Metal Gear series & SC:Conviction has in the Splinter Cell series. Both games still retain enough of the feel of the originals and yet they changed up the pacing to fit individual user's taste. Things were getting stale for both franchises before the latest title came out and they needed to change it up for the better.

One last thing SC:Conviction kicks ass!! Deniable Ops is fun as hell, CO-Op is great and the single player campaign is like your favorite roller coaster ride you want to go on again and again.

I believe it is entirely possible that the Chronicles of Riddick Butcher Bay game, changed the idea of stealth around a bit, and opened up more possibilities.  In Riddick, you used stealth to hunt, and not just avoid problems.  MGS4 provided stealth as an optional approach and Conviction appears to be doing similar.  Sam appears to be hunting in this one. 

Personally, I am not a huge fan of pure stealth games.  I find them frustrating for the most part.  I do like to go on the offensive in a shooter.



Chaos Theory was the peak for SC for me. I drifted from the series after that and with Ubi saying they're trying to make it more accessible, and reducing the stealth to allow for more action, I'm not too interested in Conviction at this point.

I'll wait and see - but this was a series I liked when it hit its peak, and nothing I've read, even in the glowing reviews, is convincing me they're trying to recapture that peak so much as target a different experience they think will appeal to a more general audience.



Try to be reasonable... its easier than you think...

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richardhutnik said:
LordMatrix said:
richardhutnik said:
 

I take ownership over my being biased and will admit to it.  The 360 is my system of choice, and the Wii is a second system.  I have the PS3 for exclusives and a Blu-Ray player, purchased when it was backwards compatible.  As far as "burden of proof" when a post walks like a duck, and quacks like a duck ("I believe that Ubisoft has killed Splinter Cell, and that we have lost something beautiful, that will never be regained.") then I can ask if it is a duck or not, or quest the posting motive of the person who writes a eulogy for a game that is not on a PS3.

So, let's take your post's point a bit and let me ask you about MGS4.  In your take, did Kojima kill off Metal Gear as an intellectual property?  I was able to play about the entire game as a Third-Person shooter without bothering with stealth at all (except in the beginning).  I personally thought this is fine.   And your take?

By the way, on this note, I guess I should respect your stealth ownership of Splinter Cell games in this process.

I am totally with you on the connection between the differences MGS4 has in the Metal Gear series & SC:Conviction has in the Splinter Cell series. Both games still retain enough of the feel of the originals and yet they changed up the pacing to fit individual user's taste. Things were getting stale for both franchises before the latest title came out and they needed to change it up for the better.

One last thing SC:Conviction kicks ass!! Deniable Ops is fun as hell, CO-Op is great and the single player campaign is like your favorite roller coaster ride you want to go on again and again.

I believe it is entirely possible that the Chronicles of Riddick Butcher Bay game, changed the idea of stealth around a bit, and opened up more possibilities.  In Riddick, you used stealth to hunt, and not just avoid problems.  MGS4 provided stealth as an optional approach and Conviction appears to be doing similar.  Sam appears to be hunting in this one. 

Personally, I am not a huge fan of pure stealth games.  I find them frustrating for the most part.  I do like to go on the offensive in a shooter.

This isn't about if Conviction is a good or bad game, if the previous Splinter Cell were good and bad games, if pure stealth games are bad/good, etc. This is simply asking if Ubisoft created an entirely new game, rather than a continuation or adaptation of the older game.

 

Like I said in my OP, that no one seems to have read...


"I understand that Ubisoft is seeking to make a profit. I understand that there were many things that non-fans of the series of the original games didn't like. I understand all these things. But even if you believe that what the course of Ubisoft did was correct, you MUST admit that all Ubisoft did was preserve the Splinter Cell name, and killed Splinter Cell itself."

 



dude stop fkn bitching play Conviction instead and then QQ



Huya said:
dude stop fkn bitching play Conviction instead and then QQ

Why don't you stop coming into my own thread and "fkn bitching" and actually adress my points? Get out of my thread if you're not going to be constructive and polite.



Maybe they should have called it, Sam Fisher: Conviction. Although, that isn't a very good name.



JaggedSac said:
Maybe they should have called it, Sam Fisher: Conviction. Although, that isn't a very good name.

They still have "Tom Clancy's", although at this point I think Clancy doesn't care anymore what the game's content is.