richardhutnik said:
LordMatrix said:
richardhutnik said:
I take ownership over my being biased and will admit to it. The 360 is my system of choice, and the Wii is a second system. I have the PS3 for exclusives and a Blu-Ray player, purchased when it was backwards compatible. As far as "burden of proof" when a post walks like a duck, and quacks like a duck ("I believe that Ubisoft has killed Splinter Cell, and that we have lost something beautiful, that will never be regained.") then I can ask if it is a duck or not, or quest the posting motive of the person who writes a eulogy for a game that is not on a PS3.
So, let's take your post's point a bit and let me ask you about MGS4. In your take, did Kojima kill off Metal Gear as an intellectual property? I was able to play about the entire game as a Third-Person shooter without bothering with stealth at all (except in the beginning). I personally thought this is fine. And your take?
By the way, on this note, I guess I should respect your stealth ownership of Splinter Cell games in this process.
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I am totally with you on the connection between the differences MGS4 has in the Metal Gear series & SC:Conviction has in the Splinter Cell series. Both games still retain enough of the feel of the originals and yet they changed up the pacing to fit individual user's taste. Things were getting stale for both franchises before the latest title came out and they needed to change it up for the better.
One last thing SC:Conviction kicks ass!! Deniable Ops is fun as hell, CO-Op is great and the single player campaign is like your favorite roller coaster ride you want to go on again and again.
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I believe it is entirely possible that the Chronicles of Riddick Butcher Bay game, changed the idea of stealth around a bit, and opened up more possibilities. In Riddick, you used stealth to hunt, and not just avoid problems. MGS4 provided stealth as an optional approach and Conviction appears to be doing similar. Sam appears to be hunting in this one.
Personally, I am not a huge fan of pure stealth games. I find them frustrating for the most part. I do like to go on the offensive in a shooter.
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This isn't about if Conviction is a good or bad game, if the previous Splinter Cell were good and bad games, if pure stealth games are bad/good, etc. This is simply asking if Ubisoft created an entirely new game, rather than a continuation or adaptation of the older game.
Like I said in my OP, that no one seems to have read...
"I understand that Ubisoft is seeking to make a profit. I understand that there were many things that non-fans of the series of the original games didn't like. I understand all these things. But even if you believe that what the course of Ubisoft did was correct, you MUST admit that all Ubisoft did was preserve the Splinter Cell name, and killed Splinter Cell itself."