richardhutnik said:
I take ownership over my being biased and will admit to it. The 360 is my system of choice, and the Wii is a second system. I have the PS3 for exclusives and a Blu-Ray player, purchased when it was backwards compatible. As far as "burden of proof" when a post walks like a duck, and quacks like a duck ("I believe that Ubisoft has killed Splinter Cell, and that we have lost something beautiful, that will never be regained.") then I can ask if it is a duck or not, or quest the posting motive of the person who writes a eulogy for a game that is not on a PS3. So, let's take your post's point a bit and let me ask you about MGS4. In your take, did Kojima kill off Metal Gear as an intellectual property? I was able to play about the entire game as a Third-Person shooter without bothering with stealth at all (except in the beginning). I personally thought this is fine. And your take? By the way, on this note, I guess I should respect your stealth ownership of Splinter Cell games in this process. |
I am totally with you on the connection between the differences MGS4 has in the Metal Gear series & SC:Conviction has in the Splinter Cell series. Both games still retain enough of the feel of the originals and yet they changed up the pacing to fit individual user's taste. Things were getting stale for both franchises before the latest title came out and they needed to change it up for the better.
One last thing SC:Conviction kicks ass!! Deniable Ops is fun as hell, CO-Op is great and the single player campaign is like your favorite roller coaster ride you want to go on again and again.
How our favorite systems are just like humans and sometimes have issues finding their special someone...
Xbox 360 wants to Kinect & PS3 wants to Move! Why are both systems having such relationship problems? The reason is they both become so infactuated with desire while watching the Wii as it waggles on by. They simply want what they can't have.
Official member of the Xbox 360 Squad








