slowmo said:
The short answer is yes.
Long answer is quite complex and it'll end up with pages of off topic talk but I'll try for you. The 360 architecture design is still very similar to that of a PC which makes development quite simple. The PS3 architecture is different because a large amount of its power is contained within the Cell and not the GPU. Most game engines are built with the PC style balanced architecture in mind so they put the graphics load on the GPU and all other threads such as AI, physics, etc are handled by the CPU. The problem with this method is on the PS3 you end up with a CPU that isn't being taxed at all and a GPU that is getting bogged down because it cannot process as fast as the 360 or PC versions. This ends up with sacrifices being made usually to get the PS3 version "good enough" (as happened to the 360 version of FFXIII). Instead of rewriting game engines to offset graphical work to the SPE's (very costly), most developers save their budgets and compromise the quality of the PS3 version. Easy ways to increase performance are to drop resolution, reduce texture quality (saves memory bandwidth), reduce AA quality (or disbale it), remove some effects. As I said its quite a complex answer to such a simple question and I could probably write pages upon the subject. If you look at the PS3 exclusives we know the hardware is at least as good, probably more powerful than the 360 as a whole. If we look at multiplatform games then in general the 360 looks the stronger machine. Having the 360 as lead platform usually ends up with the 360 looking noticably better, when the PS3 is lead they look identical or the PS3 marginally better (FFXIII is the big exception here). I don't like the term lazy devs people use on here as it doesn't take into consideration why developers do not have the tools to improve the PS3 developments. |
And the mid-length answer is, that 360 is usually the leading platform, which is why the games are designed with 360 in mind. And also, since it has flexible RAM, devs aren't limited to 256MB VRAM as they are with PS3.
Ei Kiinasti.
Eikä Japanisti.
Vaan pannaan jalalla koreasti.
Nintendo games sell only on Nintendo system.