By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Reggie says most Wii games can make a profit with under a million sold.

bdbdbd said:
@LordTheNightKnight: Actually their reasons make perfect sense on the business side. The model, though, i think is flawed.

Everyone is after a blockbuster, like GTA4 or MW2, and once a game reaches a certain point in sales, releasing the game on the HD platforms, where they are more expensive, simply generate more money.

Looking at the revenue (at retail), a 10 million difference in dev costs is offset when the game sells its first million.

The generate more money thing is because they actually make the games people want to buy on them. Putting a full 3D GTA on the Wii will generate more money and even more profit but they won't because they know that will prove them wrong about the Wii.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Around the Network

@Lord: I do get what you mean, but the thing is, that they make games that only a certain audience wants to play.

Unless you can expand your games appeal outside the audience, you can't sell any more of the game, no matter the platform.

Just look at SMG and Brawl, Wii has 3 times the installbase GC had, but the games are only a few millions above SMS and Melee. While MKWii blew everything out of the water.

If Wii had a 3D GTA game, i doubt it would sell any better. Which would translate to making more money on HD platforms. But a "real" 3D GTA would definately sell better than "GTA All Play" or something similar.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

"I do get what you mean, but the thing is, that they make games that only a certain audience wants to play.

Unless you can expand your games appeal outside the audience, you can't sell any more of the game, no matter the platform.

Just look at SMG and Brawl, Wii has 3 times the installbase GC had, but the games are only a few millions above SMS and Melee. While MKWii blew everything out of the water."

You don't see my point, because part of that was in my point already. Most of the poorly selling third party games don't have wide appeal. Those that do are held back.

"If Wii had a 3D GTA game, i doubt it would sell any better. Which would translate to making more money on HD platforms."

Sell better than what? Other GTA games? Or are you claiming no better than SMG? If so, you are going by the same lie that developers are using. They are blaming the audience over their sales and not the lack of mainstream appeal.

They make a GTA game that sold so much on the PS2, it will sell on the Wii. And making more money on the HD systems show you are ignoring the increased budgets.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

The Conduit sold a under a million and it's getting a sequel. So maybe he's right.



                                                                                                                                                                                                                                                                   

the problem is praticaly no wii games ever reach the 1,000,000 mark. where as with HD 1,000,000 is a pretty common amount



Around the Network
FantasySky said:
the problem is praticaly no wii games ever reach the 1,000,000 mark. where as with HD 1,000,000 is a pretty common amount

This fallacy has been disproven repeatedly, Wii has 76 million sellers as of now.  That figure also doesn't account for multiplatform games that sold a million cumulatively with PS2 and/or PSP versions.

Also, 1m doesn't seem to be enough for most HD games to make a return.



jarrod said:
FantasySky said:
the problem is praticaly no wii games ever reach the 1,000,000 mark. where as with HD 1,000,000 is a pretty common amount

This fallacy has been disproven repeatedly, Wii has 76 million sellers as of now.  That figure also doesn't account for multiplatform games that sold a million cumulatively with PS2 and/or PSP versions.

Also, 1m doesn't seem to be enough for most HD games to make a return.

Now if they mean "core" games, that's because most of those games on the Wii that would actually sell a million are rare. If they were more common instead of developers treating the system like a leper, those games would actually sell.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
jarrod said:
FantasySky said:
the problem is praticaly no wii games ever reach the 1,000,000 mark. where as with HD 1,000,000 is a pretty common amount

This fallacy has been disproven repeatedly, Wii has 76 million sellers as of now.  That figure also doesn't account for multiplatform games that sold a million cumulatively with PS2 and/or PSP versions.

Also, 1m doesn't seem to be enough for most HD games to make a return.

Now if they mean "core" games, that's because most of those games on the Wii that would actually sell a million are rare. If they were more common instead of developers treating the system like a leper, those games would actually sell.

Yep.  I would say proportionately Wii has just as many "core" million sellers as the HD twins.  It also has just as many "core" bombs.



LordTheNightKnight said:
"I do get what you mean, but the thing is, that they make games that only a certain audience wants to play.

Unless you can expand your games appeal outside the audience, you can't sell any more of the game, no matter the platform.

Just look at SMG and Brawl, Wii has 3 times the installbase GC had, but the games are only a few millions above SMS and Melee. While MKWii blew everything out of the water."

You don't see my point, because part of that was in my point already. Most of the poorly selling third party games don't have wide appeal. Those that do are held back.

"If Wii had a 3D GTA game, i doubt it would sell any better. Which would translate to making more money on HD platforms."

Sell better than what? Other GTA games? Or are you claiming no better than SMG? If so, you are going by the same lie that developers are using. They are blaming the audience over their sales and not the lack of mainstream appeal.

They make a GTA game that sold so much on the PS2, it will sell on the Wii. And making more money on the HD systems show you are ignoring the increased budgets.

They did make a GTA game that sold shitloads on PS2, but now you're making an assumption that people would share the same interest in GTA as they did earlier.

 

I'm not saying here that a GTA game didn't sell on Wii, just that it's likely going to sell so much that it makes more sense to put on the HD systems, where the game generates more money. And as for the audience expansion, it would need to sell multiple millions more on Wii, than it would sell on HD systems in order to create more money than a HD game.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

"They did make a GTA game that sold shitloads on PS2, but now you're making an assumption that people would share the same interest in GTA as they did earlier."

What makes you think it's gone away? Just because GTA IV sold less doesn't prove GTA is less popular. Since the game has some noted changes from the PS2 games, and got some major disappointment in the user reviews, it shows that GTA IV didn't live up to what made the GTA series a smash (and Chinatown Wars obviously didn't).

The only thing that would prove GTA in the form that made it a smash can't sell on the Wii would be to put GTA in the form that made it a smash on the Wii, not recent games that had noted problems other than waning interest in the GTA brand.

Heck, the sales of both New Super Mario Bros games showed that a game series in the form that made them a smash can keep interest for years.

"I'm not saying here that a GTA game didn't sell on Wii, just that it's likely going to sell so much that it makes more sense to put on the HD systems"

"on the HD systems, where the game generates more money"

You're still making the assumption it would sell loads more which IS saying a GTA game wouldn't sell on the Wii. Since the development costs would be much lower, profit would be way higher, so selling poorly compared to the other version is the only way that it would generate more money.

"And as for the audience expansion, it would need to sell multiple millions more on Wii, than it would sell on HD systems in order to create more money than a HD game."

That is stupid. The audience expansion doesn't actually reduce the money a game makes for each copy sold. The only think that increases the money made is the higher MSRP, but that's 20%, not multiple millions. And again, the development costs will negate that.

I don't think you're doing the math at all here.

EDIT: Just to clarify, I'm calling the logic of that comment stupid, not you.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs