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"I do get what you mean, but the thing is, that they make games that only a certain audience wants to play.

Unless you can expand your games appeal outside the audience, you can't sell any more of the game, no matter the platform.

Just look at SMG and Brawl, Wii has 3 times the installbase GC had, but the games are only a few millions above SMS and Melee. While MKWii blew everything out of the water."

You don't see my point, because part of that was in my point already. Most of the poorly selling third party games don't have wide appeal. Those that do are held back.

"If Wii had a 3D GTA game, i doubt it would sell any better. Which would translate to making more money on HD platforms."

Sell better than what? Other GTA games? Or are you claiming no better than SMG? If so, you are going by the same lie that developers are using. They are blaming the audience over their sales and not the lack of mainstream appeal.

They make a GTA game that sold so much on the PS2, it will sell on the Wii. And making more money on the HD systems show you are ignoring the increased budgets.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs