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Forums - Nintendo - The Last Story - NEW ART ! ! !

Wyrdness said:

Some details



The director (still unidentified) confirms that the characters depicted in the illustration are the main character and heroine.

"There is a wall between the two," he writes. Based off the director's comments, it seems that there's something keeping the two apart and unable to live their dreams together.

The director also writes that in The Last Story, there will be a number of other stories besides the story of these two characters. He mentions:

* The fear of speaking your true feelings
* The mystery of the father who went missing on boat
* The difficulty a leader has in making decisions
* The close accomplice who's turned to evil
* The foolish archaeologist's prison break

Concludes the director, "It's very important to merge battles and gameplay with story. Neither can stand on its own. Once both are connected together, the characters will rise up as "human" within the container of a game."

The game's producer (also unidentified) states, "The characters who appear in The Last Story all walk their own paths and have their own stories." He likens this to the real world, where no one has lived their lives following the same path as you.


More in the link.

This is awesome. Its going to be like Sega Frontier 2 where you play different characters with different stories.



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Nice ships and designs.



                                                                                                                                                                                                                                                                   

Wyrdness said:

Some details



The director (still unidentified) confirms that the characters depicted in the illustration are the main character and heroine.

"There is a wall between the two," he writes. Based off the director's comments, it seems that there's something keeping the two apart and unable to live their dreams together.

The director also writes that in The Last Story, there will be a number of other stories besides the story of these two characters. He mentions:

* The fear of speaking your true feelings
* The mystery of the father who went missing on boat
* The difficulty a leader has in making decisions
* The close accomplice who's turned to evil
* The foolish archaeologist's prison break

Concludes the director, "It's very important to merge battles and gameplay with story. Neither can stand on its own. Once both are connected together, the characters will rise up as "human" within the container of a game."

The game's producer (also unidentified) states, "The characters who appear in The Last Story all walk their own paths and have their own stories." He likens this to the real world, where no one has lived their lives following the same path as you.


More in the link.


very refreshing. the more details theey give the more I want to know.



NINTENDO

nintendo forever . . .

Very FF4/FF Tactics like...

If it wasn't for his denial, i'd think Matsuno was involved.



Ok..Time for a trailer.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

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Wyrdness said:

Some details



The director (still unidentified) confirms that the characters depicted in the illustration are the main character and heroine.

"There is a wall between the two," he writes. Based off the director's comments, it seems that there's something keeping the two apart and unable to live their dreams together.

The director also writes that in The Last Story, there will be a number of other stories besides the story of these two characters. He mentions:

* The fear of speaking your true feelings
* The mystery of the father who went missing on boat
* The difficulty a leader has in making decisions
* The close accomplice who's turned to evil
* The foolish archaeologist's prison break

Concludes the director, "It's very important to merge battles and gameplay with story. Neither can stand on its own. Once both are connected together, the characters will rise up as "human" within the container of a game."

The game's producer (also unidentified) states, "The characters who appear in The Last Story all walk their own paths and have their own stories." He likens this to the real world, where no one has lived their lives following the same path as you.


More in the link.

So it's going to be more whiny, generic, RPG dribble?

Those story details really are putting me off on this game.



Kimi wa ne tashika ni ano toki watashi no soba ni ita

Itsudatte itsudatte itsudatte

Sugu yoko de waratteita

Nakushitemo torimodosu kimi wo

I will never leave you

Also, as far as split paths are concerned all I can say is "Awesome" split paths are one of my favorite things in gaming but it's so rarely used.



dtewi said:
Wyrdness said:

Some details



The director (still unidentified) confirms that the characters depicted in the illustration are the main character and heroine.

"There is a wall between the two," he writes. Based off the director's comments, it seems that there's something keeping the two apart and unable to live their dreams together.

The director also writes that in The Last Story, there will be a number of other stories besides the story of these two characters. He mentions:

* The fear of speaking your true feelings
* The mystery of the father who went missing on boat
* The difficulty a leader has in making decisions
* The close accomplice who's turned to evil
* The foolish archaeologist's prison break

Concludes the director, "It's very important to merge battles and gameplay with story. Neither can stand on its own. Once both are connected together, the characters will rise up as "human" within the container of a game."

The game's producer (also unidentified) states, "The characters who appear in The Last Story all walk their own paths and have their own stories." He likens this to the real world, where no one has lived their lives following the same path as you.


More in the link.

So it's going to be more whiny, generic, RPG dribble?

Those story details really are putting me off on this game.

what exactly do you mean by this?



NINTENDO

nintendo forever . . .

dtewi said:
Wyrdness said:

Some details



The director (still unidentified) confirms that the characters depicted in the illustration are the main character and heroine.

"There is a wall between the two," he writes. Based off the director's comments, it seems that there's something keeping the two apart and unable to live their dreams together.

The director also writes that in The Last Story, there will be a number of other stories besides the story of these two characters. He mentions:

* The fear of speaking your true feelings
* The mystery of the father who went missing on boat
* The difficulty a leader has in making decisions
* The close accomplice who's turned to evil
* The foolish archaeologist's prison break

Concludes the director, "It's very important to merge battles and gameplay with story. Neither can stand on its own. Once both are connected together, the characters will rise up as "human" within the container of a game."

The game's producer (also unidentified) states, "The characters who appear in The Last Story all walk their own paths and have their own stories." He likens this to the real world, where no one has lived their lives following the same path as you.


More in the link.

So it's going to be more whiny, generic, RPG dribble?

Those story details really are putting me off on this game.



All hail the KING, Andrespetmonkey

theARTIST0017 said:
dtewi said:
Wyrdness said:

Some details



The director (still unidentified) confirms that the characters depicted in the illustration are the main character and heroine.

"There is a wall between the two," he writes. Based off the director's comments, it seems that there's something keeping the two apart and unable to live their dreams together.

The director also writes that in The Last Story, there will be a number of other stories besides the story of these two characters. He mentions:

* The fear of speaking your true feelings
* The mystery of the father who went missing on boat
* The difficulty a leader has in making decisions
* The close accomplice who's turned to evil
* The foolish archaeologist's prison break

Concludes the director, "It's very important to merge battles and gameplay with story. Neither can stand on its own. Once both are connected together, the characters will rise up as "human" within the container of a game."

The game's producer (also unidentified) states, "The characters who appear in The Last Story all walk their own paths and have their own stories." He likens this to the real world, where no one has lived their lives following the same path as you.


More in the link.

So it's going to be more whiny, generic, RPG dribble?

Those story details really are putting me off on this game.

what exactly do you mean by this?

Because there are so many damn generic RPG elements in place.

Every singe element they presented has been executed in some form countless times.

I know it's wrong to judge so early, but it already seems it will turn out generic. I just want some originality.



Kimi wa ne tashika ni ano toki watashi no soba ni ita

Itsudatte itsudatte itsudatte

Sugu yoko de waratteita

Nakushitemo torimodosu kimi wo

I will never leave you