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Forums - Sony - Thoughts on the PSP2 and the future of Sony portables.

LordTheNightKnight said:
theprof00 said:
LordTheNightKnight said:
"The DS is NOT a multimedia machine, has anyone noticed that? Nintendo has sold a gazillion of them too, why should the PSP try to be an everything machine, you end up with nothing being outstanding. Make it a GREAT gaming machine first, focus on software first, make it multifunction only if you can and it makes sense."

That and go for a form of gaming Nintendo isn't trying. Not "bigger and more detailed" though.

The only thing I can imagine is MMOs, Facebook type gaming, and maybe a legitimate gambling network.

Why are you assuming what you think they can implement matters? You aren't a bigwig at Sony. The point is that they themselves can think of something, and it's actually BETTER that you don't think of it, as it shows that fewer people other than Sony are thinking of it.

But if you want to think of what Sony can do, drop everything you like as a possbility. I mean it. Think of things that would piss you off, or at least make you think Sony had lost their minds. That is what most Blue Ocean products are. They are something the red ocean laughs at. If you are a part of the gaming enthusiast crowd, but you want Sony to succeed in their next handheld, you should hope what they do makes you very upset.

Know why? Because gaming enthusiast Nintendo fans were upset as hell when we first saw the Wiimote.

See the problem with your suggestion is that whatever device you are suggesting, can simply be made independantly from the psp. Unlike Nintendo, they are a very diverse corporation and more than capable of delivering a smart phone, 3d glasses and other things using playstation games without actualy being the next psp.

And no, Blue Ocean products are not ones that would make fans think the company lost its mind. I really don't remember there being such an outrage to the DS, but maybe I'm wrong... when I heard of it, it sounded great, and I game a lot.

Blue Ocean strategy is the process of developing new markets. Not about alienating previous fans. While those two things can coexist, and did, to a certain extent on the wii, Nintendo is not the prime example of what BOS is. A handheld can take a new form and occupy an expanded market which invades the new market. It does NOT have to leave its roots, and Nintendo is not even an example of that. Nintendo took gaming and made it accessible and active.

I don't understand how you can say that Nintendo is successful because they do something, and then when I give an example of something that could do that, you say no. For example, the glasses thing. It's totally futuristic, and hands free! We don't have many things that are hand free nowadays, but there is a growing trend to it, and 3d. If Sony came out with a hands free, 3d type experience which could display both opaque images as well as translucent based overlays.. it would totally be a new market. I mean, imagine being on the train and looking at someone and then drawing a mustache or devils horns on them, which would follow that person around! Or like, going to a tour of the collosseum and painting the tour guide red, and so if you looked around or got lost, the camera could remember the person and highlight the one that was YOUR tour guide.

I'm sorry, if that isn't blue ocean I don't know what is.

 



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"See the problem with your suggestion is that whatever device you are suggesting, can simply be made independantly from the psp."

No, you're problem is you think I'm suggesting a device, not simply a way to make the next PSP stand apart from any competition.

And the reason that ticking off gamers would be part of the blue ocean is because what they are into is red ocean stuff, thus veering away will not please these gamers.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

I believe sony does not need to inovate next gen. in order to be successful. Sony just need a powerful portable.

It should have xbox 1 level graphics.
Fully internet web browser that equals or surpass the itouch
Touch screen
Accelerometer
Ps1, ps2, psp and mini compatibility
better wifi

With a portable like this sony would take back markets lost to the iphone and steal markets from nintendo.



Wii:FC 8542-6809-7276-6787

GT: Lordragoon 

Dark_dragoon said:
I believe sony does not need to inovate next gen. in order to be successful. Sony just need a powerful portable.

It should have xbox 1 level graphics.
Fully internet web browser that equals or surpass the itouch
Touch screen
Accelerometer
Ps1, ps2, psp and mini compatibility
better wifi

With a portable like this sony would take back markets lost to the iphone and steal markets from nintendo.

Uh

That was kind of the idea in the PSP vs. the DS

It didn't work out very well



LordTheNightKnight said:
"See the problem with your suggestion is that whatever device you are suggesting, can simply be made independantly from the psp."

No, you're problem is you think I'm suggesting a device, not simply a way to make the next PSP stand apart from any competition.

And the reason that ticking off gamers would be part of the blue ocean is because what they are into is red ocean stuff, thus veering away will not please these gamers.

Blue ocean is the move to innovation at the same time as a move to low cost. Both can be done without upsetting the core. Just because Nintendo did it that way doesn't mean they all must do so.

 



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I was actually working on the PSP successor in my head yesterday. Here's what I got.

+ Keep the style of the PSP Go, but increase the screen size to 5" to 5.3", LCD/3D
+ Built in motion tracking (for tilting, quick movements, etc.)
+ 2 Analog sticks, not nubs and not a single one either
+ Digital Download only, but still supports Memory Stick Mirco and games would be released on the M2 cards
+ Completely Bluetooth enabled.
+ Built-in 4 megapixel camera
+ Processor that mimics the Cell. I'm thinking 700mhz to 1.2ghz
+ 800mb internal system ram
+ Expanded PSN Store, exclusive content only for the successor. Called LifeStyle Apps.
(calendar, calculator, up to the second weather update, GPS [the system would have GPS built in, but instead of bogging down the XMB early. Allow the consumer to decide what is on the XMB)
+ Touchscreen enabled
+ Scratch and glare resistant screen
+ Improved RSS feed support (Audio, Video, News, etc)
+ If there's a way I would go with 4G, but if not at least 3G
+ With being DD, the system would have access to everything it's predessor had. PSP games, PSone Classics, Themes, Wallpapers, Demos, PSN Games, etc.

For launch Sony needs to have at least these games.

Patapon 3 (6 new weapons, 24 new attack combinations, build your own Pata kingdom [sims style])
LocoRoco: Mid-Day Rumble
KillZone: Rebel Insurrection (to showcase the 2 analog sticks)



^
Even if Sony makes the next PSP as you speced with an attractive price, it would still need games that can sell the hardware. Based on the track records, the 3 games you listed are not even close to system sellers.



MikeB predicts that the PS3 will sell about 140 million units by the end of 2016 and triple the amount of 360s in the long run.

saicho said:
^
Even if Sony makes the next PSP as you speced with an attractive price, it would still need games that can sell the hardware. Based on the track records, the 3 games you listed are not even close to system sellers.


A slick looking device with strong games will push hardware for anything.

LocoRoco and Patapon are both strong PSP titles.

The games listed are also available for download. So we don't have clear numbers for how they are doing.



"A slick looking device with strong games will push hardware for anything."

Take out the "slick looking" part. Many mainstream hardware of any kind has been anything but slick.

"LocoRoco and Patapon are both strong PSP titles."

No. Those are games that are really good from what I heard, but not strong enough to push hardware. You need games that lots of people want for your system. Often those games are the least you'd expect (like Monster Hunter moving more PSPs than GTA).



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
"A slick looking device with strong games will push hardware for anything."

Take out the "slick looking" part. Many mainstream hardware of any kind has been anything but slick.

"LocoRoco and Patapon are both strong PSP titles."

No. Those are games that are really good from what I heard, but not strong enough to push hardware. You need games that lots of people want for your system. Often those games are the least you'd expect (like Monster Hunter moving more PSPs than GTA).

I agree. When it comes to software, Sony really needs to start branching out. They should copy the Nintendo strategy of showing developers what is possible on the system through the warioware demonstrations.

However, that also means that they are going to need some type of input that differs from the current analog based control style. They need to move toward a touch-screen based input or something similar that can allow for a lot of variation.

I will disagree, though, on a similar note. While those games are not hardware sellers, they contribute to an environment that is marketable. Individually, they don't hold much weight, but as part of a library, they offer the kind of diversity that help appeal to a larger demographic. For example, if each of those games sells 100 consoles a week, it's insignificant, but as part of a larger whole, it starts to make a difference. Loco-roco and patapon need to be on the system, as well as many others that display the kind of innovative interactive experience that they do.