letsdance said:
jarrod said:
leo-j said: that's really sad..
the game is 5 hours, and the budget was higher than MGS4s potentially.
Very sad |
Eh, more than twice as many people worked on MGS4, and it was in development twice as long... pretty sure it's budget likely dwarfed Heavenly Sword's.
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I doubt it. I think Kojima went the more traditional way in developing the MGS4. Ninjatheory was very ambitious in their developing with facial mocap and voicing famous people.
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Uh, you know MGS4 used far, far more extensive mocap (including facial capture) than HS, right? Just check the credits, MGS4's mocap credits alone rival the entire R&D teams for many other games. MGS4 also had a huge voice cast, extensive CG and the entire network infrastructure R&D for MGO in there. If you credit check, MGS4 credits almost 400 people!
And that's just production, we're not even talking about promotional budgets...