I'm sorry but even though I read it all and it gives your impression clearly, I still need a number.
(Grats on enjoying it)
I'm Unamerica and you can too.
The Official Huge Monster Hunter Thread:
I'm sorry but even though I read it all and it gives your impression clearly, I still need a number.
(Grats on enjoying it)
I'm Unamerica and you can too.
The Official Huge Monster Hunter Thread:
| dib8rman said: I'm sorry but even though I read it all and it gives your impression clearly, I still need a number. (Grats on enjoying it) |
If you read the entire thread then it must've been boring since by the time you finished it you forgot the second sentence.
There's a number in the second sentence.
Proud member of the SONIC SUPPORT SQUAD
Tag "Sorry man. Someone pissed in my Wheaties."
"There are like ten games a year that sell over a million units." High Voltage CEO - Eric Nofsinger
I've wanted to not care about this game ever since they canned multiplayer, but if the single player is that good then maybe I'll have to get it. Although I'm not paying full price for a 12 hour game, so I'll wait until it comes down in price
I'm only a couple hours in but I agree its an 8.5 imo too.
I think the swordplay could be handled better with a different base deign focussed only on weapon combat, but the way RS2 weaves the gunplay and swordplay together is flawless. I don't know if they could have improved the swordplay without negatively effecting the flow of the game is what I mean, as it is its silky smooth.
Great graphics, zero jaggies on my 42" plasma. Some other awesome stuff going on in the game design too but I wont spoil it for anyone.
Edit: I might go as high as a 9 actually, just for succeeding with a new M+ game design. Have to forgive some stuff to get there but so be it.
amp316 said:
If you read the entire thread then it must've been boring since by the time you finished it you forgot the second sentence. There's a number in the second sentence. |
I'm sorry too many words confused me. =(
Honestly you lost me when you went on about percentages. =/
Maybe if the number was in bold at the top or in the thread title.
I'm Unamerica and you can too.
The Official Huge Monster Hunter Thread:
i GONNA START playing it today *-*
GO PATS! 2012 THE YEAR OF NEW ENGLAND PATRIOTS'S 4TH SUPER BOWL!
A patriot to the end. GO PATS!
Now playing> THE LAST STORY (Wii) Best RPG I EVER PLAYED. *-*
Nintendo could u please just take my money and give me back my 3DS?!
thanks for the review
gonna wait for price drop though (yeah not really helping the official sales there).
OoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoOoO
Here's the review of the annoying orange club(woops, I meant the onion club):
The packaging of Red Steel 2, the latest attempt at turning the Wii controller into a virtual katana, claims that gamers will be able to “strike with deadly precision.” That’s a bold statement, considering how terrible the original Red Steel was. But this time, Ubisoft has the Wii MotionPlus on its side, a one-inch plastic attachment that supposedly banishes the you-swing-then-your-avatar-swings lag that plagued the original Red Steel.
The star of Red Steel 2 is a nameless, faceless being known as The Hero. His job is to battle a nameless, faceless band of thugs known as The Jackals in a nameless, faceless town that resembles a half-built Old West amusement park. The Hero acquires Missions in the most pedestrian way imaginable: via a bulletin board. Most Missions consist of the “go here and fight these guys” variety, and are consistently so unremarkable that it’s challenging to distinguish one from the next. Between missions, The Hero can upgrade his katana and shotgun in one of the nearby shops. Destroying anything in the game, including the bizarrely oversized trash bags, earns coins. He can also train with a Mr. Miyagi-type in a nearby courtyard, acquiring new skills like The Rush, The Storm, or The Matador, all of which require memorizing new Wii-mote motions and button-presses.
Though there are some supposedly friendly faces in the game world, like sheriff Steve Judd and the big-boobed cliché Tamiko, Red Steel 2 is ultimately lonely and banal. In the name of earning a Teen rating, it’s strangely bloodless, too. A little personality and more narrative backbone would have gone a long way. Now and then, you’ll see glimpses of a better game. You’ll chain together a series of horizontal, vertical, and strong strikes, ending with a stylish Finisher, and suddenly the game feels empowering and vital.
But for every moment like this, when the fiction of the experience starts to come together, there are countless other moments when everything feels utterly beyond your control. So can one “strike with deadly precision” in Red Steel 2? Sort of, sometimes. Though the pesky lag is largely gone, all too often, gameplay still devolves into breathless, embarrassing exercises in flailing.
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This has got to be the worst piece of shit I've ever read. This whole fucking site is a disgrace to onions(I have like a strong connection to onions because I'm born in Aalst. We're real onions!)