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Forums - Gaming - 5 reasons why FFXIII is the best in the series. Agree or disagree?

 

5 reasons why FFXIII is the best in the series. Agree or disagree?

Yes, Agreed. 77 13.68%
 
No, Not exactly. 385 68.38%
 
It's FF, I love it regardless! 97 17.23%
 
Total:559
shinyuhadouken said:
EncodedNybble said:
shinyuhadouken said:
Vanille and Fang are lesbians.

Can we all agree on that?

That's my take on it.

 

I'm only on chapter..8 maybe 9, so I'm not sure if it ever is truly explained yet, but they totally are.

Just wait till the ending. very lesbian.

Chicks making out is definentely hot, but Fang and Vanille seem like they're in love. It's disgusting I think.

What was lesbian about it? Did you even understand why they did what they did? Or did you pay attention to how Pulsians lived back at Oerba? >_>

They are much lesbians as Hope and Snow are gay.  



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I clicked agree, even though I think 12 is better by a hairs width, this one is just so good it deserves to be celebrated. Next best and only just behind squares best. personally I firmly believe the FF series is on the up and up

(I know most of you dont agree but this is just my opinion, I once only played FF games and no others and have played through all the FF's start to finish 5 times (with the exception of 12 (3 times) and 13 (once)) so I have reasoning in my own head for my choices) 

as to vanille and fang, while they may be in love it does not mean they are lesbian, Lightning and serah could be considered in love too, does this mean they are lesbians?, just saying...

as lestatdark notes look at how pulsians lived in oerba



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I very much enjoyed FFXIII and for what its worth I very much liked FFX-2 as well. FF13 not having towns was not too big a disappointment for me, after all the reason i like FF so much in the first place is because the franchise reinvents itself with each game. What i wasn't a fan of however, was the simplistic leveling and spells that are used. What happened to all my favourite spells? Ultima, Demi, gravija, etc. None of them were there. just the standard fire, ice, waer, and lightning. were were my limit breaks/overdrive? And why doesn't my weapon actually look all hat different when i change them? Why are the only things i can level up are ATK, MAG, and HP? what happened to Speed, evade, mag def, def, hit, stamina, etc. Thats what i felt was wrong. the game was simplified. other than that it was a fantastic game. if only they didn't take out all those crazy stats.



Where's the option of "I hate it till I want to crush the disc/discs like Kratos crush his father"?



Good game but it's hardly something I could replay. I'll be only picking Auto-Battle for most of discs 1 and 2 with exception of some boss battles and obvious, disc 3. Story was meh, especially the ending.

There were great features like the retry option while in battle or you die but it was also that if the party leader died, it was game over.

Just my opinion, anyway.



Sorry for bad English.

 

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5. Battle system - not good really, i honestly fell asleep when i was playing through lake bresha at the beginning. the battles are too repititive, they're all scripted encounters that have to be won in the same way. its so boring imo.

the biggest problem is that the characters, enemies and the ATB move very fast, but you cant select the moves fast enough - forcing you to resort to attack x 5, or auto battle. imo they shouldve assigned shortcut keys to allow you to select moves and sift through customised menus quicker than having to scroll through the menus.

4. imo even if there were towns like nautilus, you would get bored, because its very linear anyway.

3. story is pretty abysmal man. (imho). nothing really happens, the hanging edge was a repeat of the same battle 20 times until you got to a point where the line map ends. not much exploration - just running in a straight line and watching cutscenes.

the cutscenes were poor because of script - which was really shallow imo. you just listen to characters monologues all the time. the charaters dont talk about the mythology, they shout at each other and thats the story of the game until we find out that 'its our focus, Serah said so' for the nth time. the story never moves foward, always stays in the same place recycling the same point again and again, until you realise that its been 20 hours since you learned anything new.

2. Sazh was good, but the rest of the cast were aweful. all were imaturely written. the dialogue is camp eg Fang: 'well lady luck sure aint on his side'. the characters were a hormonal mess, Lightning is unrealistic, oh yeah the whole cast is unrealistic and its embarrasing to hear the tripe they cry out all the time.

1. yeah this was good!



My dislike for this "FF" is very well known; abysmal battle system, boring characters, shallow story and very slow pace. YUCKKKKK!!!



The one thing that bothered me the most was awfully cheesy dialog. Really hasn't S-E learned nothing along these years? FFX had ten times better dialog and it was their first FF game with VA.



5- Agreed. The battle system was good and was pretty innovative. It does feel like the control is a level removed from the player but it was good fun and not having random battles was great.

4- Completely disagree. No towns was one of the worst aspect of FFXIII. The towns create a greater level of immersion in an RPG and allow you to discover different aspects of the world the developers created. They also offer respite from the battles and story and give an extra dimension to the game.

The lack of a world map isn't neccessarily a bad thing as shown in FFX, however, it was too linear in FFXIII. There were virtually no hidden paths and no added extras. Even when it opened out towards the end, there was no variety in the gameplay (just battles and hunts) and was where the lack of towns really hurt it.

3- I kinda agree on this as I believe in a balance between storytelling and freedom, but at the sametime, FFXIII wasn't balanced. In FFXII it was skewed too far in the freedom end, whilst FFXIII did the opposite which lead to the game being solely story and battles. In both cases the game was one of immense potential that wasn't met. The story was told intensely, but the details were brushed over and left to the datalog instead of using the game world. Poor storytelling.

2- A good character, but not my fave FF character.

1- What's this got to do with the game's quality?

My biggest dissappointment of the gen.



I think its one of the best ones and i agree with most of what you said good detail and stuff lol.