F**k you Heavy Rain! You made crows go extinct!!!
I miss the taste... :'(
F**k you Heavy Rain! You made crows go extinct!!!
I miss the taste... :'(
patapon said: F**k you Heavy Rain! You made crows go extinct!!! I miss the taste... :'( |
uh on now we'll have the crow avenging the death of crows?
CGI-Quality said:
She's lingering.... I prefer avatars that have a mystery behind them. |
Like mine :D
Mine represents someone and none of you will ever find out who he/it is, muhahaha.
OT: I'm glad Heavy Rain is doing well. It's performing much better then I expected and it was sold out everywhere in the UK for the opening week. I was unable to grab a copy :(
I believe the success of Heavy Rain represents both an opportunity and a challenge. The challenge will be to learn precisely what it is that Heavy Rain succeeded at and precisely how it failed in order to turn it into a type of game which selling 3M+ copies will be typical and possible as the style of game which Heavy Rain is requires heavy production values. The opportunity is to make good on their early inroads into this genre and esnure that its the Quantic Dreams games which are the ones which define the direction of this fledgling genre.
We'll see from future games how well this goes, they can't rely on the novelty of their production on their second time through so they will need to step up their game substantially in terms of gameplay refinement, characters (even more so than story), and production values as this style of game relies heavily on all three.
Tease.
CGI-Quality said:
You don't see Microsoft or Nintendo possibly backing this type of project? |
Nintendo make an SD Heavy Rain? A mature game for the Wii from a company that loves making money? Ha.
As for Microsoft, I'm sure they'll continue to back projects like Gears and Alan Wake, but I just can't seem them doing a murder-mystery with QTEs. Ninja Blade is a terrible comparison as it was a bad game and had little concern for narrative, but Microsoft published it and watched it bomb, so I doubt they have any motivation to give any backing to a similar venture, even if it has better quality prospects.
CGI-Quality said:
We agree on something! See what a QTE can cause! |
CGI-Quality said:
You missed the joke on the Q.T.E. Ah well, at least we agreed while it lasted. |
I'm extremely happy that it's doing what it does, mainly because it shows that there is a market for games that appeal to adult gamers without trying to cater to other groups.
While I love almost everything the game does for the industry, I think its biggest impact will be in stories and the way they are told. It shows that there are gamers who want stories about "real" people, about "real" situations and we want to be drawn into the story. There is room for games where the story and gameplay are intertwined to provide greater immersion at the cost of traditional gaming values, provided the story is good enough.
CGI-Quality said:
Minions are not supposed to post so late in the discussion! I'm watchin' you! |
You should watch me more, set up a camera and watch me play Red Steel 2, because that is one hell of an awesome game!
Oh my god... I have a PS Eye. I'm playing on my Wii. My PS3 could easily record me playing!
I'll gladly eat crow. I stated that the game wouldn't sell over 500k WW. I was wrong, and i'm glad the game actually sold well. When great niche, core game sell more than shovelware i'm a happy gamer.