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Forums - Nintendo - So much for the so called "Fad" huh? Sony should beg for mercy.

"Can we stop using feature points as ammo in fanboy console wars, and HOPE that this competition drives the videogame industry to properly implement motion control, in a way we get a bunch of more fun videogames?"

Trust me, the competition isn't the problem. It's the "me too, but better" competition that has historically been shown to rarely work. So to me it's not that "Move=bad", but Move with games that are prettier Wii games=bad idea".



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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Nintendo ROCKS. Nuff said



 Been away for a bit, but sneaking back in.

Gaming on: PS4, PC, 3DS. Got a Switch! Mainly to play Smash

joeorc said:
Bamboleo said:
@ joerec

I only see two possibilities:

1) You're the most hearted Sony fan who will be forever in denial about the ps move being a blatant Wii rip off. (some of them already get over it)

2) You know that anonymity is a good thing on the internet and you can say whatever crazy stuff you want because we don't know who you are.


"PS move is not a wii rip off"

This phrase is an heresy. lol.

or that i am not so blind to think  ONLY  Nintendo:

was the only ONE to have come up with the IDEA of Motion controll's:

no matter how you break it down this say's it all right there:

when was the WiiMote first shown. whitch also included the NUNCHUCK?

Wii remote when was it first shown

The controller was revealed at the TGS on October 14, 2005, with the name "Wii Remote" announced April 27, 2006

SONY's concept of the playstation wand :

Invention: Magic wand for gamers 16:41 23 August 2005 by Barry Fox

For over 30 years, Barry Fox has trawled the world's weird and wonderful patent applications each week, digging out the most exciting, intriguing and even terrifying new ideas. His column, Invention, is now available exclusively online. Please send us your feedback.

Magic wand

PlayStation gamers are always looking for exciting new ways to control the onscreen action, but using a camera to track a player's body movement has not worked reliably, admits Sony. The camera gets confused by other things in the room.

Sony's new idea is to plug a webcam into the console, and give the gamer a handheld wand similar to a pocket flashlight. The wand has a battery, a few mouse-like buttons and several different coloured LEDs that can be switched on and off in various combinations.

By pressing the buttons and waving the wand towards the webcam, the gamer can click to shoot aliens, drag-and-drop images on screen and navigate menus.

The webcam is tuned to see only pure bright colours and map their motion in space, so it can ignore ordinary room lights. And if two people have wands with different coloured LEDs, they can play against each other.

Read about Sony's gaming wand here (pdf format).

http://www.newscientist.com/article/dn7890

 

I love your posts joeorc. You are a great user . That post should be spread all over this web site.

Also, its good to know that this video of Sony's motion controller is from 2004:

 

http://www.youtube.com/watch?v=JbSzmRt7HhQ

 

 

 



i said that's enough



 Been away for a bit, but sneaking back in.

Gaming on: PS4, PC, 3DS. Got a Switch! Mainly to play Smash

I agree that Sony are not the visionaries Nintendo are, but the Move's similarity to the Wii-mote means developers have another console to port motion games to. And if you don't like the Move, you don't have to buy it. Giving the system a more robust library is a good thing.
Natal is so different in that there is no motion controller, that it could isolate its development process.



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Chairman-Mao said:
MeTc123_VG_EditioN_ said:
Chairman-Mao said:
Dude get over it. Yeah Sony copied Nintendo with motion controls. You're acting like Nintendo is some god or something and Sony just copies them. Sony has innovated plenty in their time in the video game business and this faux pas with motion controls doesn't erase their past history of innovation.

Sony's past innovations: Dual joystick controller, first successful disk based console, first console that also plays movies, Blu-ray, first console with 1080p graphics, the cell, etc.

So just get over it, seriously. It's not that big a deal. You sound like you're worried or something that now Nintendo isn't the only company with motion controls.

First of all,

Joystick wasn't Sonys creation, There have been previous Disk Consoles (Mega CD) 

anyway that's besides the point, Move is in every sense The Wii mote, Theres no real difference.

I spend most of my gaming time at the moment on my XBOX 360, Nintendo isn't my god LMAO.

Lets be Clear here, the Wii mote has already been done! so where's Sonys ambition? Instead we just get a Lazy port it's not good enough?

I said dual joystick, not joystick; and I said first successful disk console (PS1 sold 102 million)

And yes I 100% whole-heartedly without reservation admit with God as my witness Sony copied Nintendo on the Wii-mote/Sony Move thing.

And sorry I wasn't trying to say Nintendo is your god or something like that. All I'm trying to say is that Sony aren't bad guys for doing this and they aren't the first company to copy someone else. I think they should have done something more original but I don't blame them for wanting a piece of the motion control market.

Agreed! :)





archbrix said:
I agree that Sony are not the visionaries Nintendo are, but the Move's similarity to the Wii-mote means developers have another console to port motion games to. And if you don't like the Move, you don't have to buy it. Giving the system a more robust library is a good thing.
Natal is so different in that there is no motion controller, that it could isolate its development process.

For those that hate it because it's Sony, yes, you are right. For those of us concerned about the copycatting, it's not about whether we would buy it but that the audience Sony wants to get won't buy it, because "the same, but better" is not something that the mainstream goes for.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

 

 

 

If a person cannot see the imitation, I dont know what else can I do besides facepalming infinite times.

 

Anyone quote me, and say this is not a rip off, That will be historical.

 



Bamboleo said:

 

 

 

If a person cannot see the imitation, I dont know what else can I do besides facepalming infinite times.

 

Anyone quote me, and say this is not a rip off, That will be historical.

 

did you even read what joeorc said? Did you watch the video?



Yes, but I don't know what that has to do with the Sony rip off.

You know that there's a difference between being developing a motion control (Microsoft case) and being developing a motion control that looks pretty much the same as the Wii controler, let's say, a Rip off (case of Sony)

:)