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Forums - Gaming - Should Nintendo fear..TEH MOVE

axt113 said:
^No, people at E3 2006 were standing in huge lines for Wii software, they were hyped after the first titles were announced, even nongamers, the same feel isn't there for the move

why would it be expected to be that way ?..it's not even close to being released yet.

Hell just a couple of software title's have only been even announced. quite a bit of time until Fall and for e3 for that matter.



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

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axt113 said:
^No, people at E3 2006 were standing in huge lines for Wii software, they were hyped after the first titles were announced, even nongamers, the same feel isn't there for the move

^this

 

back when wiisports was also in it's beginning stages....

if sony's sad pre-alpha version of a game can't be as fun as wiisports they should quit, since they don't know how to make good and fun games



deathcape said:
axt113 said:
^No, people at E3 2006 were standing in huge lines for Wii software, they were hyped after the first titles were announced, even nongamers, the same feel isn't there for the move

^this

 

back when wiisports was also in it's beginning stages....

if sony's sad pre-alpha version of a game can't be as fun as wiisports they should quit, since they don't know how to make good and fun games

yea since killzone 1 was not that good , Sony should not have invested into making Killzone 2..

or better yet they should just get out of making game's altogether.../sarcasm

 



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

Xoj said:
axt113 said:
gimmickyWii said:

Lets be honest, the Move is a Wii-mote knockoff (or a wii-mote inspired if you're in denial). So they are both in direct competition for the Wii's dominated demographic-the casuals.

Assuming the PSmove will be successful, Nintendo will most likely be the one to suffer. Because "motion control" has been Nintendo's key differentiation regarding competition & business strategy.

[natal not included in this discussion because very little information has been released about it]

Why would Nintendo be afraid, Move doesn't expand the market, or capture Nintendo's audience, in fact it does nothing that the Wii doesn't already do, for less money and with Nintendo games, basically Move adds no value to the market that isn't already there.

augmented reality and 1-1 tracking :p- that it may capture nintendo casual market it's yet to see.

Wii's been capable of 1:1 tracking since last June.  The killer app for it's already sold 14 million units.



jarrod said:
Xoj said:
axt113 said:
gimmickyWii said:

Lets be honest, the Move is a Wii-mote knockoff (or a wii-mote inspired if you're in denial). So they are both in direct competition for the Wii's dominated demographic-the casuals.

Assuming the PSmove will be successful, Nintendo will most likely be the one to suffer. Because "motion control" has been Nintendo's key differentiation regarding competition & business strategy.

[natal not included in this discussion because very little information has been released about it]

Why would Nintendo be afraid, Move doesn't expand the market, or capture Nintendo's audience, in fact it does nothing that the Wii doesn't already do, for less money and with Nintendo games, basically Move adds no value to the market that isn't already there.

augmented reality and 1-1 tracking :p- that it may capture nintendo casual market it's yet to see.

Wii's been capable of 1:1 tracking since last June.  The killer app for it's already sold 14 million units.

it's a addon, most of wii can't though. it wasn't introduced until later, also, it's not used on all games either.



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axt113 said:
gimmickyWii said:

Lets be honest, the Move is a Wii-mote knockoff (or a wii-mote inspired if you're in denial). So they are both in direct competition for the Wii's dominated demographic-the casuals.

Assuming the PSmove will be successful, Nintendo will most likely be the one to suffer. Because "motion control" has been Nintendo's key differentiation regarding competition & business strategy.

[natal not included in this discussion because very little information has been released about it]

Why would Nintendo be afraid, Move doesn't expand the market, or capture Nintendo's audience, in fact it does nothing that the Wii doesn't already do, for less money and with Nintendo games, basically Move adds no value to the market that isn't already there.

It does. Everything the camera can do, is something you can't do with the wii mote. In other words, thing's like head tracking, face recognition and voice recognition.



Check out my game about moles ^

They should not fear it, they should concern about it. Nintendo software lineup for wiimote is very strong and Sony would require few years to at least cover the same amount.



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Xoj said:
jarrod said:
Xoj said:
axt113 said:
gimmickyWii said:

Lets be honest, the Move is a Wii-mote knockoff (or a wii-mote inspired if you're in denial). So they are both in direct competition for the Wii's dominated demographic-the casuals.

Assuming the PSmove will be successful, Nintendo will most likely be the one to suffer. Because "motion control" has been Nintendo's key differentiation regarding competition & business strategy.

[natal not included in this discussion because very little information has been released about it]

Why would Nintendo be afraid, Move doesn't expand the market, or capture Nintendo's audience, in fact it does nothing that the Wii doesn't already do, for less money and with Nintendo games, basically Move adds no value to the market that isn't already there.

augmented reality and 1-1 tracking :p- that it may capture nintendo casual market it's yet to see.

Wii's been capable of 1:1 tracking since last June.  The killer app for it's already sold 14 million units.

it's a addon, most of wii can't though. it wasn't introduced until later, also, it's not used on all games either.

So is Move, yet there are already 15+ million WM+ enabled systems out there and it's likely to be closer to 20 million by the time Move is released.

Neither will Move and for that matter it doesn't need to be, for either system.  Motion controls should be used wisely and where they can enhance the game experience, not as an obligatory replacement for controls that already work very well.  Motion plus wasn't used in Metroid Prime 3 or Mario Galaxy and I'd argue that their implimentation would add little to either of those games.



@hsrob, exactly. People who find the launch titles on move to be oversimplified won't realise that Sony probably intended to do that in order to attract new gamers.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

joeorc said:
axt113 said:
^No, people at E3 2006 were standing in huge lines for Wii software, they were hyped after the first titles were announced, even nongamers, the same feel isn't there for the move

why would it be expected to be that way ?..it's not even close to being released yet.

Hell just a couple of software title's have only been even announced. quite a bit of time until Fall and for e3 for that matter.


  They hype for Wii began almost the day the controller was first shown, its been well past that for the move