By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Scribblenauts 2 SCREENSHOTS added!!! More info also!! Links provided

what on earth is going on? why is the Post section gone?? No one can post anything???

Yay! it's back!!



 Been away for a bit, but sneaking back in.

Gaming on: PS4, PC, 3DS. Got a Switch! Mainly to play Smash

Around the Network

Meh, Scribblenauts 1 was a horrible, horrible game. Never played a game with such game-breaking bugs before.

They should really start from scratch with the sequel.



looks.... the same



Chrizum said:
Meh, Scribblenauts 1 was a horrible, horrible game. Never played a game with such game-breaking bugs before.

They should really start from scratch with the sequel.

Well, looks like they are fixing all the problems. Also, I strongly disagree with you, the controls are really bad but it's not game-breaking, I really enjoyed the game a lot and I know a lot of people who loved this game because they weren't looking for the perfect controls, they were looking for a new experience.

I am very excited for this sequel.



The first one really disappointed me, so they're gonna have to do something major with the sequel



Around the Network
Hisiru said:
Chrizum said:
Meh, Scribblenauts 1 was a horrible, horrible game. Never played a game with such game-breaking bugs before.

They should really start from scratch with the sequel.

Well, looks like they are fixing all the problems. Also, I strongly disagree with you, the controls are really bad but it's not game-breaking, I really enjoyed the game a lot and I know a lot of people who loved this game because they weren't looking for the perfect controls, they were looking for a new experience.

I am very excited for this sequel.

I'm not really talking about the controls, although those were atrocious as well.

I'm talking about summoning a bridge, and it falling straight through solid ground, or animals falling straight through the summoned bridge. Hardness errors like that really killed the game for me.



something weird is going on with this thread...

okay I think it's fixed now (maybe)



 Been away for a bit, but sneaking back in.

Gaming on: PS4, PC, 3DS. Got a Switch! Mainly to play Smash

Chrizum said:
Hisiru said:
Chrizum said:
Meh, Scribblenauts 1 was a horrible, horrible game. Never played a game with such game-breaking bugs before.

They should really start from scratch with the sequel.

Well, looks like they are fixing all the problems. Also, I strongly disagree with you, the controls are really bad but it's not game-breaking, I really enjoyed the game a lot and I know a lot of people who loved this game because they weren't looking for the perfect controls, they were looking for a new experience.

I am very excited for this sequel.

I'm not really talking about the controls, although those were atrocious as well.

I'm talking about summoning a bridge, and it falling straight through solid ground, or animals falling straight through the summoned bridge. Hardness errors like that really killed the game for me.

This is not something that you can call "bug" or "error". You can simply pick up the object and place it where you want, *boom* case solved. I don't know why it is such a big deal for you.

Atrocious? No, the controls aren't good but "atrocious" is a strong word, I ignored the flaws and I got used to it, then I finished the game without any problems, rope or pegasus. You're exaggerating, Scribblenauts is a good and unique game but it has flaws, a LOT of good games has flaws too.



Hisiru said:
Chrizum said:
Hisiru said:
Chrizum said:
Meh, Scribblenauts 1 was a horrible, horrible game. Never played a game with such game-breaking bugs before.

They should really start from scratch with the sequel.

Well, looks like they are fixing all the problems. Also, I strongly disagree with you, the controls are really bad but it's not game-breaking, I really enjoyed the game a lot and I know a lot of people who loved this game because they weren't looking for the perfect controls, they were looking for a new experience.

I am very excited for this sequel.

I'm not really talking about the controls, although those were atrocious as well.

I'm talking about summoning a bridge, and it falling straight through solid ground, or animals falling straight through the summoned bridge. Hardness errors like that really killed the game for me.

This is not something that you can call "bug" or "error". You can simply pick up the object and place it where you want, *boom* case solved. I don't know why it is such a big deal for you.

 

Ofcourse you can call it a bug or error(!) I summon an object and it falls through the solid floor. How can I just pick up the object and *boom* case solved when it falls right through the floor?

There are multiple levels where summoning certain objects is just broken. Levels with a pit of lava? Summon a bridge or tree, and it will fall through solid ground. Object = unusable. Game = broken.



I hope they graphics get better...