Hisiru said:
Chrizum said:
Hisiru said:
Chrizum said: Meh, Scribblenauts 1 was a horrible, horrible game. Never played a game with such game-breaking bugs before.
They should really start from scratch with the sequel. |
Well, looks like they are fixing all the problems. Also, I strongly disagree with you, the controls are really bad but it's not game-breaking, I really enjoyed the game a lot and I know a lot of people who loved this game because they weren't looking for the perfect controls, they were looking for a new experience.
I am very excited for this sequel.
|
I'm not really talking about the controls, although those were atrocious as well.
I'm talking about summoning a bridge, and it falling straight through solid ground, or animals falling straight through the summoned bridge. Hardness errors like that really killed the game for me.
|
This is not something that you can call "bug" or "error". You can simply pick up the object and place it where you want, *boom* case solved. I don't know why it is such a big deal for you.
|
Ofcourse you can call it a bug or error(!) I summon an object and it falls through the solid floor. How can I just pick up the object and *boom* case solved when it falls right through the floor?
There are multiple levels where summoning certain objects is just broken. Levels with a pit of lava? Summon a bridge or tree, and it will fall through solid ground. Object = unusable. Game = broken.