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Forums - Gaming - Final Fantasy XIII better than Final Fantasy XII?

Hero_time88 said:
FFXII is a modern classic right there with Ocarina of time, MGS and FFVII, while FFXIII is a game that's feels rushed (admitted by the director) and more like a solid 8 game.

XII is bigger, better and just more fun to play.

Bigger yeah, more fun to play? I highly doubt it. (IMO)



 

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I am not sure if it is better than FFXII but it is definitely easier to play.



Hero_time88 said:
FFXII is a modern classic right there with Ocarina of time, MGS and FFVII, while FFXIII is a game that's feels rushed (admitted by the director) and more like a solid 8 game.

XII is bigger, better and just more fun to play.

So, if the game director itself said that FFXIII was the best thing sliced bread, then automatically that would make it so? 

I'm not here to bash your FFXII opinion, just look at my posts above, but people downplaying FFXIII for the silliest reasons is getting old very fast.  



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.:Dark Prince:. said:
Hero_time88 said:
FFXII is a modern classic right there with Ocarina of time, MGS and FFVII, while FFXIII is a game that's feels rushed (admitted by the director) and more like a solid 8 game.

XII is bigger, better and just more fun to play.

Bigger yeah, more fun to play? I highly doubt it. (IMO)

It's my opinion of course, but not even the biggest FFXII haters can deny that it is a more complete package than FFXIII, which should have been another year in devopement for some real towns and decent sidequests.



Hero_time88 said:
.:Dark Prince:. said:
Hero_time88 said:
FFXII is a modern classic right there with Ocarina of time, MGS and FFVII, while FFXIII is a game that's feels rushed (admitted by the director) and more like a solid 8 game.

XII is bigger, better and just more fun to play.

Bigger yeah, more fun to play? I highly doubt it. (IMO)

It's my opinion of course, but not even the biggest FFXII haters can deny that it is a more complete package than FFXIII, which should have been another year in devopement for some real towns and decent sidequests.

I REALLY hated FFXII but yeah it was a more complete game. But i really think that towns wouldn't really work with XIII's story. It just wouldn't make sense for the characters facing the problems that they are facing to wander around towns playing minigames lol.



 

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Hero_time88 said:
.:Dark Prince:. said:
Hero_time88 said:
FFXII is a modern classic right there with Ocarina of time, MGS and FFVII, while FFXIII is a game that's feels rushed (admitted by the director) and more like a solid 8 game.

XII is bigger, better and just more fun to play.

Bigger yeah, more fun to play? I highly doubt it. (IMO)

It's my opinion of course, but not even the biggest FFXII haters can deny that it is a more complete package than FFXIII, which should have been another year in devopement for some real towns and decent sidequests.

The lack of explorable towns is a direct result of the story FFXIII is telling. They are on the run from the law and are feared by everybody in Cocoon.  You can't possibely go around towns and shop like you do in other jrpgs. Also, FFXII is had dry characters, an almost non existent storyline and a battle system that plays itself.



Hero_time88 said:
.:Dark Prince:. said:
Hero_time88 said:
FFXII is a modern classic right there with Ocarina of time, MGS and FFVII, while FFXIII is a game that's feels rushed (admitted by the director) and more like a solid 8 game.

XII is bigger, better and just more fun to play.

Bigger yeah, more fun to play? I highly doubt it. (IMO)

It's my opinion of course, but not even the biggest FFXII haters can deny that it is a more complete package than FFXIII, which should have been another year in devopement for some real towns and decent sidequests.

I don't get this part of decent sidequests. In FFXII, other than the hunts, getting the Order of Ambrosia rating and completing the License Board, what were the sidequests that it had? FFXII didn't had that much variety in sidequests as well, especially if you compare it to FFX, or even FFX-2



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.:Dark Prince:. said:
Hero_time88 said:
.:Dark Prince:. said:
Hero_time88 said:
FFXII is a modern classic right there with Ocarina of time, MGS and FFVII, while FFXIII is a game that's feels rushed (admitted by the director) and more like a solid 8 game.

XII is bigger, better and just more fun to play.

Bigger yeah, more fun to play? I highly doubt it. (IMO)

It's my opinion of course, but not even the biggest FFXII haters can deny that it is a more complete package than FFXIII, which should have been another year in devopement for some real towns and decent sidequests.

I REALLY hated FFXII but yeah it was a more complete game. But i really think that towns wouldn't really work with XIII's story. It just wouldn't make sense for the characters facing the problems that they are facing to wander around towns playing minigames lol.

In FFIX you can play a card game with various NPC which have suffered serious attacks (house destroyed, lost somebody), or collect chests while the world is close to destruccion.

It's a videogame and until this generation people didn't seem to have problem with those things.

Wouldn't have been fun to have a skipping rope minigame with Vanille?

 



Yeah seriously towns in FF13 would have been great but they just wouldn't work

I agree with Dark prince....they would be unrealistic.



All hail the KING, Andrespetmonkey

g-value said:
Hero_time88 said:
.:Dark Prince:. said:
Hero_time88 said:
FFXII is a modern classic right there with Ocarina of time, MGS and FFVII, while FFXIII is a game that's feels rushed (admitted by the director) and more like a solid 8 game.

XII is bigger, better and just more fun to play.

Bigger yeah, more fun to play? I highly doubt it. (IMO)

It's my opinion of course, but not even the biggest FFXII haters can deny that it is a more complete package than FFXIII, which should have been another year in devopement for some real towns and decent sidequests.

The lack of explorable towns is a direct result of the story FFXIII is telling. They are on the run from the law and are feared by everybody in Cocoon.  You can't possibely go around towns and shop like you do in other jrpgs. Also, FFXII is had dry characters, an almost non existent storyline and a battle system that plays itself.

I have played FFXII for 170 hours, while most seem to get 100% of the trophies for FF XIII under the 100 hours mark.

You can collect Eidolons, collect title's, there are way more superbosses in FFXII, there are more gear/ items to collects. etc...

And maybe you wheren't able to follow the story or perhaps a bad story to you means the lack of melodrama?