Wii-Move
my signature went on strike, it's demanding 3% raise
Color me not impressed...
I have used a Wiimote to do this already, and the Gyration remote I have for my HTPC can do it with ease (and without requiring optics)/
Plus, with the reports others on here have mentioned, the Move control isn't even very good. Starcraft belongs on PC and only PC (Macintoshes are PC's).

huaxiong90 said:
Dude, it doesn't matter. The Ps move is going to get its fair share of rap. My point was, it has the eyetoy to compliment the Move, which has similar functionality as Natal, though not as advanced.
Think of it as a bridge between Natal and the Wiimote.
Competition in the industry helps it grow. |
Why not?
It matters to me. I lost track of the hours I spent playing with the gameboy camera...
Bamboleo said:
Why not? It matters to me. I lost track of the hours I spent playing with the gameboy camera... |
Sorry, I should've been more clear. I meant the derailment. Hence why I said the Ps move is going to get its fair share of "rap" (meaning mockery).
Rockstar: Announce Bully 2 already and make gamers proud!
Kojima: Come out with Project S already!
Bamboleo said:
Why not? It matters to me. I lost track of the hours I spent playing with the gameboy camera... |
They don't mean the PSeye as a camera, but as a motion controller.
I LOVE ICELAND!

| Staude said:
PlayStation researcher Anton Mikhailov, platform research manager David Coombes and developer support engineer Kirk Bender ran through a handful of demos for GDC attendees, some fun, others a low level technical peek behind the curtain of PlayStation Move. Some of the more interesting things Mikhailov and crew talked about were related to the motion controller's level of precision. Mikahilov said the PlayStation Eye is capable of tracking the Move's movement to a precision of about one millimeter in the X and Y-planes. He showed this onscreen, zoomed down to the pixel level. On the Z-plane, Move's depth perception level of precision is about a centimeter. He further illustrated the Move's level of accuracy by mounting the controller on a tripod, eliminating the jitter we were seeing during on simple tech demo, which was actually coming from Mikhailov's hand. Some of the Move's other neat technical tricks came in the form of combining face tracking with glowing orb tracking, the ability to detect facial features like glasses and a very rough estimate of a user's age. The most potentially interesting uses of Move's capabilities came in some very smooth, very accurate looking painting programs, the kind of thing that would be great for a graffiti themed video game. But putting the Move controller's level of precision in terms most of the room could understand, Mikhailov said that they've been able to use the PlayStation 3 add-on as a device to control the PC version of StarCraft. While the company already has Move support working in the equally precision demanding SOCOM 4: U.S. Navy SEALs, if it works well as a mouse replacement, it might be worth picking one up.
Send an email to Michael McWhertor, the author of this post, at mike@kotaku.com. http://kotaku.com/5491493/sony-says-playstation-move-precise-enough-to-play-starcraft ---------------------- well that's a pretty neat thing they did there :p We need more rts on consoles (that work well) |
Can we say "I want to see this on youtube?" I would love motion controlled real time strat.
-- Nothing is nicer than seeing your PS3 on an HDTV through an HDMI cable for the first time.
Bamboleo said:
The only thing I see that Wii imitated PS2 at, was conquering the market leadership for this generation.
Aside from that I don't see your point :
|
Using DVDs as its main disc format for example
KungKras said:
They don't mean the PSeye as a camera, but as a motion controller. |
I already explained that, but when I said "it doesn't matter" I was referring only to the derailment of the thread. 
Rockstar: Announce Bully 2 already and make gamers proud!
Kojima: Come out with Project S already!
| theprof00 said: @everyone who has mentioned it: how does a mouse and keyboard have anything to do with this article? OP says that Move has the precision of a mouse and is capable of handling starcraft similarly. This has nothing to do with price or what you actually need to play SC. It's a metaphor for how pecise the move is. GTFO! |
I can already see another problem too, lets say it does have the precision, you'd be pointing in mid air and need an anchor that's either on a chair/sofa with armrests, or somewhere on your legs, because trust me, it gets tiring fast since you are not moving drastically with RTS but rather more with your wrist aka Wiimote IR, which can also be used with starcraft but I'd gladly skip over as well, so what the fuck is that shit? not to mention not enough keybinds, which would result in major dump downs in game play, better off syncing a bluetooth mouse and keyboard(or buy USB ones) to the PS3 instead and have a hardware bundle since we are talking about a company that's half activision. /shrug

huaxiong90 said:
Only if you use a nunchuk.
I think we should wait on both Natal and Move when they release to judge just how laggy they are. |
you are fucking kidding me right? I actually have even more respect for Nintendo now and understand why they went wire on the nunchuck.
