| bugrimmar said:
hm.. but i also still stick to the idea that reviewers are stuck in a "high definition" mindset. everything has to be better looking, better sounding, sharper, etc. than before because they've come to expect games to go hand in hand with technology. also, i still have to stick with the idea about what truly outstanding game is, but i gotta give you credit for making me see a modification in my theory. |
That's not true though. Of course there is a standard, and if you're making a HD shooter/action game based on realism, you better well be prepared for being compared to Uncharted 2 (and most likely lose), but that doesn't mean games can't be unique and still score high for their graphics. Critter Crunch was praised for it's graphics, and that's one of the least technologically demanding titles on the PS3.
Any game that pulls off its look well can get a high score in presentation or graphics. Muramasa, Silent Hill: Shattered Memories, LittleBigPlanet and Valkyria Chronicles are all games that aren't particularly impressive in terms of technology, when compared to games like Uncharted 2, Killzone 2, Forza 3, etc. but they were still praised for their graphics because they look damn good! Because technology isn't the driving factor here, it's all about pulling a look off. If a game fails to do that, it losses points.









