RAZurrection said:
What last thread?
I never said it would be superior in this thread although, I basically gather it will be given 1) 99% of all cross-platform games run better on 360 regardless of lead platform 2) Digital Foundrys analysis concludes the engine runs better on 360 3) Crytek's showing the 360 version to the PC media, which leads one to believe given the choice between the 360 and the PS3 version they show the PS3 media, the 360 version was better for showing off. *Sigh* I'm getting bored in repeatedly posting this
Proof of console
Zezeri: Did you really cut the gameplay of the presentation from the stool? Proof of graphical superiority
If Crysis 2 GSSD come to the graphics of Uncharted 2 on the PS?
The same magazines preview also confirmed "The mission was presented on an XBOX 360 and was said to look like the game will push the graphical boundaries on all platforms."
Uh the thing being argued is not that the games will be similar, we know they'll run similar, MW2 on PS3 and 360 is similar, but 360 got the nod because it ran much better, why should it be any different here? Wasn't the PS3 supposed to be more powerful? How come games run worse on it than it's older competitor? If it is how come previews are telling us a multiplatform game looks much better then Sonys first party offerings.
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First of all that's very subjective on many thing's because many people may not have the same opinion.
while i respect you an all I think what this all boil's down to is the experience and skill of the developer's and their team:
here is what a developer states who's worked in the industry for quite a while has said:
jim stated in 2007-
In closing
Until we as an industry make an honest effort on the PS3 we will continue to see reviews that claim that the PS3 version of the game is a disappointment, buggy and just downright bad. Given that the game probably is good on the Xbox, this is mostly a reflection on programmers. As we get further and further into the console generation, it will just look embarrassing since you can't really blame it on the launch title syndrome anymore. Games like Uncharted: Drakes Fortune and Ratchet and Clank really show that you can make amazing games on the PS3. What's their secret sauce? They develop exclusively on the PS3, so there is no question that all the technical decisions are made with PS3 in mind. The thing is that we are so early on into the PS3 development that most companies are just using a fraction of what the SPUs can do. The code that runs now on the PS3 could easily be run on the Xbox with little speed difference. As we start to use more and more of the SPUs, the gap will widen and at some point the Xbox will not be able to keep up. Maybe at that point Microsoft will put out a new console based on CELL? But until developers start to treat the PS3 with a healthy respect, then we can continue to see bad ps3 ports delayed. Meanwhile I'm probably going to continue playing Mario on the Wii and forget about the power console war.
who is jim:
About me
About Jim Tilander
Ever since I got my first computer, a Commodore 64, I've been interested in games. After the first few games were thoroughly played, I started to look into programming in Basic. After a little detour where I thought that astronomy was what I would do I slipped back into games development after my Master's Degree and been working ever since in the industry. I've worked in various capacities in a couple of different companies such as Digital Illusions, High Moon Studios and Lucasarts. I currently work at Sony Santa Monica.
The games I've worked on include:
- Darkwatch (PS2, Xbox) (2005).
- Battlefield 2: Modern Combat (PS2, Xbox) (2005).
- Midtown Madness 3 (Xbox) (2003).
- Star Wars: The Force Unleashed (PS3/Xbox 360)
- God of War 3 (PS3)
Of course I also play video games. My favorite game though is not some new game with amazing graphics, no the game that lies closest to my heart is the Taito game Bubble Bobble. I first played it on my C64, then the arcade version and the Amiga version. Still to this day I think it's a great game that have truly held the test of time. If you have been living a closet for the last couple of years, this is a definite classic that needs to be checked out. Barring finding a console version of the game, check out this cool clone of the game. And yes, my phone has the game music as the ring signal.
I very much appreciate feedback on these pages, anything really, you can get in touch with me through my email. Feel free to drop me a line!
which by the way is pretty much what John Carmack stated:
"On the processing side it's a little bit more complicated, where the main processor on the PS3 is roughly equivalent to one of the three processors on the 360. But then you wind up saying, you have to compare two other symmetric processors on the 360 versus the eight quirky cell processors. And that comes down to one of those questions, where if you just look at the raw numbers, the cells are much more powerful. Many more flops on there, in theory you can do a lot more, but that's where you come to the difference between theory and practice. And given an infinite amount of development time on there, you can craft a program that's gonna work more efficiently on the cells there than on two additional processors on the 360. But given a finite amount of development time, it's much-much easier to get things working well on the 360 than it is on the PS3. And that's pretty much the case across the board." A tougher one to call. For overall processing power the winner is the PS3. For ease of development the winner is the Xbox 360. Let's call this one a draw.
that's the strength of the xbox360 from a 3rd party perspective the ease of development is quicker an net's great result's
but
on the PS3 the net result's can be better with more time put in, but for many 3rd parties the extra time is not worth it!
the point being
1st and 2nd party exploit the PS3 strength's moreso than the 3rd party's because the 3rd party's do not have the resources to do so.
that does not mean that the xbox360 is more powerful than the PS3 it just mean's that the increase in power over the xbox360 may not be worth the extra effort to some 3rd parties.
I could post some more Developer's like Blitz, but you get the IDEA.
I AM BOLO
100% lover "nothing else matter's" after that...
ps:
Proud psOne/2/3/p owner. I survived Aplcalyps3 and all I got was this lousy Signature.