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Forums - Microsoft Discussion - Digital Foundry FFXIII comparison

@Reasonable: Your nickname does you justice. You're stating the truth, sadly, lots of people can't (or don't wanna) see it. I think you are a rare breed btw. There aren't many people that don't own an X360 and can look at things the way you can.. Kudos to you.



Truth does not fear investigation

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Reasonable said:
CommonMan said:
I took a step back into the real world for a minute (I tend to get caught up in the bitch/whine fests that these threads become) and realized this: Who the fuck cares? Buy it on the system you like, for whatever reason you like. If you care about the best looking one, get the PS3. If you care about controller preference, buy it on the system you like the controller on. Unless you have a 2 TV set up or something, the only one you'll be able to see is the one in front of you, and according to this video comparison, no matter what it's going to be beautiful.

If only the thread had ended here.

Y'know, the 360 version is going to play fine.  It has essentially same fps and in some cases a little higher (due to lower resolution rather than being magically 'better' so calm down PS3 fans) and the gameplay is unaffected.  With nothing to compare it to anyone sitting in front of a 360 and an HD TV is going to see a pretty decent looking game with minimal bugs/glitches.  The cutscenes will also look okay.  Not cutting edge, but okay, and in the end they're just cutscenes with some exposition.

In the end the 360 version is simply less optimized but not game breakingly so.

Again, I wish people would realise these examples are NEVER about the consoles and stop going on about Bayonetta or Orange Box or FFXIII like they prove something.

Bayonetta on PS3 could be indentical to 360 and the fact it isn't is nothing to do with the PS3 not having enough power, but the code being poor and un-optimized as it was a 'rush job' port

FFXIII on 360 could be indentical to PS3 if more disks were used (or better encoding or a mix of both) and the fact it isn't is down to a combination of endcoding of the assets and a somewhat rushed looking port from the evidence.

Orange box on 360 is okay but weaker than the PC as the engine, etc. was optimized for PC but transfered more or less okay and Orange Box on PS3 is okay but even weaker again as a developer unfamiliar with the code ported it to an architecture they were unfamialir with.

The point I wish certain people would get is these and every other example of a game that seems worse on one or the other of the consoles is nothing to do with the consoles as such, it doesn't prove one is 'more powerful' and it simply shows where code is poor and un-optimized.

I'm not saying they're lazy, but I am saying, and I'm 100% right, that any flaws are down to the developers and their skills and the effort they put in, or lack thereof.

 

 

100% agreement, good point's because more time's than not it may have to deal with the experience of the developer and the tool's they have on hand and their experience with those tool's.

it's like you have developer.

Bob

an

Tom

Bob has been developing for quite some time, and he's just got this new tool middleware but he's never used it before.

but guess what

Tom on the other hand just started developing at the same company that Bob is at , and Tom unlike Bob has worked on development with that new Tool that Bob on the other hand just started with.

 

 



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

Reasonable said:
CommonMan said:
I took a step back into the real world for a minute (I tend to get caught up in the bitch/whine fests that these threads become) and realized this: Who the fuck cares? Buy it on the system you like, for whatever reason you like. If you care about the best looking one, get the PS3. If you care about controller preference, buy it on the system you like the controller on. Unless you have a 2 TV set up or something, the only one you'll be able to see is the one in front of you, and according to this video comparison, no matter what it's going to be beautiful.

If only the thread had ended here.

Y'know, the 360 version is going to play fine.  It has essentially same fps and in some cases a little higher (due to lower resolution rather than being magically 'better' so calm down PS3 fans) and the gameplay is unaffected.  With nothing to compare it to anyone sitting in front of a 360 and an HD TV is going to see a pretty decent looking game with minimal bugs/glitches.  The cutscenes will also look okay.  Not cutting edge, but okay, and in the end they're just cutscenes with some exposition.

In the end the 360 version is simply less optimized but not game breakingly so.

Again, I wish people would realise these examples are NEVER about the consoles and stop going on about Bayonetta or Orange Box or FFXIII like they prove something.

Bayonetta on PS3 could be indentical to 360 and the fact it isn't is nothing to do with the PS3 not having enough power, but the code being poor and un-optimized as it was a 'rush job' port

FFXIII on 360 could be indentical to PS3 if more disks were used (or better encoding or a mix of both) and the fact it isn't is down to a combination of endcoding of the assets and a somewhat rushed looking port from the evidence.

Orange box on 360 is okay but weaker than the PC as the engine, etc. was optimized for PC but transfered more or less okay and Orange Box on PS3 is okay but even weaker again as a developer unfamiliar with the code ported it to an architecture they were unfamialir with.

The point I wish certain people would get is these and every other example of a game that seems worse on one or the other of the consoles is nothing to do with the consoles as such, it doesn't prove one is 'more powerful' and it simply shows where code is poor and un-optimized.

I'm not saying they're lazy, but I am saying, and I'm 100% right, that any flaws are down to the developers and their skills and the effort they put in, or lack thereof.

 

 

Why are you not a contributor?



Rockstar: Announce Bully 2 already and make gamers proud!

Kojima: Come out with Project S already!

What we need, is for someone to take both screenshots of the PS3/360 versions, and stick them in a .gif file so we can get a direct comparison of what has changed.

Anyone up to it?

Although what I've seen so far, is the CG on the 360 looks like goatse, however, in game it's a mixed bag, I think character models DEFINITELY look better on the PS3, providing better textures, less jaggies, and more selfshadowing, which looks nice, however, the environmental textures, to a certain extent, look better on the 360, as shown in the two pictures on the first post, the black lines along the floor are superior on the 360, as well as the meshing(?) on the right doesn't look as blurred on the 360.

Now, I don't want to start an arguement here, but I seriously think if I were buying the game, I'd get the PS3, despite the performance drops, which to be fair, they don't drop THAT much, mid 20's or something I've heard, I think the lowest was 24FPS which is only in cutscenes anyway, so it' not going to be anything drastic, but will be noticeable.



You know the saying.. "You can polish a turd all nice and shiney, but at the end of the day.. it's still a turd."



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I should have known a quick google search would give me a picture.



Lord Flashheart said:
Reasonable, there's a time and a place for comments like yours and this is neither. Now let us get back to bitching and whining and nit-picking.
Your comment has been reported :P

I'm terrible sorry, old chap.  Won't happen again.  360 is clearly a bit 'wank' due to lack of Cell and that explains the whole thing.  Now if only they'd put this on Wii we could really be having some rum old arguements!



Try to be reasonable... its easier than you think...

You're almost speaking my language.

These days it mostly RAF banter.



Lord Flashheart said:

You're almost speaking my language.

These days it mostly RAF banter.

At microsoft campus :

bill gates:

ballmer, I need you turn off Lord Flashheart's xbox360

Ballmer:

but ..I thought that key was only for Major Nelson's xbox360

Billgates:

no..no that's for anyone who displeases me, An Lord Flashheart displeases me

Ballmer: ok, pull's out key, ready on 2 1..2..click



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

Oh god, the 360 now.
Thankfully Wii friend codes are to complicated and cumbersome to use and trace so hopefully Ninty wont be able to switch of my Wii.

if that happens all I'll have is Ngage 2.0 on my N95.