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Forums - Gaming - RESONANCE OF FATE - The Officail Thread! -

FranTic91 said:
darthdevidem01 said:
Why do these japanese companies insist on seeing their JRPG's fail?

first they release tons of them exclusive to a console in Japan that has sold significantly lower than the other consoles

now they are shipping more to the console that clearly isn't gonna sell them (on VGChartz pre-order chart ROF PS3 version made it....not 360 version).

S-E shipped more 360 FFXIII's to the GAME, HMV & Gamestation in my town.......result the PS3 version was sold out on the first day....the 360 version was just lying there.

Why do they do this?!

JRPGs don't sell as poorly on the 360 as you think.

Infinite Undiscovery for example sold over Half-a-Million, which isn't bad for a JRPG with no pedigree (It's still a great game though-I own it).

And then you look at something like Folklore which sold what: 200k? Ouch!!! It was a good game too!

 

Plus, compare 1st week Star Ocean 4 sales on each console.

114k on PS3

262k on 360.

Plus 1st week sales were better in Japan for 360 too. I'm not trying to be a jerk or a fanboy, all I'm saying is that you're posting on the forum of a website call vgchartz, there are more than enough tools here for you to do research on before posting.

That is also an unfair comparison though. You can't expect tons of people to go out and buy a year old game for 65 dollars when it is 20 for another console. It is ridiculous.



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I spent about 3 hours with the game, not counting the game overs (yes I died), and I completed the prologue with all the side missions and part of chapter 1. My initial impressions:

Gameplay has been fun so far; there's a lot of attacks and approaches you can take. The last thing I played was the little dungeon thing that was in the demo. Don't know if it's just me but the boss was harder than he was in the demo. He beat me the first time I faced him and almost defeated me a second time. Everything was a piece of cake until I faced him.

I'm amazed and pleased you can accept side missions very early in the game, as well as customizing your weapons and clothing. Customizing your weapons is pretty easy; pretty eager to get more stuff for my guns. One thing I liked about the clothing was you can save costumes.

The music and the voice-acting have been pretty good. Nolan North = God! Zephyr's voice sucks; there's something about it that I don't like.

As for the story, it's been pretty weak and dull so far. Nothing interesting, exciting or memorable has happened other than the funny thing that happened to Zephyr. It's been pretty much: go here, then go here, a little bit of boring talk, then go here, etc. I have no clue why I'm going to those places other than the game or someone telling me to go there. Maybe it becomes clearer once I progress, but it's been vague so far. I noticed the characters look a little grainy during cutscenes. The game runs smooth, but I did install it.



Wagram said:
FranTic91 said:
darthdevidem01 said:
Why do these japanese companies insist on seeing their JRPG's fail?

first they release tons of them exclusive to a console in Japan that has sold significantly lower than the other consoles

now they are shipping more to the console that clearly isn't gonna sell them (on VGChartz pre-order chart ROF PS3 version made it....not 360 version).

S-E shipped more 360 FFXIII's to the GAME, HMV & Gamestation in my town.......result the PS3 version was sold out on the first day....the 360 version was just lying there.

Why do they do this?!

JRPGs don't sell as poorly on the 360 as you think.

Infinite Undiscovery for example sold over Half-a-Million, which isn't bad for a JRPG with no pedigree (It's still a great game though-I own it).

And then you look at something like Folklore which sold what: 200k? Ouch!!! It was a good game too!

 

Plus, compare 1st week Star Ocean 4 sales on each console.

114k on PS3

262k on 360.

Plus 1st week sales were better in Japan for 360 too. I'm not trying to be a jerk or a fanboy, all I'm saying is that you're posting on the forum of a website call vgchartz, there are more than enough tools here for you to do research on before posting.

That is also an unfair comparison though. You can't expect tons of people to go out and buy a year old game for 65 dollars when it is 20 for another console. It is ridiculous.

Most importantly the point I'm trying to prove is that JRPGs DO sell well on the 360. My post is more pushing this point than it is a straight up comparison.

What would have really been unfair is if I had compared overall sales as opposed to first week.



apparently this game is comming out tomorrow in my area.. 2 days after the release. Jesus Sega first you fuk up by releasing it in March then u fuk up by not releasing this on the attended date. You better not start putting the blame on us when this sells poorly cause you only have yourselves to blame.

on a side note i feel sorry for Tri Ace cause they look like they actually put some effort into this game and trying new things with the gameplay and its a shame that theyll never get the sales they deserve thanks to a bunch of rejects who couldnt market a product to save there life. Looks like Tri Ace might think twice about partnering with Sega in the future




 

 

                     

I see Tri-ace going back to SE. At least they got the games out on Launch day.



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impressions:

* if you like challenge you will get it..very early. This game is very punishing to ppl who dont plan out correctly my gawd ive died like 3 times and each time i made 1 mistake and the enemies ate us alive

* characters have some very interesting lines refer to mirsons post

* The world map is awesome is fun to play around with

* the 2 CGI scenes were great especailly the start up one

* multiple battle themes a huge plus for me



Where did you get owned? And where's sepharic?



Mirson said:
Where did you get owned? And where's sepharic?

the 1st time i had gernades equipped to Vash... I and didnt he had ran out so all the dog enemies were all in the same radius so i was gonna blow up, i jump and i didnt see the ring and I was like " oh fuck" and he landed right in the middle of a 4 dog pack and they tore him up thus resulting in me loseing and seraphic should be on soon he has home school till noonish

Alright, I finished chapter 2 with all the side-missions done, and my total play-time is a little above 4 hours.

The dungeon in chapter 2 was a little difficult at first; I got a game over twice before finally finding the trick on winning these battles. You definitely need to strategize here. I would really love a save point in the dungeons because I'm afraid of having to redo the dungeon again because of the boss killing me. There is a suspend option, so I'm guessing that's how I save. When I lost, I didn't have enough money to redo the boss battle, so I had to do the whole dungeon again. Also, here's hoping the battle environments change soon. It's a little dull.

The story hasn't taken off, but the final scene seems to indicate that it'll go somewhere soon....I hope. Though there has been some funny moments with the trio in both cutscenes and battles.



Eurogamer Italy: 8/10

"Resonance of Fate is one of the best JRPG of these last months. Featuring a deep combat system and a huge load of interesting ideas, this game is a true gem for the RPG fans. The main story has a diesel acceleration, but after few hours everything looks great."

GameInformer: 6.75/10

"Overall, Resonance of Fate may appeal to the JRPG connoisseur who is looking for an interesting and challenging new take on combat. Others most likely will be thrown off by the silliness, steep learning curve, required grinding, and other pains – especially when there are so many recent well-rounded RPGs out there."