kingofwale said:
fighter said:
RareglovE said:
thx1139 said: Natal isnt going to cost that much. MS will sell at cost or small loss to gain market penetration. |
there is no such thing as selling at lost for M$, in M$ mind is always profits, profits, profits
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so much fail in just one sentence...
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Considering how much Microsoft is charging for their rest of accessories add-ons. Is it really that hard to expect this thing to be pricy?
I understand people want to see their console win, but to expect a company to sell 20GB harddrive for $80, network adapot for $100.... will sell a 'revolutionary device' for only $50???
COME ON!!!!
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even the guy that works at microsoft:
However, Lewis did remind Eurogamer that Microsoft is striving for "unique" and "compelling" experiences with the technology. "That has to happen and will happen," he said. As long as whatever "happens" doesn't follow Microsoft's traditional Xbox 360 peripheral pricing scheme, we'll be happy.
their pricing in the past may not reflect today thing's change, but when even their own guy's at Microsoft say this It kind of make's you wonder
remember:
Ed!
Interview: Former Microsoft Exec Fries Talks Xbox's Genesis by Leigh Alexander
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August 14, 2009 |
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Technically, former Microsoft VP of game publishing Ed Fries entered the game industry when he was in high school -- a small company published the Atari 800 games he had designed from home.
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Pressure Cooker
In fact, one peril of working at a large organization is that there are always naysayers, says Fries. He'd been accustomed to growing his small game group in his own way, and suddenly he faced the stress of sudden attention on the game group from all facets of Microsoft, and everyone had their own ideas on how the business should progress.
"It was a very stressful time for me," Fries says candidly. "I got really used to being able in charge of my world... and all of a sudden there were a lot of opinions about where we should go and what we should do," he recalls. "There were people trying to dictate based on corporate goals, and not based on what's best for a game. It got very political and frustrating for me."
At the time, not only did he miss the freedom of the game group's lower-stakes days, but his job was taking him away from home frequently at a time when he was starting a family. "I got to the end of the Xbox 1 project, and I just couldn't see myself doing it for another five years."
At that time, the design of the Xbox 360 was well underway -- Fries recalls that the decision to include a hard disk was "very controversial."
"It was hard to be that outlier in a bunch of these meetings," says Fries, who pressed for the hard drive's inclusion while many opposed the move. "Obviously they shipped versions without a hard drive, which I think is a mistake."
and this was the guy who worked at microsoft for 18 year's the ,fish screen saver that was his